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Results 1 - 10 of 175 for idle (0.02 sec)
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okhttp/src/commonJvmAndroid/kotlin/okhttp3/ConnectionPool.kt
/** Returns the number of idle connections in the pool. */ fun idleConnectionCount(): Int = delegate.idleConnectionCount() /** Returns total number of connections in the pool. */ fun connectionCount(): Int = delegate.connectionCount() internal val connectionListener: ConnectionListener get() = delegate.connectionListener /** Close and remove all idle connections in the pool. */ fun evictAll() {
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Oct 07 21:55:03 UTC 2025 - 3.4K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
* either it has exceeded the keep alive limit or the idle connections limit. * * Returns the duration in nanoseconds to sleep until the next scheduled call to this method. * Returns -1 if no further cleanups are required. */ fun closeConnections(now: Long): Long { // Find the longest-idle connections in 2 categories: //
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Oct 08 03:50:05 UTC 2025 - 11.1K bytes - Viewed (0) -
cmd/metrics-v3-system-cpu.go
sysCPULoadPerc = "load_perc" sysCPUNice = "nice" sysCPUSteal = "steal" sysCPUSystem = "system" sysCPUUser = "user" ) var ( sysCPUAvgIdleMD = NewGaugeMD(sysCPUAvgIdle, "Average CPU idle time") sysCPUAvgIOWaitMD = NewGaugeMD(sysCPUAvgIOWait, "Average CPU IOWait time") sysCPULoadMD = NewGaugeMD(sysCPULoad, "CPU load average 1min")
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Thu Jun 20 17:55:03 UTC 2024 - 3K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Dispatcher.kt
} /** * A callback to be invoked each time the dispatcher becomes idle (when the number of running * calls returns to zero). * * Note: The time at which a [call][Call] is considered idle is different depending on whether it * was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure]
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Oct 07 14:16:22 UTC 2025 - 9.9K bytes - Viewed (0) -
fess-crawler/src/main/java/org/codelibs/fess/crawler/client/http/HcConnectionMonitorTarget.java
* It closes expired connections and idle connections that have exceeded a specified timeout. * </p> * * clientConnectionManager the HttpClientConnectionManager used to manage connections * idleConnectionTimeout the timeout duration (in milliseconds) for idle connections * * <p>Methods:</p> * <ul> * <li>{@link #expired()}: Handles the expiration of connections by closing expired and idle connections.</li> * </ul> *
Registered: Sat Dec 20 11:21:39 UTC 2025 - Last Modified: Sun Jul 06 02:13:03 UTC 2025 - 3.3K bytes - Viewed (0) -
src/main/java/jcifs/smb/SmbTransportPoolImpl.java
log.debug("Error checking connection idle time: {}", e.getMessage()); } } // Remove at most half of the idle connections int toRemoveCount = Math.min(idle.size(), Math.max(1, idle.size() / 2)); for (int i = 0; i < toRemoveCount; i++) { SmbTransportImpl transport = idle.get(i); if (connections.remove(transport)) {
Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sun Aug 31 08:00:57 UTC 2025 - 33.4K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/DispatcherTest.kt
} @Test fun idleCallbackInvokedWhenIdle() { val idle = AtomicBoolean() dispatcher.idleCallback = Runnable { idle.set(true) } client.newCall(newRequest("http://a/1")).enqueue(callback) client.newCall(newRequest("http://a/2")).enqueue(callback) executor.finishJob("http://a/1") assertThat(idle.get()).isFalse() val ready = CountDownLatch(1) val proceed = CountDownLatch(1)
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Nov 04 19:13:52 UTC 2025 - 15.8K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/SequentialExecutor.java
* the License. */ package com.google.common.util.concurrent; import static com.google.common.base.Preconditions.checkNotNull; import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.IDLE; import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.QUEUED; import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.QUEUING;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 10.6K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/SequentialExecutor.java
* the License. */ package com.google.common.util.concurrent; import static com.google.common.base.Preconditions.checkNotNull; import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.IDLE; import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.QUEUED; import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.QUEUING;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 10.6K bytes - Viewed (0) -
architecture/build-execution-model.md
# Build execution model At the highest level, Gradle's execution model is quite simple: Below is the protocol in some more detail: 1. The client looks for a compatible idle daemon. If there isn't one, it starts a new daemon. 2. The client connects to the idle daemon and sends it a request to do some work. If the daemon is no longer running, the client starts again.
Registered: Wed Dec 31 11:36:14 UTC 2025 - Last Modified: Thu Jun 12 09:50:57 UTC 2025 - 907 bytes - Viewed (0)