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android/guava/src/com/google/common/base/internal/Finalizer.java
* loader and prevent it from being garbage collected. This poses a problem for environments where * you want to throw away the class loader. For example, dynamically reloading a web application or * unloading an OSGi bundle. * * <p>{@code com.google.common.base.FinalizableReferenceQueue} loads this class in its own classCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Mar 11 03:19:29 GMT 2026 - 9.6K bytes - Click Count (0) -
guava/src/com/google/common/base/FinalizableReferenceQueue.java
* thread keeps an indirect strong reference to the queue in ReferenceMap, which keeps the * Finalizer running, and as a result, the application class loader can never be reclaimed. * * This means that dynamically loaded web applications and OSGi bundles can't be unloaded. * * If the library is loaded in an application class loader, we try to break the cycle by loading * Finalizer in its own independent class loader: *
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 16 19:26:59 GMT 2026 - 15.8K bytes - Click Count (0) -
tensorflow/BUILD
bool_setting( name = "oss_setting", build_setting_default = if_oss(True, False), visibility = ["//visibility:private"], ) # Setting to use when loading kernels dynamically config_setting( name = "dynamic_loaded_kernels", define_values = { "dynamic_loaded_kernels": "true", "framework_shared_object": "true", }, visibility = ["//visibility:public"],Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Tue Mar 24 21:00:18 GMT 2026 - 53.1K bytes - Click Count (0) -
guava-tests/test/com/google/common/collect/IterablesTest.java
List<List<Integer>> input = newArrayList(list1, list2); Iterable<Integer> result = Iterables.concat(input); assertEquals(asList(1, 4), newArrayList(result)); // Now change the inputs and see result dynamically change as well list1.add(2); List<Integer> list3 = newArrayList(3); input.add(1, list3); assertEquals(asList(1, 2, 3, 4), newArrayList(result));
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Mar 13 13:01:07 GMT 2026 - 47.5K bytes - Click Count (0) -
RELEASE.md
the input layer. ## Bug Fixes and Other Changes ### TF Core: * Set `tf2_behavior` to 1 to enable V2 for early loading cases. * Add `execute_fn_for_device function` to dynamically choose the implementation based on underlying device placement. * Eager: * Add `reduce_logsumexp` benchmark with experiment compile. * Give `EagerTensor`s a meaningful `__array__` implementation.Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Mon Mar 30 18:31:38 GMT 2026 - 746.5K bytes - Click Count (3) -
doc/go_spec.html
higher-dimensional objects. With arrays of arrays, the inner arrays are, by construction, always the same length; however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. Moreover, the inner slices must be initialized individually. </p> <h3 id="Struct_types">Struct types</h3> <p> A struct is a sequence of named elements, called fields, each of which has a
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Wed Apr 01 23:39:18 GMT 2026 - 287.8K bytes - Click Count (1) -
docs/en/docs/release-notes.md
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Apr 03 12:07:04 GMT 2026 - 631K bytes - Click Count (0)