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.gitignore
*.whl # Android .gradle .idea *.iml local.properties gradleBuild # iOS *.pbxproj *.xcworkspace /*.podspec /tensorflow/lite/**/coreml/**/BUILD /tensorflow/lite/**/ios/BUILD /tensorflow/lite/**/objc/BUILD /tensorflow/lite/**/swift/BUILD /tensorflow/lite/examples/ios/simple/data/*.tflite /tensorflow/lite/examples/ios/simple/data/*.txt Podfile.lock Pods
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misc/ios/clangwrap.sh
#!/bin/sh # This uses the latest available iOS SDK, which is recommended. # To select a specific SDK, run 'xcodebuild -showsdks' # to see the available SDKs and replace iphoneos with one of them. if [ "$GOARCH" == "arm64" ]; then SDK=iphoneos PLATFORM=ios CLANGARCH="arm64" else SDK=iphonesimulator PLATFORM=ios-simulator CLANGARCH="x86_64" fi SDK_PATH=`xcrun --sdk $SDK --show-sdk-path` export IPHONEOS_DEPLOYMENT_TARGET=5.1
Shell Script - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Thu Dec 02 16:48:07 GMT 2021 - 626 bytes - Viewed (0) -
misc/ios/detect.go
// Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build ignore // detect attempts to autodetect the correct // values of the environment variables // used by go_ios_exec. // detect shells out to ideviceinfo, a third party program that can // be obtained by following the instructions at // https://github.com/libimobiledevice/libimobiledevice. package main import ( "bytes"
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Thu Oct 19 23:33:30 GMT 2023 - 3.2K bytes - Viewed (0) -
samples/tlssurvey/src/main/kotlin/okhttp3/survey/RunSurvey.kt
val java12 = sslLabsClients.first { it.userAgent == "Java" && it.version == "12.0.1" } val safari12iOS = sslLabsClients.first { it.userAgent == "Safari" && it.platform == "iOS 12.3.1" } val safari12Osx = sslLabsClients.first { it.userAgent == "Safari" && it.platform == "MacOS 10.14.6 Beta" } val okhttp = currentOkHttp(ianaSuitesNew) val okHttp_4_10 = historicOkHttp("4.10")
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src/archive/tar/stat_unix.go
major |= uint32((dev & 0xfffff00000000000) >> 32) minor := uint32((dev & 0x00000000000000ff) >> 0) minor |= uint32((dev & 0x00000ffffff00000) >> 12) h.Devmajor, h.Devminor = int64(major), int64(minor) case "darwin", "ios": // Copied from golang.org/x/sys/unix/dev_darwin.go. major := uint32((dev >> 24) & 0xff) minor := uint32(dev & 0xffffff) h.Devmajor, h.Devminor = int64(major), int64(minor) case "dragonfly":
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Mar 15 16:01:50 GMT 2024 - 3.2K bytes - Viewed (0) -
src/cmd/cgo/internal/test/issue18146.go
"os/exec" "runtime" "syscall" "testing" "time" ) func test18146(t *testing.T) { if testing.Short() { t.Skip("skipping in short mode") } if runtime.GOOS == "darwin" || runtime.GOOS == "ios" { t.Skipf("skipping flaky test on %s; see golang.org/issue/18202", runtime.GOOS) } if runtime.GOARCH == "mips" || runtime.GOARCH == "mips64" { t.Skipf("skipping on %s", runtime.GOARCH) } attempts := 1000
Go - Registered: Tue Apr 23 11:13:09 GMT 2024 - Last Modified: Tue Sep 05 23:35:32 GMT 2023 - 2.8K bytes - Viewed (0) -
src/buildall.bash
fi pattern="$1" if [ "$pattern" = "" ]; then pattern=. fi ./make.bash || exit 1 GOROOT="$(cd .. && pwd)" gettargets() { ../bin/go tool dist list | sed -e 's|/|-|' | grep -E -v '^(android|ios)' # need C toolchain even for cross-compiling echo linux-arm-arm5 } selectedtargets() { gettargets | grep -E "$pattern" } # put linux first in the target list to get all the architectures up front.
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architecture/standards/0004-use-a-platform-architecture.md
This platform is agnostic to what kind of software is being developed. It might be Java or Kotlin libraries running on the JVM, Gradle plugins, Android or iOS applications, C++ libraries, and so on. This platform does not provide special support for a particular language or ecosystem. #### JVM platform
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architecture/platforms.md
This platform is agnostic to what kind of software is being developed. It might be Java or Kotlin libraries running on the JVM, Gradle plugins, Android or iOS applications, C++ libraries, and so on. This platform does not provide special support for a particular language or ecosystem. ### JVM platform
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ReadMe.md
* [Kotlin Multiplatform Mobile](https://kotlinlang.org/lp/mobile/) for sharing code between Android and iOS * [Getting Started with Kotlin Multiplatform Mobile Guide](https://kotlinlang.org/docs/mobile/create-first-app.html) * [Kotlin Multiplatform Benefits](https://kotlinlang.org/docs/reference/multiplatform.html)
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