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  1. doc/go_mem.html

    and the matching call to <code>l.RUnlock</code> is synchronized before the return from call <i>n</i>+1 to <code>l.Lock</code>.
    </p>
    
    <p class="rule">
    A successful call to <code>l.TryLock</code> (or <code>l.TryRLock</code>)
    is equivalent to a call to <code>l.Lock</code> (or <code>l.RLock</code>).
    An unsuccessful call has no synchronizing effect at all.
    As far as the memory model is concerned,
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  2. doc/go1.22.html

      Building with <code>GOEXPERIMENT=newinliner</code> enables the new call-site
      heuristics; see <a href="https://go.dev/issue/61502">issue #61502</a> for
      more info and to provide feedback.
    </p>
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  3. doc/go1.17_spec.html

    </p>
    
    <pre class="grammar">
    uint8       the set of all unsigned  8-bit integers (0 to 255)
    uint16      the set of all unsigned 16-bit integers (0 to 65535)
    uint32      the set of all unsigned 32-bit integers (0 to 4294967295)
    uint64      the set of all unsigned 64-bit integers (0 to 18446744073709551615)
    
    int8        the set of all signed  8-bit integers (-128 to 127)
    int16       the set of all signed 16-bit integers (-32768 to 32767)
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  4. doc/go_spec.html

    </p>
    
    <pre class="grammar">
    uint8       the set of all unsigned  8-bit integers (0 to 255)
    uint16      the set of all unsigned 16-bit integers (0 to 65535)
    uint32      the set of all unsigned 32-bit integers (0 to 4294967295)
    uint64      the set of all unsigned 64-bit integers (0 to 18446744073709551615)
    
    int8        the set of all signed  8-bit integers (-128 to 127)
    int16       the set of all signed 16-bit integers (-32768 to 32767)
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