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Results 1 - 10 of 24 for ios (0.01 sec)

  1. .gitignore

    dist
    
    # Android
    .gradle
    .idea
    *.iml
    local.properties
    gradleBuild
    
    # iOS
    *.pbxproj
    *.xcworkspace
    /*.podspec
    /tensorflow/lite/**/coreml/**/BUILD
    /tensorflow/lite/**/ios/BUILD
    /tensorflow/lite/**/objc/BUILD
    /tensorflow/lite/**/swift/BUILD
    /tensorflow/lite/examples/ios/simple/data/*.tflite
    /tensorflow/lite/examples/ios/simple/data/*.txt
    Podfile.lock
    Pods
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Fri Sep 20 17:43:17 UTC 2024
    - 939 bytes
    - Viewed (0)
  2. misc/ios/clangwrap.sh

    #!/bin/sh
    
    # This script configures clang to target the iOS simulator. If you'd like to
    # build for real iOS devices, change SDK to "iphoneos" and PLATFORM to "ios".
    # This uses the latest available iOS SDK, which is recommended. To select a
    # specific SDK, run 'xcodebuild -showsdks' to see the available SDKs and replace
    # iphonesimulator with one of them.
    
    SDK=iphonesimulator
    PLATFORM=ios-simulator
    
    if [ "$GOARCH" == "arm64" ]; then
    	CLANGARCH="arm64"
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Jun 18 16:32:49 UTC 2024
    - 724 bytes
    - Viewed (0)
  3. misc/ios/README

    Go on iOS
    =========
    
    To run the standard library tests, run all.bash as usual, but with the compiler
    set to the clang wrapper that invokes clang for iOS. For example, this command runs
     all.bash on the iOS emulator:
    
    	GOOS=ios GOARCH=amd64 CGO_ENABLED=1 CC_FOR_TARGET=$(pwd)/../misc/ios/clangwrap.sh ./all.bash
    
    If CC_FOR_TARGET is not set when the toolchain is built (make.bash or all.bash), CC
    can be set on the command line. For example,
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Dec 29 21:49:26 UTC 2020
    - 2.7K bytes
    - Viewed (0)
  4. misc/go.mod

    // Module misc contains binaries that pertain to specific platforms
    // (Android, iOS, and WebAssembly), as well as some miscellaneous
    // tests and tools.
    module misc
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Jul 18 21:24:24 UTC 2023
    - 175 bytes
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  5. misc/ios/go_ios_exec.go

    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    // This program can be used as go_ios_$GOARCH_exec by the Go tool. It executes
    // binaries on the iOS Simulator using the XCode toolchain.
    package main
    
    import (
    	"fmt"
    	"go/build"
    	"log"
    	"os"
    	"os/exec"
    	"path/filepath"
    	"runtime"
    	"strings"
    	"syscall"
    )
    
    const debug = false
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Jun 18 16:32:49 UTC 2024
    - 8.7K bytes
    - Viewed (0)
  6. src/buildall.bash

    fi
    
    pattern="$1"
    if [ "$pattern" = "" ]; then
    	pattern=.
    fi
    
    ./make.bash || exit 1
    GOROOT="$(cd .. && pwd)"
    
    gettargets() {
    	../bin/go tool dist list | sed -e 's|/|-|' |
    		grep -E -v '^(android|ios)' # need C toolchain even for cross-compiling
    	echo linux-arm-arm5
    }
    
    selectedtargets() {
    	gettargets | grep -E "$pattern"
    }
    
    # put linux first in the target list to get all the architectures up front.
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Apr 23 17:45:23 UTC 2024
    - 2.1K bytes
    - Viewed (0)
  7. .bazelrc

    build:macos_arm64 --macos_minimum_os=11.0
    
    # iOS configs for each architecture and the fat binary builds.
    build:ios --apple_platform_type=ios
    build:ios --apple_bitcode=embedded --copt=-fembed-bitcode
    build:ios --copt=-Wno-c++11-narrowing
    build:ios_armv7 --config=ios
    build:ios_armv7 --cpu=ios_armv7
    build:ios_arm64 --config=ios
    build:ios_arm64 --cpu=ios_arm64
    build:ios_arm64e --config=ios
    build:ios_arm64e --cpu=ios_arm64e
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Oct 28 22:02:31 UTC 2024
    - 51.3K bytes
    - Viewed (0)
  8. src/archive/tar/stat_unix.go

    			major |= uint32((dev & 0xfffff00000000000) >> 32)
    			minor := uint32((dev & 0x00000000000000ff) >> 0)
    			minor |= uint32((dev & 0x00000ffffff00000) >> 12)
    			h.Devmajor, h.Devminor = int64(major), int64(minor)
    		case "darwin", "ios":
    			// Copied from golang.org/x/sys/unix/dev_darwin.go.
    			major := uint32((dev >> 24) & 0xff)
    			minor := uint32(dev & 0xffffff)
    			h.Devmajor, h.Devminor = int64(major), int64(minor)
    		case "dragonfly":
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Fri Mar 15 16:01:50 UTC 2024
    - 3.2K bytes
    - Viewed (0)
  9. samples/tlssurvey/src/main/kotlin/okhttp3/survey/RunSurvey.kt

      val java12 = sslLabsClients.first { it.userAgent == "Java" && it.version == "12.0.1" }
      val safari12iOS = sslLabsClients.first { it.userAgent == "Safari" && it.platform == "iOS 12.3.1" }
      val safari12Osx =
        sslLabsClients.first { it.userAgent == "Safari" && it.platform == "MacOS 10.14.6 Beta" }
    
      val okhttp = currentOkHttp(ianaSuitesNew)
    
      val okHttp_4_10 = historicOkHttp("4.10")
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Apr 10 19:46:48 UTC 2024
    - 3.5K bytes
    - Viewed (0)
  10. architecture/standards/0004-use-a-platform-architecture.md

    This platform is agnostic to what kind of software is being developed.
    It might be Java or Kotlin libraries running on the JVM, Gradle plugins, Android or iOS applications, C++ libraries, and so on.
    
    This platform does not provide special support for a particular language or ecosystem.
    
    #### JVM platform
    
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Sun Feb 25 22:19:29 UTC 2024
    - 4.5K bytes
    - Viewed (0)
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