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Results 1 - 4 of 4 for unflipped (0.18 sec)

  1. android/guava/src/com/google/common/io/ReaderInputStream.java

       * is perpetually "flipped" (unencoded characters between position and limit).
       */
      private CharBuffer charBuffer;
    
      /**
       * byteBuffer holds encoded characters that have not yet been sent to the caller of the input
       * stream. When encoding it is "unflipped" (encoded bytes between 0 and position) and when
       * draining it is flipped (undrained bytes between position and limit).
       */
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Tue Feb 28 20:13:02 GMT 2023
    - 9.3K bytes
    - Viewed (0)
  2. android/guava-tests/test/com/google/common/hash/Crc32cHashFunctionTest.java

        if ((next & 1) != 0) {
          return (next >>> 1) ^ CRC32C_GENERATOR_FLIPPED;
        } else {
          return next >>> 1;
        }
      }
    
      public void testCrc32cStrideTable() {
        int next = CRC32C_GENERATOR_FLIPPED;
        for (int i = 0; i < 12; i++) { // for 3 ints = 12 bytes in between each stride window
          next = (next >>> 8) ^ Crc32cHashFunction.Crc32cHasher.BYTE_TABLE[next & 0xFF];
        }
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed Dec 23 18:30:33 GMT 2020
    - 6.5K bytes
    - Viewed (0)
  3. guava-tests/test/com/google/common/hash/Crc32cHashFunctionTest.java

        if ((next & 1) != 0) {
          return (next >>> 1) ^ CRC32C_GENERATOR_FLIPPED;
        } else {
          return next >>> 1;
        }
      }
    
      public void testCrc32cStrideTable() {
        int next = CRC32C_GENERATOR_FLIPPED;
        for (int i = 0; i < 12; i++) { // for 3 ints = 12 bytes in between each stride window
          next = (next >>> 8) ^ Crc32cHashFunction.Crc32cHasher.BYTE_TABLE[next & 0xFF];
        }
    Java
    - Registered: Fri Apr 19 12:43:09 GMT 2024
    - Last Modified: Wed Dec 23 18:30:33 GMT 2020
    - 6.5K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/collect/Range.java

         * https://stackoverflow.com/a/35754308/28465
         *
         * In that explanation's notation, our `overlap` check would be `x1 < y2 && y1 < x2`. We've
         * flipped one part of the check so that we're using "less than" in both cases (rather than a
         * mix of "less than" and "greater than"). We've also switched to "strictly less than" rather
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Thu Feb 22 21:19:52 GMT 2024
    - 27.8K bytes
    - Viewed (0)
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