- Sort Score
- Result 10 results
- Languages All
Results 1 - 3 of 3 for SOLOMON (0.15 sec)
-
docs/erasure/README.md
## What is Erasure Code?
Plain Text - Registered: Sun Mar 24 19:28:08 GMT 2024 - Last Modified: Thu Sep 29 04:28:45 GMT 2022 - 4.1K bytes - Viewed (0) -
src/main/webapp/js/admin/plugins/form-validator/location.js
nevis","saint lucia","saint martin","saint pierre and miquelon","saint vincent and the grenadines","samoa","san marino","sao tome and principe","saudi arabia","senegal","serbia","seychelles","sierra leone","singapore","sint maarten","slovakia","slovenia","solomon islands","somalia","south africa","south georgia and the south sandwich islands","south sudan","spain","sri lanka","sudan","suriname","svalbard and jan mayen","swaziland","sweden","switzerland","syria","taiwan","tajikistan","tanzania","thailand",...
JavaScript - Registered: Mon Mar 25 08:04:08 GMT 2024 - Last Modified: Mon Jan 01 05:12:47 GMT 2018 - 5.2K bytes - Viewed (0) -
docs/distributed/DESIGN.md
Expansion of ellipses and choice of erasure sets based on this expansion is an automated process in MinIO. Here are some of the details of our underlying erasure coding behavior. - Erasure coding used by MinIO is [Reed-Solomon](https://github.com/klauspost/reedsolomon) erasure coding scheme, which has a total shard maximum of 256 i.e 128 data and 128 parity. MinIO design goes beyond this limitation by doing some practical architecture choices.
Plain Text - Registered: Sun Mar 24 19:28:08 GMT 2024 - Last Modified: Tue Aug 15 23:04:20 GMT 2023 - 8K bytes - Viewed (0)