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  1. src/cmd/cgo/doc.go

    "C", it will look for other non-Go files in the directory and compile
    them as part of the Go package. Any .c, .s, .S or .sx files will be
    compiled with the C compiler. Any .cc, .cpp, or .cxx files will be
    compiled with the C++ compiler. Any .f, .F, .for or .f90 files will be
    compiled with the fortran compiler. Any .h, .hh, .hpp, or .hxx files will
    not be compiled separately, but, if these header files are changed,
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Sun Mar 31 09:02:45 GMT 2024
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  2. doc/godebug.md

    These kinds of changes are unavoidable and
    [permitted by the Go 1 compatibility rules](/doc/go1compat).
    Even so, Go provides a mechanism called GODEBUG to
    reduce the impact such changes have on Go developers
    using newer toolchains to compile old code.
    
    A GODEBUG setting is a `key=value` pair
    that controls the execution of certain parts of a Go program.
    The environment variable `GODEBUG`
    can hold a comma-separated list of these settings.
    Plain Text
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Tue Apr 16 17:29:58 GMT 2024
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  3. src/buildall.bash

    # architectures.
    #
    # Originally the Go build system used it as a smoke test to quickly
    # flag portability issues in builders named "misc-compile" or "all-compile".
    # As of CL 464955, the build system uses make.bash -compile-only instead,
    # so this script no longer runs in any automated fashion.
    #
    # Options:
    #   -e: stop at first failure
    
    if [ ! -f run.bash ]; then
    Shell Script
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Tue Apr 23 17:45:23 GMT 2024
    - 2.1K bytes
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  4. doc/go1.17_spec.html

    </p>
    
    
    <h3 id="Complex_numbers">Manipulating complex numbers</h3>
    
    <p>
    Three functions assemble and disassemble complex numbers.
    The built-in function <code>complex</code> constructs a complex
    value from a floating-point real and imaginary part, while
    <code>real</code> and <code>imag</code>
    extract the real and imaginary parts of a complex value.
    </p>
    
    <pre class="grammar">
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  5. src/bytes/bytes.go

    func Equal(a, b []byte) bool {
    	// Neither cmd/compile nor gccgo allocates for these string conversions.
    	return string(a) == string(b)
    }
    
    // Compare returns an integer comparing two byte slices lexicographically.
    // The result will be 0 if a == b, -1 if a < b, and +1 if a > b.
    // A nil argument is equivalent to an empty slice.
    func Compare(a, b []byte) int {
    	return bytealg.Compare(a, b)
    }
    
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Mon Feb 19 19:51:15 GMT 2024
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  6. src/cmd/asm/internal/asm/parse.go

    	}
    	return true
    }
    
    // symDefRef scans a line for potential text symbol definitions and
    // references and writes symabis information to w.
    //
    // The symabis format is documented at
    // cmd/compile/internal/ssagen.ReadSymABIs.
    func (p *Parser) symDefRef(w io.Writer, word string, operands [][]lex.Token) {
    	switch word {
    	case "TEXT":
    		// Defines text symbol in operands[0].
    		if len(operands) > 0 {
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Feb 21 14:34:57 GMT 2024
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  7. doc/go_spec.html

    </p>
    
    
    <h3 id="Complex_numbers">Manipulating complex numbers</h3>
    
    <p>
    Three functions assemble and disassemble complex numbers.
    The built-in function <code>complex</code> constructs a complex
    value from a floating-point real and imaginary part, while
    <code>real</code> and <code>imag</code>
    extract the real and imaginary parts of a complex value.
    </p>
    
    <pre class="grammar">
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
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  8. src/README.vendor

    imported normally and vendored by the standard library.
    
    Vendored packages are internally renamed with a "vendor/" prefix
    to preserve the invariant that all packages have distinct paths.
    This is necessary to avoid compiler and linker conflicts. Adding
    a "vendor/" prefix also maintains the invariant that standard
    library packages begin with a dotless path element.
    
    The module requirements of std and cmd do not influence version
    Plain Text
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Tue Apr 02 02:20:05 GMT 2024
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  9. src/bytes/example_test.go

    }
    
    func ExampleCompare() {
    	// Interpret Compare's result by comparing it to zero.
    	var a, b []byte
    	if bytes.Compare(a, b) < 0 {
    		// a less b
    	}
    	if bytes.Compare(a, b) <= 0 {
    		// a less or equal b
    	}
    	if bytes.Compare(a, b) > 0 {
    		// a greater b
    	}
    	if bytes.Compare(a, b) >= 0 {
    		// a greater or equal b
    	}
    
    	// Prefer Equal to Compare for equality comparisons.
    	if bytes.Equal(a, b) {
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Mon Mar 04 15:54:40 GMT 2024
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  10. src/builtin/builtin.go

    func new(Type) *Type
    
    // The complex built-in function constructs a complex value from two
    // floating-point values. The real and imaginary parts must be of the same
    // size, either float32 or float64 (or assignable to them), and the return
    // value will be the corresponding complex type (complex64 for float32,
    // complex128 for float64).
    func complex(r, i FloatType) ComplexType
    
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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