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Results 1 - 10 of 322 for send (0.02 sec)

  1. internal/grid/muxserver.go

    			if debugPrint {
    				fmt.Println("muxServer: Mux", m.ID, "send EOF", hErr)
    			}
    			msg.Flags |= FlagEOF
    			if hErr != nil {
    				msg.Flags |= FlagPayloadIsErr
    				msg.Payload = []byte(*hErr)
    			}
    			msg.setZeroPayloadFlag()
    			m.send(msg)
    			return
    		}
    		msg.Payload = payload
    		msg.setZeroPayloadFlag()
    		m.send(msg)
    	}
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 9.7K bytes
    - Viewed (0)
  2. internal/grid/muxclient.go

    	if m.subroute != nil {
    		msg.Flags |= FlagSubroute
    	}
    
    	// Send...
    	err := m.send(msg)
    	if err != nil {
    		out <- Response{Err: err}
    		return
    	}
    
    	// Route directly to output.
    	m.respWait = out
    }
    
    // RequestStream will send a single payload request and stream back results.
    // 'requests' can be nil, in which case only req is sent as input.
    // It will however take less resources.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 15.9K bytes
    - Viewed (0)
  3. internal/event/target/mqtt.go

    }
    
    func (target *MQTTTarget) isActive() (bool, error) {
    	if !target.client.IsConnectionOpen() {
    		return false, store.ErrNotConnected
    	}
    	return true, nil
    }
    
    // send - sends an event to the mqtt.
    func (target *MQTTTarget) send(eventData event.Event) error {
    	objectName, err := url.QueryUnescape(eventData.S3.Object.Key)
    	if err != nil {
    		return err
    	}
    	key := eventData.S3.Bucket.Name + "/" + objectName
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 23:06:30 UTC 2024
    - 8.2K bytes
    - Viewed (0)
  4. cni/pkg/nodeagent/ztunnelserver.go

    			}
    		}()
    	}
    }
    
    // ZDS protocol is very simple, for every message sent, and ack is sent.
    // the ack only has temporal correlation (i.e. it is the first and only ack msg after the message was sent)
    // All this to say, that we want to make sure that message to ztunnel are sent from a single goroutine
    // so we don't mix messages and acks.
    // nolint: unparam
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Jul 29 16:08:35 UTC 2024
    - 13.2K bytes
    - Viewed (0)
  5. internal/logger/target/http/http.go

    			// Even if there is nothing in the queue.
    			if h.batchSize > 1 && time.Since(lastBatchProcess) < time.Second {
    				continue
    			}
    		}
    
    		// if we have reached the count send at once
    		// or we have crossed last second before batch was sent, send at once
    		lastBatchProcess = time.Now()
    
    		var retries int
    		retryIntvl := h.config.RetryIntvl
    		if retryIntvl <= 0 {
    			retryIntvl = 3 * time.Second
    		}
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Sep 11 22:20:42 UTC 2024
    - 15.6K bytes
    - Viewed (0)
  6. compat/maven-plugin-api/src/main/java/org/apache/maven/plugin/logging/Log.java

        /**
         * @return true if the <b>debug</b> error level is enabled
         */
        boolean isDebugEnabled();
    
        /**
         * Send a message to the user in the <b>debug</b> error level.
         *
         * @param content
         */
        void debug(CharSequence content);
    
        /**
         * Send a message (and accompanying exception) to the user in the <b>debug</b> error level.<br>
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 4.6K bytes
    - Viewed (0)
  7. docs/en/docs/advanced/websockets.md

    ///
    
    ## Await for messages and send messages
    
    In your WebSocket route you can `await` for messages and send messages.
    
    ```Python hl_lines="48-52"
    {!../../docs_src/websockets/tutorial001.py!}
    ```
    
    You can receive and send binary, text, and JSON data.
    
    ## Try it
    
    If your file is named `main.py`, run your application with:
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 6.3K bytes
    - Viewed (0)
  8. internal/logger/target/kafka/kafka.go

    	return nil
    }
    
    // IsOnline returns true if the target is online.
    func (h *Target) IsOnline(_ context.Context) bool {
    	return atomic.LoadInt32(&h.status) == statusOnline
    }
    
    // Send log message 'e' to kafka target.
    func (h *Target) Send(ctx context.Context, entry interface{}) error {
    	if h.store != nil {
    		// save the entry to the queue store which will be replayed to the target.
    		_, err := h.store.Put(entry)
    		return err
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 23:06:30 UTC 2024
    - 10.2K bytes
    - Viewed (0)
  9. docs/en/docs/tutorial/body.md

    When you need to send data from a client (let's say, a browser) to your API, you send it as a **request body**.
    
    A **request** body is data sent by the client to your API. A **response** body is the data your API sends to the client.
    
    Your API almost always has to send a **response** body. But clients don't necessarily need to send **request bodies** all the time, sometimes they only request a path, maybe with some query parameters, but don't send a body.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 27 16:58:19 UTC 2024
    - 6.6K bytes
    - Viewed (0)
  10. internal/event/target/webhook.go

    		return err
    	}
    	if err := target.init(); err != nil {
    		return err
    	}
    	err := target.send(eventData)
    	if err != nil {
    		if xnet.IsNetworkOrHostDown(err, false) {
    			return store.ErrNotConnected
    		}
    	}
    	return err
    }
    
    // send - sends an event to the webhook.
    func (target *WebhookTarget) send(eventData event.Event) error {
    	objectName, err := url.QueryUnescape(eventData.S3.Object.Key)
    	if err != nil {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 23:06:30 UTC 2024
    - 8.8K bytes
    - Viewed (0)
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