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RELEASE.md
## Thanks to our Contributors This release contains contributions from many people at Google, as well as:
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docs/en/docs/deployment/server-workers.md
When deploying applications you will probably want to have some **replication of processes** to take advantage of **multiple cores** and to be able to handle more requests. As you saw in the previous chapter about [Deployment Concepts](concepts.md){.internal-link target=_blank}, there are multiple strategies you can use.
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docs/en/docs/deployment/docker.md
process** (e.g. a Uvicorn process running your FastAPI application). They would all be **identical containers**, running the same thing, but each with its own process, memory, etc. That way you would take advantage of **parallelization** in **different cores** of the CPU, or even in **different machines**. And the distributed container system with the **load balancer** would **distribute the requests** to each one of the containers with your app **in turns**. So, each request could be handled...
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docs/es/docs/tutorial/query-params.md
```Python hl_lines="9" {!../../../docs_src/query_params/tutorial001.py!} ``` El query es el conjunto de pares de key-value que van después del `?` en la URL, separados por caracteres `&`. Por ejemplo, en la URL: ``` http://127.0.0.1:8000/items/?skip=0&limit=10 ``` ...los parámetros de query son:
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
this.executorServiceOrNull = executorService } internal fun enqueue(call: AsyncCall) { this.withLock { readyAsyncCalls.add(call) // Mutate the AsyncCall so that it shares the AtomicInteger of an existing running call to // the same host. if (!call.call.forWebSocket) { val existingCall = findExistingCallWithHost(call.host)
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docs/pt/docs/tutorial/query-params.md
```Python hl_lines="9" {!../../../docs_src/query_params/tutorial001.py!} ``` A consulta é o conjunto de pares chave-valor que vai depois de `?` na URL, separado pelo caractere `&`. Por exemplo, na URL: ``` http://127.0.0.1:8000/items/?skip=0&limit=10 ``` ...os parâmetros da consulta são:
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licenses/cel.dev/expr/LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
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licenses/cel.dev/expr/proto/test/v1/LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
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licenses/cloud.google.com/go/auth/oauth2adapt/LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
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licenses/github.com/go-jose/go-jose/v4/LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
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