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okhttp/src/main/kotlin/okhttp3/Dns.kt
import java.net.UnknownHostException import okhttp3.Dns.Companion.SYSTEM /** * A domain name service that resolves IP addresses for host names. Most applications will use the * [system DNS service][SYSTEM], which is the default. Some applications may provide their own * implementation to use a different DNS server, to prefer IPv6 addresses, to prefer IPv4 addresses, * or to force a specific known IP address. *
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mockwebserver/README.md
```java public void test() throws Exception { // Create a MockWebServer. These are lean enough that you can create a new // instance for every unit test. MockWebServer server = new MockWebServer(); // Schedule some responses. server.enqueue(new MockResponse().setBody("hello, world!")); server.enqueue(new MockResponse().setBody("sup, bra?")); server.enqueue(new MockResponse().setBody("yo dog")); // Start the server.
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docs/features/events.md
### Events with Retries and Follow-Ups OkHttp is resilient and can automatically recover from some connectivity failures. In this case, the `connectFailed()` event is not terminal and not followed by `callFailed()`. Event listeners will receive multiple events of the same type when retries are attempted.
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okhttp/src/main/kotlin/okhttp3/Authenticator.kt
* * Applications may configure OkHttp with an authenticator for origin servers, or proxy servers, * or both. * * ## Authentication Retries * * If your authentication may be flaky and requires retries you should apply some policy * to limit the retries by the class of errors and number of attempts. To get the number of * attempts to the current point use this function. * * ```java * private int responseCount(Response response) {
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okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt
import okhttp3.internal.connection.RealRoutePlanner import okhttp3.internal.connection.RouteDatabase /** * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that * share the same [Address] may share a [Connection]. This class implements the policy * of which connections to keep open for future use. * * @constructor Create a new connection pool with tuning parameters appropriate for a single-user
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samples/slack/src/main/java/okhttp3/slack/SlackApi.java
* dashboard to create a client ID and secret for this application. * * <p>You must configure your Slack API OAuth and Permissions page with a localhost URL like {@code * http://localhost:53203/oauth/}, passing the same port to this class’ constructor. */ public final class SlackApi { private final HttpUrl baseUrl = HttpUrl.get("https://slack.com/api/"); private final OkHttpClient httpClient; private final Moshi moshi;
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.github/CONTRIBUTING.md
sure your code compiles by running `./gradlew check`. Checkstyle failures during compilation indicate errors in your style and can be viewed in the `checkstyle-result.xml` file. Some general advice - Don’t change public API lightly, avoid if possible, and include your reasoning in the PR if essential. It causes pain for developers who use OkHttp and sometimes runtime errors.
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docs/features/connections.md
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docs/contribute/code_of_conduct.md
emailing [******@****.***][codeofconduct_at]. For more details, please see our Reporting Guidelines below. Thanks ------ Some of the ideas and wording for the statements and guidelines above were based on work by the [Twitter][twitter_coc], [Ubuntu][ubuntu_coc], [GDC][gdc_coc], and [Django][django_coc] communities. We are thankful for their work.
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okhttp/src/main/kotlin/okhttp3/Call.kt
* @throws IllegalStateException when the call has already been executed. */ @Throws(IOException::class) fun execute(): Response /** * Schedules the request to be executed at some point in the future. * * The [dispatcher][OkHttpClient.dispatcher] defines when the request will run: usually * immediately unless there are several other requests currently being executed. *
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