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okhttp/src/main/kotlin/okhttp3/Connection.kt
*/ interface Connection { /** Returns the route used by this connection. */ fun route(): Route /** * Returns the socket that this connection is using. Returns an * [SSL socket][javax.net.ssl.SSLSocket] if this connection is HTTPS. If this is an HTTP/2 * connection the socket may be shared by multiple concurrent calls. */ fun socket(): Socket
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okhttp/src/main/kotlin/okhttp3/ConnectionListener.kt
connection: Connection, route: Route, call: Call, ) {} /** * Invoked when a connection is released as no longer required. */ open fun connectionClosed(connection: Connection) {} /** * Invoked when a call is assigned a particular connection. */ open fun connectionAcquired( connection: Connection, call: Call, ) {} /**
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okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt
* * 4. If there's no existing connection, make a list of routes (which may require blocking DNS * lookups) and attempt a new connection them. When failures occur, retries iterate the list of * available routes. * * If the pool gains an eligible connection while DNS, TCP, or TLS work is in flight, this finder * will prefer pooled connections. Only pooled HTTP/2 connections are used for such de-duplication. *
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
} /** * Return the route from [connection] if it should be retried, even if the connection itself is * unhealthy. The biggest gotcha here is that we shouldn't reuse routes from coalesced * connections. */ private fun retryRoute(connection: RealConnection): Route? { return connection.withLock { when { connection.routeFailureCount != 0 -> null
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okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
// which can satisfy a larger policy val connection = routePlanner.plans.first().connection val http2Connection = connectHttp2(peer, connection, 5) setPolicy(pool, address, ConnectionPool.AddressPolicy(5)) assertThat(pool.connectionCount()).isEqualTo(1) // Decrease the connection's max so that another connection is needed
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
} } return null } fun put(connection: RealConnection) { connection.lock.assertHeld() connections.add(connection) // connection.queueEvent { connectionListener.connectEnd(connection) } scheduleCloser() } /** * Notify this pool that [connection] has become idle. Returns true if the connection has been * removed from the pool and should be closed.
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* automatically send ping frames until either the connection fails or it is closed. This keeps * the connection alive and may detect connectivity failures. * * If the server does not respond to each ping with a pong within `interval`, this client will * assume that connectivity has been lost. When this happens on a web socket the connection is
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectionUser.kt
) fun connectionConnectEnd( connection: Connection, route: Route, ) fun connectFailed( route: Route, protocol: Protocol?, e: IOException, ) fun connectionAcquired(connection: Connection) fun acquireConnectionNoEvents(connection: RealConnection) fun releaseConnectionNoEvents(): Socket? fun connectionReleased(connection: Connection)
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
if (pooled3 != null) return pooled3.connection connection.withLock { connectionPool.put(connection) user.acquireConnectionNoEvents(connection) } user.connectionAcquired(connection) user.connectionConnectionAcquired(connection) return connection } override fun trackFailure( call: RealCall, e: IOException?,
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okhttp/src/main/kotlin/okhttp3/internal/connection/CallConnectionUser.kt
override fun connectionConnectEnd( connection: Connection, route: Route, ) { poolConnectionListener.connectEnd(connection, route, call) } override fun connectionAcquired(connection: Connection) { eventListener.connectionAcquired(call, connection) } override fun acquireConnectionNoEvents(connection: RealConnection) { call.acquireConnectionNoEvents(connection) }
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