Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 3 of 3 for SOLOMON (0.15 sec)

  1. docs/erasure/README.md

    ## What is Erasure Code?
    
    Plain Text
    - Registered: Sun Apr 21 19:28:08 GMT 2024
    - Last Modified: Thu Sep 29 04:28:45 GMT 2022
    - 4.1K bytes
    - Viewed (0)
  2. src/main/webapp/js/admin/plugins/form-validator/location.js

    nevis","saint lucia","saint martin","saint pierre and miquelon","saint vincent and the grenadines","samoa","san marino","sao tome and principe","saudi arabia","senegal","serbia","seychelles","sierra leone","singapore","sint maarten","slovakia","slovenia","solomon islands","somalia","south africa","south georgia and the south sandwich islands","south sudan","spain","sri lanka","sudan","suriname","svalbard and jan mayen","swaziland","sweden","switzerland","syria","taiwan","tajikistan","tanzania","thailand",...
    JavaScript
    - Registered: Mon Apr 22 08:04:10 GMT 2024
    - Last Modified: Mon Jan 01 05:12:47 GMT 2018
    - 5.2K bytes
    - Viewed (0)
  3. docs/distributed/DESIGN.md

    Expansion of ellipses and choice of erasure sets based on this expansion is an automated process in MinIO. Here are some of the details of our underlying erasure coding behavior.
    
    - Erasure coding used by MinIO is [Reed-Solomon](https://github.com/klauspost/reedsolomon) erasure coding scheme, which has a total shard maximum of 256 i.e 128 data and 128 parity. MinIO design goes beyond this limitation by doing some practical architecture choices.
    
    Plain Text
    - Registered: Sun Apr 21 19:28:08 GMT 2024
    - Last Modified: Tue Aug 15 23:04:20 GMT 2023
    - 8K bytes
    - Viewed (0)
Back to top