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src/builtin/builtin.go
// floating-point values. The real and imaginary parts must be of the same // size, either float32 or float64 (or assignable to them), and the return // value will be the corresponding complex type (complex64 for float32, // complex128 for float64). func complex(r, i FloatType) ComplexType // The real built-in function returns the real part of the complex number c.
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Thu Apr 11 20:22:45 GMT 2024 - 12.7K bytes - Viewed (0) -
tensorflow/c/eager/parallel_device/parallel_device_lib.cc
tensorflow::unwrap(op_.get())->SetStepId(step_id_.value()); } TFE_Execute(op_.get(), unwrapped_results.data(), &real_num_outputs, status); if (TF_GetCode(status) != TF_OK) { cancellation_manager_->StartCancel(); return; } unwrapped_results.resize(real_num_outputs); outputs->reserve(real_num_outputs); for (TFE_TensorHandle* unwrapped_result : unwrapped_results) { outputs->emplace_back(unwrapped_result);
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Fri Feb 09 07:47:20 GMT 2024 - 25.4K bytes - Viewed (1) -
android/guava/src/com/google/common/collect/TopKSelector.java
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Mon Apr 01 16:15:01 GMT 2024 - 11.2K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/UnsignedLongs.java
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Feb 15 16:12:13 GMT 2024 - 17.6K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/FuturesGetChecked.java
* This avoids out-of-control memory consumption, and it keeps the cache from growing so * large that doing the lookup is noticeably slower than redoing the work would be. * * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope * that this will suffice. I have not even benchmarked with different size limits. */ if (validClasses.size() > 1000) {
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Dec 14 20:35:03 GMT 2023 - 10.3K bytes - Viewed (0) -
architecture/ambient/ztunnel.md
## Background and motivation Motivations to implement ztunnel generally came from two areas. First, and most importantly, it serves as a means to implement the real goal: waypoints. For various reasons outside the scope of this document, there is a desire to move from a sidecar based architecture to a "remote proxy" architecture.
Plain Text - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Thu Apr 25 22:35:16 GMT 2024 - 16.6K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/GeneralRange.java
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Thu Feb 22 21:19:52 GMT 2024 - 10.8K bytes - Viewed (0) -
cmd/object-api-datatypes.go
Bucket string // Name of the object. Name string // Date and time when the object was last modified. ModTime time.Time // Total object size. Size int64 // Actual size is the real size of the object uploaded by client. ActualSize *int64 // IsDir indicates if the object is prefix. IsDir bool // Hex encoded unique entity tag of the object. ETag string
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Thu Apr 04 12:04:40 GMT 2024 - 20.8K bytes - Viewed (0) -
docs/es/docs/async.md
Luego, cuando llega tu turno, haces un trabajo "productivo" real 🤓, procesas el menú, decides lo que quieres, lo que quiere esa persona 😍, pagas 💸, verificas que das el billete o tarjeta correctos, verificas que te cobren correctamente, que el pedido tiene los artículos correctos, etc.
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu Apr 18 19:53:19 GMT 2024 - 24.9K bytes - Viewed (0) -
guava-tests/test/com/google/common/io/MoreFilesTest.java
assertEquals(0, MoreFiles.listFiles(dir).size()); } } /** * This test attempts to create a situation in which one thread is constantly changing a file from * being a real directory to being a symlink to another directory. It then calls * deleteDirectoryContents thousands of times on a directory whose subtree contains the file
Java - Registered: Fri Apr 19 12:43:09 GMT 2024 - Last Modified: Mon Jan 29 22:57:05 GMT 2024 - 27.2K bytes - Viewed (0)