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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at *
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okhttp/src/test/java/okhttp3/internal/publicsuffix/PublicSuffixListGenerator.kt
* favor of supporting what's actually used in practice. That means if these assertions ever fail, * the implementation will need to be revisited to support a more flexible rule. */ private fun assertWildcardRule(rule: String) { check(rule.startsWith(WILDCARD_CHAR)) { """Wildcard Assertion Failure: '$rule'
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
private var requestBodyOpen = false /** True if this call still has a response body open. */ private var responseBodyOpen = false /** True if there are more exchanges expected for this call. */ private var expectMoreExchanges = true // These properties are accessed by canceling threads. Any thread can cancel a call, and once it's // canceled it's canceled forever.
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gradle/libs.versions.toml
kotlinx-coroutines-core = { module = "org.jetbrains.kotlinx:kotlinx-coroutines-core", version.ref = "org-jetbrains-coroutines" } kotlinx-coroutines-test = { module = "org.jetbrains.kotlinx:kotlinx-coroutines-test", version.ref = "org-jetbrains-coroutines" } kotlinx-serialization-core = { module = "org.jetbrains.kotlinx:kotlinx-serialization-core", version.ref = "kotlinx-serialization" }
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
* expect a newly-started thread to call [Runnable.run]. We shouldn't request new threads until * the already-requested ones are in service, otherwise we might create more threads than we need. * * We use [executeCallCount] and [runCallCount] to defend against starting more threads than we * need. Both fields are guarded by [lock]. */ private var executeCallCount = 0 private var runCallCount = 0
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
initCause(e) } } // The following try/catch block is a pseudo hacky way to get around a crash on Android 7.0 // More details: // https://github.com/square/okhttp/issues/3245 // https://android-review.googlesource.com/#/c/271775/ try { source = rawSocket.source().buffer() sink = rawSocket.sink().buffer()
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
internal val lock: ReentrantLock = ReentrantLock() /** * The maximum number of requests to execute concurrently. Above this requests queue in memory, * waiting for the running calls to complete. * * If more than [maxRequests] requests are in flight when this is invoked, those requests will * remain in flight. */ var maxRequests = 64 get() = this.withLock { field } set(maxRequests) {
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
val outFinished: Boolean ******@****.***ck { if (closed) return outFinished = errorCode == null } if (!sink.finished) { // We have 0 or more frames of data, and 0 or more frames of trailers. We need to send at // least one frame with the END_STREAM flag set. That must be the last frame, and the // trailers must be sent after all of the data.
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CHANGELOG.md
This includes overly-long domain names (longer than 253 characters), overly-long labels (more than 63 characters between dots), and empty labels. * New: Don't include the `Content-Length` header in multipart bodies. Servers must delimit OkHttp's request bodies using the boundary only. (This change makes OkHttp more consistent with browsers and other HTTP clients.)
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
internal val flowControlListener: FlowControlListener = builder.flowControlListener /** Settings we communicate to the peer. */ val okHttpSettings = Settings().apply { // Flow control was designed more for servers, or proxies than edge clients. If we are a client, // set the flow control window to 16MiB. This avoids thrashing window updates every 64KiB, yet // small enough to avoid blowing up the heap.
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