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Results 1 - 4 of 4 for touchStartX (0.15 sec)
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src/main/webapp/js/bootstrap.min.js
s=function(){var e=this;if(this._touchSupported){var n=function(t){e._pointerEvent&&ht[t.originalEvent.pointerType.toUpperCase()]?e.touchStartX=t.originalEvent.clientX:e._pointerEvent||(e.touchStartX=t.originalEvent.touches[0].clientX)},i=function(t){e._pointerEvent&&ht[t.originalEvent.pointerType.toUpperCase()]&&(e.touchDeltaX=t.originalEvent.clientX-e.touchStartX),e._handleSwipe(),"hover"===e._config.pause&&(e.pause(),e.touchTimeout&&clearTimeout(e.touchTimeout),e.touchTimeout=setTimeout(function(t){return...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Fri Feb 07 10:28:50 UTC 2020 - 58.6K bytes - Viewed (0) -
src/main/webapp/js/admin/bootstrap.min.js
ers=function(){var t=this;if(this._touchSupported){var e=function(e){t._pointerEvent&&j[e.originalEvent.pointerType.toUpperCase()]?t.touchStartX=e.originalEvent.clientX:t._pointerEvent||(t.touchStartX=e.originalEvent.touches[0].clientX)},n=function(e){t._pointerEvent&&j[e.originalEvent.pointerType.toUpperCase()]&&(t.touchDeltaX=e.originalEvent.clientX-t.touchStartX),t._handleSwipe(),"hover"===t._config.pause&&(t.pause(),t.touchTimeout&&clearTimeout(t.touchTimeout),t.touchTimeout=setTimeout((function(e){return...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 61.1K bytes - Viewed (0) -
src/main/webapp/js/admin/bootstrap.min.js.map
{\n if (!this._touchSupported) {\n return\n }\n\n const start = event => {\n if (this._pointerEvent && PointerType[event.originalEvent.pointerType.toUpperCase()]) {\n this.touchStartX = event.originalEvent.clientX\n } else if (!this._pointerEvent) {\n this.touchStartX = event.originalEvent.touches[0].clientX\n }\n }\n\n const move = event => {\n // ensure swiping with one touch and not pinching\n this.touchDeltaX = event.originalEvent.touches...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 180.9K bytes - Viewed (0) -
src/main/webapp/js/bootstrap.min.js.map
if (!this._touchSupported) {\n return\n }\n\n const start = (event) => {\n if (this._pointerEvent && PointerType[event.originalEvent.pointerType.toUpperCase()]) {\n this.touchStartX = event.originalEvent.clientX\n } else if (!this._pointerEvent) {\n this.touchStartX = event.originalEvent.touches[0].clientX\n }\n }\n\n const move = (event) => {\n // ensure swiping with one touch and not pinching\n if (event.originalEvent.touches && event....
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Jan 11 06:54:28 UTC 2020 - 189.9K bytes - Viewed (0)