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src/cmd/cgo/internal/swig/testdata/stdio/main.swig
/* A trivial example of wrapping a C library using SWIG. */ %{ #include <stdio.h> #include <stdlib.h> %} %typemap(gotype) const char * "string" %typemap(in) const char * %{ $1 = malloc($input.n + 1); memcpy($1, $input.p, $input.n); $1[$input.n] = '\0'; %} %typemap(freearg) const char * %{ free($1); %} FILE *fopen(const char *name, const char *mode); int fclose(FILE *);
Plain Text - Registered: Tue Apr 23 11:13:09 GMT 2024 - Last Modified: Fri May 12 12:00:07 GMT 2023 - 563 bytes - Viewed (0) -
src/arena/arena.go
This functionality in this package is mostly captured in the Arena type. Arenas allocate large chunks of memory for Go values, so they're likely to be inefficient for allocating only small amounts of small Go values. They're best used in bulk, on the order of MiB of memory allocated on each use. Note that by allowing for this limited form of manual memory allocation that use-after-free bugs are possible with regular Go values. This package
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Oct 12 20:23:36 GMT 2022 - 4.3K bytes - Viewed (0) -
src/cmd/cgo/doc.go
All Go pointers passed to C must point to pinned Go memory. Go pointers passed as function arguments to C functions have the memory they point to implicitly pinned for the duration of the call. Go memory reachable from these function arguments must be pinned as long as the C code has access to it. Whether Go memory is pinned is a dynamic property of that memory region; it has nothing to do with the type of the pointer.
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Sun Mar 31 09:02:45 GMT 2024 - 42.1K bytes - Viewed (0) -
misc/wasm/wasm_exec.js
this.exited = false; // whether the Go program has exited // Pass command line arguments and environment variables to WebAssembly by writing them to the linear memory. let offset = 4096; const strPtr = (str) => { const ptr = offset; const bytes = encoder.encode(str + "\0"); new Uint8Array(this.mem.buffer, offset, bytes.length).set(bytes);
JavaScript - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Mon May 22 17:47:47 GMT 2023 - 16.3K bytes - Viewed (1) -
doc/go1.17_spec.html
which must be a slice, map or channel type, optionally followed by a type-specific list of expressions. It returns a value of type <code>T</code> (not <code>*T</code>). The memory is initialized as described in the section on <a href="#The_zero_value">initial values</a>. </p> <pre class="grammar"> Call Type T Result
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Thu Apr 11 20:22:45 GMT 2024 - 211.6K bytes - Viewed (0) -
src/cmd/cgo/internal/test/callback.go
// We do not do any explicit checks, just ensure that it does not crash. for _, f := range splitTests { f() } } //export goStackCheck func goStackCheck() { // use some stack memory to trigger split stack check var buf [256]byte use(buf[:]) } var Used byte func use(buf []byte) { for _, c := range buf { Used += c } } var splitTests = []func(){
Go - Registered: Tue Apr 23 11:13:09 GMT 2024 - Last Modified: Fri May 12 12:00:02 GMT 2023 - 111.5K bytes - Viewed (0) -
src/cmd/cgo/gcc.go
// making a copy of an array. // // This tells _cgoCheckPointer to check the complete contents of the // slice or array being indexed, but no other part of the memory allocation. func (p *Package) checkIndex(sb, sbCheck *bytes.Buffer, arg ast.Expr, i int) bool { // Strip type conversions. x := arg for { c, ok := x.(*ast.CallExpr) if !ok || len(c.Args) != 1 {
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Thu Nov 02 16:43:23 GMT 2023 - 97K bytes - Viewed (0) -
src/bytes/buffer.go
opReadRune2 readOp = 2 // Read rune of size 2. opReadRune3 readOp = 3 // Read rune of size 3. opReadRune4 readOp = 4 // Read rune of size 4. ) // ErrTooLarge is passed to panic if memory cannot be allocated to store data in a buffer. var ErrTooLarge = errors.New("bytes.Buffer: too large") var errNegativeRead = errors.New("bytes.Buffer: reader returned negative count from Read") const maxInt = int(^uint(0) >> 1)
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Oct 13 17:10:31 GMT 2023 - 15.7K bytes - Viewed (0) -
doc/asm.html
Each <code>DATA</code> directive initializes a section of the corresponding memory. The memory not explicitly initialized is zeroed. The general form of the <code>DATA</code> directive is <pre> DATA symbol+offset(SB)/width, value </pre> <p> which initializes the symbol memory at the given offset and width with the given value.
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Tue Nov 28 19:15:27 GMT 2023 - 36.3K bytes - Viewed (0) -
src/cmd/asm/internal/asm/testdata/arm64.s
FMOVD.W 8(R1), F20 // 348c40fc FMOVQ.P 11(R10), F13 // 4db5c03c FMOVQ.W 11(R20), F15 // 8fbec03c // storing $0 to memory, $0 will be replaced with ZR. MOVD $0, (R1) // 3f0000f9 MOVW $0, (R1) // 3f0000b9 MOVWU $0, (R1) // 3f0000b9 MOVH $0, (R1) // 3f000079 MOVHU $0, (R1) // 3f000079 MOVB $0, (R1) // 3f000039
Others - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Dec 08 03:28:17 GMT 2023 - 94.9K bytes - Viewed (0)