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Results 1 - 10 of 15 for asynchrones (0.26 sec)

  1. okhttp-sse/src/main/kotlin/okhttp3/sse/EventSource.kt

       */
      fun cancel()
    
      fun interface Factory {
        /**
         * Creates a new event source and immediately returns it. Creating an event source initiates an
         * asynchronous process to connect the socket. Once that succeeds or fails, `listener` will be
         * notified. The caller must cancel the returned event source when it is no longer in use.
         */
        fun newEventSource(
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  2. okhttp/src/main/kotlin/okhttp3/Interceptor.kt

     *
     * Other exception types cancel the current call:
     *
     *  * For synchronous calls made with [Call.execute], the exception is propagated to the caller.
     *
     *  * For asynchronous calls made with [Call.enqueue], an [IOException] is propagated to the caller
     *    indicating that the call was canceled. The interceptor's exception is delivered to the current
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt

    import okio.Timeout
    
    /**
     * Bridge between OkHttp's application and network layers. This class exposes high-level application
     * layer primitives: connections, requests, responses, and streams.
     *
     * This class supports [asynchronous canceling][cancel]. This is intended to have the smallest
     * blast radius possible. If an HTTP/2 stream is active, canceling will cancel that stream but not
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  4. docs/features/calls.md

    Calls are executed in one of two ways:
    
     * **Synchronous:** your thread blocks until the response is readable.
     * **Asynchronous:** you enqueue the request on any thread, and get [called back](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-callback/) on another thread when the response is readable.
    
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  5. docs/changelogs/changelog_1x.md

       dropped in 2.0.
    
    ## Version 1.5.4
    
    _2014-04-14_
    
     * Drop ALPN support in Android. There's a concurrency bug in all
       currently-shipping versions.
     * Support asynchronous disconnects by breaking the socket only. This should
       prevent flakiness from multiple threads concurrently accessing a stream.
    
    ## Version 1.5.3
    
    _2014-03-29_
    
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  6. okhttp/src/main/kotlin/okhttp3/ResponseBody.kt

     *
     * ```java
     * Call call = client.newCall(request);
     * try (Response response = call.execute()) {
     * ... // Use the response.
     * }
     * ```
     *
     * You can use a similar block for asynchronous calls:
     *
     * ```java
     * Call call = client.newCall(request);
     * call.enqueue(new Callback() {
     *   public void onResponse(Call call, Response response) throws IOException {
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  7. okhttp/src/test/java/okhttp3/InterceptorTest.kt

      }
    
      @Test
      fun networkInterceptorThrowsRuntimeExceptionAsynchronous() {
        interceptorThrowsRuntimeExceptionAsynchronous(true)
      }
    
      /**
       * When an interceptor throws an unexpected exception, asynchronous calls are canceled. The
       * exception goes to the uncaught exception handler.
       */
      private fun interceptorThrowsRuntimeExceptionAsynchronous(network: Boolean) {
        val boom = RuntimeException("boom!")
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  8. docs/changelogs/changelog_3x.md

        releases of OkHttp are not compatible with OkHttp 3.5. When upgrading to the new package
        please note that the `WebSocket` and `WebSocketCall` classes have been merged. Sending messages
        is now asynchronous and they may be enqueued before the web socket is connected.
    
     *  **OkHttp no longer attempts a direct connection if the system's HTTP proxy fails.** This
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  9. okhttp/src/main/kotlin/okhttp3/Dispatcher.kt

       * calls returns to zero).
       *
       * Note: The time at which a [call][Call] is considered idle is different depending on whether it
       * was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls
       * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure]
       * callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns.
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  10. docs/changelogs/changelog_2x.md

    _2014-05-23_
    
    OkHttp 2 is designed around a new API that is true to HTTP, with classes for
    requests, responses, headers, and calls. It uses modern Java patterns like
    immutability and chained builders. The API now offers asynchronous callbacks
    in addition to synchronous blocking calls.
    
    #### API Changes
    
     *  **New Request and Response types,** each with their own builder. There's also
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