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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
* was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure] * callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns. * This means that if you are doing synchronous calls the network layer will not truly be idle
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docs/features/calls.md
Calls are executed in one of two ways: * **Synchronous:** your thread blocks until the response is readable. * **Asynchronous:** you enqueue the request on any thread, and get [called back](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-callback/) on another thread when the response is readable.
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docs/en/docs/advanced/async-tests.md
# Async Tests You have already seen how to test your **FastAPI** applications using the provided `TestClient`. Up to now, you have only seen how to write synchronous tests, without using `async` functions.
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okhttp/src/main/kotlin/okhttp3/Interceptor.kt
* when responses are of an unexpected type or cannot be decoded. * * Other exception types cancel the current call: * * * For synchronous calls made with [Call.execute], the exception is propagated to the caller. * * * For asynchronous calls made with [Call.enqueue], an [IOException] is propagated to the caller * indicating that the call was canceled. The interceptor's exception is delivered to the current
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README.md
configured to fall back for broad connectivity. Using OkHttp is easy. Its request/response API is designed with fluent builders and immutability. It supports both synchronous blocking calls and async calls with callbacks. Get a URL --------- This program downloads a URL and prints its contents as a string. [Full source][get_example]. ```java
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docs/changelogs/changelog_1x.md
dropped in 2.0. ## Version 1.5.4 _2014-04-14_ * Drop ALPN support in Android. There's a concurrency bug in all currently-shipping versions. * Support asynchronous disconnects by breaking the socket only. This should prevent flakiness from multiple threads concurrently accessing a stream. ## Version 1.5.3 _2014-03-29_
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docs/en/docs/history-design-future.md
Here's a little bit of that history. ## Alternatives I have been creating APIs with complex requirements for several years (Machine Learning, distributed systems, asynchronous jobs, NoSQL databases, etc), leading several teams of developers. As part of that, I needed to investigate, test and use many alternatives. The history of **FastAPI** is in great part the history of its predecessors.
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doc/next/6-stdlib/1-time.md
When Go 1.23 builds older programs, the old behaviors remain in effect. The new [GODEBUG setting](/doc/godebug) [`asynctimerchan=1`](/pkg/time/#NewTimer) can be used to revert back to asynchronous channel behaviors
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docs/zh/docs/advanced/middleware.md
以及如何[使用 `CORSMiddleware` 处理 CORS](../tutorial/cors.md){.internal-link target=_blank}。 本章学习如何使用其它中间件。 ## 添加 ASGI 中间件 因为 **FastAPI** 基于 Starlette,且执行 <abbr title="Asynchronous Server Gateway Interface,异步服务器网关界面">ASGI</abbr> 规范,所以可以使用任意 ASGI 中间件。 中间件不必是专为 FastAPI 或 Starlette 定制的,只要遵循 ASGI 规范即可。 总之,ASGI 中间件是类,并把 ASGI 应用作为第一个参数。 因此,有些第三方 ASGI 中间件的文档推荐以如下方式使用中间件: ```Python
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okhttp-sse/src/main/kotlin/okhttp3/sse/EventSource.kt
*/ fun cancel() fun interface Factory { /** * Creates a new event source and immediately returns it. Creating an event source initiates an * asynchronous process to connect the socket. Once that succeeds or fails, `listener` will be * notified. The caller must cancel the returned event source when it is no longer in use. */ fun newEventSource(
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