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  1. docs/changelogs/changelog_4x.md

    ## Version 4.3.0
    
    _2019-12-31_
    
     *  Fix: Degrade HTTP/2 connections after a timeout. When an HTTP/2 stream times out it may impact
        the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after
        a stream timeout to determine whether the connection should remain eligible for pooling.
    
     *  Fix: Don't call `EventListener.responseHeadersStart()` or `responseBodyStart()` until bytes have
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  2. docs/changelogs/changelog_3x.md

        pings, but it did not track whether the reply pongs were received. With this
        update OkHttp requires that every ping receive a response: if it does not
        the connection will be closed and the listener's `onFailure()` method will
        be called.
    
        Web sockets have always been had pings, but pings on HTTP/2 connections is
        new in this release. Pings are used for connections that are busy carrying
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  3. okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt

        assertThat(server.receivedPongCount()).isEqualTo(0)
        closeWebSockets(webSocket, server)
      }
    
      /**
       * Configure the websocket to send pings every 500 ms. Artificially prevent the server from
       * responding to pings. The client should give up when attempting to send its 2nd ping, at about
       * 1000 ms.
       */
      @Test
      fun unacknowledgedPingFailsConnection() {
        assumeNotWindows()
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  4. okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt

        client.processNextFrame()
        taskFaker.runTasks()
        server.webSocket!!.pong("pong 3".encodeUtf8())
        client.processNextFrame()
    
        // After 500ms the client automatically pings and the server pongs back.
        taskFaker.advanceUntil(ns(500L))
        server.processNextFrame() // Ping.
        client.processNextFrame() // Pong.
    
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  5. okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt

            .pingInterval(Duration.ofMillis(500))
            .build()
    
        // Set up the server to ignore the socket. It won't respond to pings!
        server.enqueue(MockResponse(socketPolicy = StallSocketAtStart))
    
        // Make a call. It'll fail as soon as our pings detect a problem.
        val call = client.newCall(Request(server.url("/")))
        val executeAtNanos = System.nanoTime()
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  6. okhttp/src/main/kotlin/okhttp3/HttpUrl.kt

     *
     *  * https://example.net/
     *
     *  * https://example.com/
     *
     * This is because those two hosts share the same IP address. This is an old, bad design decision
     * that makes `java.net.URL` unusable for many things. It shouldn't be used as a [Map] key or in a
     * [Set]. Doing so is both inefficient because equality may require a DNS lookup, and incorrect
     * because unequal URLs may be equal because of how they are hosted.
     *
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  7. docs/contribute/concurrency.md

    #### Shared reader thread
    
    We can't rely on application threads to read data from the socket. Application threads are transient: sometimes they're reading and writing and sometimes they're off doing application-layer things. But the socket is permanent, and it needs constant attention: we dispatch all incoming frames so the connection is good-to-go when the application layer needs it.
    
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  8. okhttp/src/main/kotlin/okhttp3/internal/http/DateFormatting.kt

            // that. If any of the BROWSER_COMPATIBLE_DATE_FORMAT_STRINGS ended in "'GMT'" we'd have
            // to also check that position.getIndex() == value.length() otherwise parsing might have
            // terminated early, ignoring things like "+01:00". Leaving this as != 0 means that any
            // trailing junk is ignored.
            return result
          }
        }
      }
      return null
    }
    
    /** Returns the string for this date. */
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  9. okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt

      /** True if this web socket failed and the listener has been notified. */
      private var failed = false
    
      /** Total number of pings sent by this web socket. */
      private var sentPingCount = 0
    
      /** Total number of pings received by this web socket. */
      private var receivedPingCount = 0
    
      /** Total number of pongs received by this web socket. */
      private var receivedPongCount = 0
    
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  10. okhttp/src/main/kotlin/okhttp3/MultipartBody.kt

         * parameters, and as it turns out Firefox and Chrome actually do rather different things, and
         * both say in their comments that they're not really sure what the right approach is. We go
         * with Chrome's behavior (which also experimentally seems to match what IE does), but if you
         * actually want to have a good chance of things working, please avoid double-quotes, newlines,
         * percent signs, and the like in your field names.
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