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Results 1 - 10 of 20 for Dooling (0.15 sec)

  1. docs/changelogs/changelog_4x.md

        the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after
        a stream timeout to determine whether the connection should remain eligible for pooling.
    
     *  Fix: Don't call `EventListener.responseHeadersStart()` or `responseBodyStart()` until bytes have
        been received. Previously these events were incorrectly sent too early, when OkHttp was ready to
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
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  2. okhttp/src/main/kotlin/okhttp3/internal/-HostnamesCommon.kt

      return b == addressOffset + 4
    }
    
    /** Encodes an IPv6 address in canonical form according to RFC 5952. */
    internal fun inet6AddressToAscii(address: ByteArray): String {
      // Go through the address looking for the longest run of 0s. Each group is 2-bytes.
      // A run must be longer than one group (section 4.2.2).
      // If there are multiple equal runs, the first one must be used (section 4.2.3).
      var longestRunOffset = -1
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/FailedPlan.kt

     *  * Preemptive proxy authentication failed.
     *
     * Planning failures are not necessarily fatal. For example, even if we can't DNS lookup the first
     * proxy in a list, looking up a subsequent one may succeed.
     */
    internal class FailedPlan(e: Throwable) : RoutePlanner.Plan {
      val result = RoutePlanner.ConnectResult(plan = this, throwable = e)
    
      override val isReady = false
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Dec 20 23:27:07 GMT 2023
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  4. docs/contribute/concurrency.md

    Since HTTP requests frequently happen in parallel, connection pooling must be thread-safe.
    
    These are the primary classes involved with establishing, sharing, and terminating connections:
    
    Plain Text
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    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
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  5. docs/changelogs/changelog_3x.md

        the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after
        a stream timeout to determine whether the connection should remain eligible for pooling.
    
    
    ## Version 3.14.4
    
    _2019-09-29_
    
     *  Fix: Cancel calls that fail due to unexpected exceptions. We had a bug where an enqueued call
        would never call back if it crashed with an unchecked throwable, such as a
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 14:55:54 GMT 2022
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  6. samples/guide/src/main/java/okhttp3/guide/PostExample.java

          return response.body().string();
        }
      }
    
      String bowlingJson(String player1, String player2) {
        return "{'winCondition':'HIGH_SCORE',"
            + "'name':'Bowling',"
            + "'round':4,"
            + "'lastSaved':1367702411696,"
            + "'dateStarted':1367702378785,"
            + "'players':["
            + "{'name':'" + player1 + "','history':[10,8,6,7,8],'color':-13388315,'total':39},"
    Java
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Fri Apr 05 03:30:42 GMT 2024
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  7. okhttp/src/main/kotlin/okhttp3/MultipartReader.kt

                noMoreParts = true
                return null
              }
    
              2, 3 -> {
                // " " or "\t" Ignore whitespace and keep looking.
                whitespace = true
                continue@afterBoundaryLoop
              }
    
              -1 -> throw ProtocolException("unexpected characters after boundary")
            }
          }
    
    Plain Text
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    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  8. okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt

       * https://github.com/square/okhttp/issues/4258
       */
      @Test
      @Throws(Exception::class)
      fun webSocketConnectionIsReleased() {
        // This test assumes HTTP/1.1 pooling semantics.
        client =
          client.newBuilder()
            .protocols(Arrays.asList(Protocol.HTTP_1_1))
            .build()
        webServer.enqueue(
          MockResponse.Builder()
    Plain Text
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    - Last Modified: Sun Mar 31 17:16:15 GMT 2024
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  9. okhttp/src/main/kotlin/okhttp3/internal/connection/ForceConnectRoutePlanner.kt

     * limitations under the License.
     */
    package okhttp3.internal.connection
    
    /**
     * A RoutePlanner that will always establish a new connection, ignoring any connection pooling
     */
    class ForceConnectRoutePlanner(private val delegate: RealRoutePlanner) : RoutePlanner by delegate {
      override fun plan(): RoutePlanner.Plan = delegate.planConnect() // not delegate.plan()
    Plain Text
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    - Last Modified: Wed Apr 03 20:39:41 GMT 2024
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  10. README.md

    efficiently makes your stuff load faster and saves bandwidth.
    
    OkHttp is an HTTP client that’s efficient by default:
    
     * HTTP/2 support allows all requests to the same host to share a socket.
     * Connection pooling reduces request latency (if HTTP/2 isn’t available).
     * Transparent GZIP shrinks download sizes.
     * Response caching avoids the network completely for repeat requests.
    
    Plain Text
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    - Last Modified: Wed Dec 20 23:27:07 GMT 2023
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