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internal/grid/muxserver.go
if debugPrint { fmt.Println("muxServer: Mux", m.ID, "send EOF", hErr) } msg.Flags |= FlagEOF if hErr != nil { msg.Flags |= FlagPayloadIsErr msg.Payload = []byte(*hErr) } msg.setZeroPayloadFlag() m.send(msg) return } msg.Payload = payload msg.setZeroPayloadFlag() m.send(msg) } }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Jun 07 15:51:52 UTC 2024 - 9.7K bytes - Viewed (0) -
internal/grid/muxclient.go
if m.subroute != nil { msg.Flags |= FlagSubroute } // Send... err := m.send(msg) if err != nil { out <- Response{Err: err} return } // Route directly to output. m.respWait = out } // RequestStream will send a single payload request and stream back results. // 'requests' can be nil, in which case only req is sent as input. // It will however take less resources.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Jun 07 15:51:52 UTC 2024 - 15.9K bytes - Viewed (0) -
internal/event/target/mqtt.go
} func (target *MQTTTarget) isActive() (bool, error) { if !target.client.IsConnectionOpen() { return false, store.ErrNotConnected } return true, nil } // send - sends an event to the mqtt. func (target *MQTTTarget) send(eventData event.Event) error { objectName, err := url.QueryUnescape(eventData.S3.Object.Key) if err != nil { return err } key := eventData.S3.Bucket.Name + "/" + objectName
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 23:06:30 UTC 2024 - 8.2K bytes - Viewed (0) -
cni/pkg/nodeagent/ztunnelserver.go
} }() } } // ZDS protocol is very simple, for every message sent, and ack is sent. // the ack only has temporal correlation (i.e. it is the first and only ack msg after the message was sent) // All this to say, that we want to make sure that message to ztunnel are sent from a single goroutine // so we don't mix messages and acks. // nolint: unparam
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Jul 29 16:08:35 UTC 2024 - 13.2K bytes - Viewed (0) -
internal/logger/target/http/http.go
// Even if there is nothing in the queue. if h.batchSize > 1 && time.Since(lastBatchProcess) < time.Second { continue } } // if we have reached the count send at once // or we have crossed last second before batch was sent, send at once lastBatchProcess = time.Now() var retries int retryIntvl := h.config.RetryIntvl if retryIntvl <= 0 { retryIntvl = 3 * time.Second }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Sep 11 22:20:42 UTC 2024 - 15.6K bytes - Viewed (0) -
compat/maven-plugin-api/src/main/java/org/apache/maven/plugin/logging/Log.java
/** * @return true if the <b>debug</b> error level is enabled */ boolean isDebugEnabled(); /** * Send a message to the user in the <b>debug</b> error level. * * @param content */ void debug(CharSequence content); /** * Send a message (and accompanying exception) to the user in the <b>debug</b> error level.<br>
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 4.6K bytes - Viewed (0) -
docs/en/docs/advanced/websockets.md
/// ## Await for messages and send messages In your WebSocket route you can `await` for messages and send messages. ```Python hl_lines="48-52" {!../../docs_src/websockets/tutorial001.py!} ``` You can receive and send binary, text, and JSON data. ## Try it If your file is named `main.py`, run your application with:
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 6.3K bytes - Viewed (0) -
internal/logger/target/kafka/kafka.go
return nil } // IsOnline returns true if the target is online. func (h *Target) IsOnline(_ context.Context) bool { return atomic.LoadInt32(&h.status) == statusOnline } // Send log message 'e' to kafka target. func (h *Target) Send(ctx context.Context, entry interface{}) error { if h.store != nil { // save the entry to the queue store which will be replayed to the target. _, err := h.store.Put(entry) return err
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 23:06:30 UTC 2024 - 10.2K bytes - Viewed (0) -
docs/en/docs/tutorial/body.md
When you need to send data from a client (let's say, a browser) to your API, you send it as a **request body**. A **request** body is data sent by the client to your API. A **response** body is the data your API sends to the client. Your API almost always has to send a **response** body. But clients don't necessarily need to send **request bodies** all the time, sometimes they only request a path, maybe with some query parameters, but don't send a body.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 27 16:58:19 UTC 2024 - 6.6K bytes - Viewed (0) -
internal/event/target/webhook.go
return err } if err := target.init(); err != nil { return err } err := target.send(eventData) if err != nil { if xnet.IsNetworkOrHostDown(err, false) { return store.ErrNotConnected } } return err } // send - sends an event to the webhook. func (target *WebhookTarget) send(eventData event.Event) error { objectName, err := url.QueryUnescape(eventData.S3.Object.Key) if err != nil {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 23:06:30 UTC 2024 - 8.8K bytes - Viewed (0)