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Results 1 - 10 of 133 for godinu (0.04 seconds)

  1. cmd/erasure-coding.go

    				panic(err)
    			}
    			enc = e
    		})
    		return enc
    	}
    	return e, err
    }
    
    // EncodeData encodes the given data and returns the erasure-coded data.
    // It returns an error if the erasure coding failed.
    func (e *Erasure) EncodeData(ctx context.Context, data []byte) ([][]byte, error) {
    	if len(data) == 0 {
    		return make([][]byte, e.dataBlocks+e.parityBlocks), nil
    	}
    	encoded, err := e.encoder().Split(data)
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 8.5K bytes
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  2. src/main/resources/fess_label_pl.properties

    labels.searchlog_log_type_search_count_hour=Liczba wyszukiwań/godzinę
    labels.searchlog_log_type_search_count_day=Liczba wyszukiwań/dzień
    labels.searchlog_log_type_search_user_hour=Liczba użytkowników/godzinę
    labels.searchlog_log_type_search_user_day=Liczba użytkowników/dzień
    labels.searchlog_log_type_search_reqtimeavg_hour=Średni czas żądania/godzinę
    labels.searchlog_log_type_search_reqtimeavg_day=Średni czas żądania/dzień
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Mar 28 11:54:13 GMT 2026
    - 53.2K bytes
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  3. docs/erasure/storage-class/README.md

    MinIO server supports storage class in erasure coding mode. This allows configurable data and parity drives per object.
    
    This page is intended as a summary of MinIO Erasure Coding. For a more complete explanation, see <https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html>.
    
    ## Overview
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 5.9K bytes
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  4. docs/integrations/veeam/README.md

    ```
    mc mb -l myminio/veeambackup
    ```
    
    > Object locking requires erasure coding enabled on the minio server. For more information see <https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html>.
    
    ### Add MinIO as an object store for Veeam
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 5.5K bytes
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  5. android/guava-tests/benchmark/com/google/common/math/ApacheBenchmark.java

    public class ApacheBenchmark {
      private enum Impl {
        GUAVA {
          @Override
          public double factorialDouble(int n) {
            return DoubleMath.factorial(n);
          }
    
          @Override
          public int gcdInt(int a, int b) {
            return IntMath.gcd(a, b);
          }
    
          @Override
          public long gcdLong(long a, long b) {
            return LongMath.gcd(a, b);
          }
    
          @Override
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Jul 14 14:44:08 GMT 2025
    - 6.9K bytes
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  6. guava-tests/benchmark/com/google/common/math/ApacheBenchmark.java

    public class ApacheBenchmark {
      private enum Impl {
        GUAVA {
          @Override
          public double factorialDouble(int n) {
            return DoubleMath.factorial(n);
          }
    
          @Override
          public int gcdInt(int a, int b) {
            return IntMath.gcd(a, b);
          }
    
          @Override
          public long gcdLong(long a, long b) {
            return LongMath.gcd(a, b);
          }
    
          @Override
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Jul 14 14:44:08 GMT 2025
    - 6.9K bytes
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  7. docs/en/docs/advanced/vibe.md

    # Vibe Coding { #vibe-coding }
    
    Are you tired of all that **data validation**, **documentation**, **serialization**, and all that **boring** stuff?
    
    Do you just want to **vibe**? 🎶
    
    **FastAPI** now supports a new `@app.vibe()` decorator that embraces **modern AI coding best practices**. 🤖
    
    ## How It Works { #how-it-works }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Wed Apr 01 16:16:24 GMT 2026
    - 2K bytes
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  8. PULL_REQUESTS_ETIQUETTE.md

    - **Engage Early**: Discuss complex changes in issues or Slack (https://slack.min.io) before coding.
    - **Be Responsive**: Address reviewer feedback promptly to keep PRs moving.
    - **Learn from Reviews**: Use feedback to improve future contributions.
    
    ## Resources
    
    - [MinIO Coding Standards](https://github.com/minio/minio/blob/master/CONTRIBUTING.md)
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun May 25 16:32:03 GMT 2025
    - 4.7K bytes
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  9. docs/distributed/README.md

    rot](https://github.com/minio/minio/blob/master/docs/erasure/README.md#what-is-bit-rot-protection) using [erasure code](https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html). As the minimum drives required for distributed MinIO is 2 (same as minimum drives required for erasure coding), erasure code automatically kicks in as you launch distributed MinIO.
    
    If one or more drives are offline at the start of a PutObject or NewMultipartUpload operation the object will...
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 8.9K bytes
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  10. docs/en/docs/tutorial/path-params-numeric-validations.md

    These functions are there (instead of just using the classes directly) so that your editor doesn't mark errors about their types.
    
    That way you can use your normal editor and coding tools without having to add custom configurations to disregard those errors.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 6.1K bytes
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