Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 10 of 39 for Overhead (0.07 sec)

  1. common-protos/k8s.io/api/node/v1alpha1/generated.proto

      // requirements, and is immutable.
      optional string runtimeHandler = 1;
    
      // overhead represents the resource overhead associated with running a pod for a
      // given RuntimeClass. For more details, see
      // https://git.k8s.io/enhancements/keps/sig-node/688-pod-overhead/README.md
      // +optional
      optional Overhead overhead = 2;
    
      // scheduling holds the scheduling constraints to ensure that pods running
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 5K bytes
    - Viewed (0)
  2. common-protos/k8s.io/api/node/v1/generated.proto

      // and is immutable.
      optional string handler = 2;
    
      // overhead represents the resource overhead associated with running a pod for a
      // given RuntimeClass. For more details, see
      //  https://kubernetes.io/docs/concepts/scheduling-eviction/pod-overhead/
      // +optional
      optional Overhead overhead = 3;
    
      // scheduling holds the scheduling constraints to ensure that pods running
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 4.4K bytes
    - Viewed (0)
  3. common-protos/k8s.io/api/node/v1beta1/generated.proto

      // and is immutable.
      optional string handler = 2;
    
      // overhead represents the resource overhead associated with running a pod for a
      // given RuntimeClass. For more details, see
      // https://git.k8s.io/enhancements/keps/sig-node/688-pod-overhead/README.md
      // +optional
      optional Overhead overhead = 3;
    
      // scheduling holds the scheduling constraints to ensure that pods running
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 4.4K bytes
    - Viewed (0)
  4. docs/en/docs/benchmarks.md

        * If you didn't use FastAPI and used Starlette directly (or another tool, like Sanic, Flask, Responder, etc) you would have to implement all the data validation and serialization yourself. So, your final application would still have the same overhead as if it was built using FastAPI. And in many cases, this data validation and serialization...
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Thu Apr 18 19:53:19 UTC 2024
    - 3.4K bytes
    - Viewed (0)
  5. docs/de/docs/benchmarks.md

        * Wenn Sie Uvicorn vergleichen, vergleichen Sie es mit Anwendungsservern wie Daphne, Hypercorn, uWSGI, usw.
    * **Starlette**:
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Jan 23 16:04:13 UTC 2024
    - 3.9K bytes
    - Viewed (0)
  6. internal/s3select/jstream/README.md

    
    `jstream` is a streaming JSON parser and value extraction library for Go.
    
    Unlike most JSON parsers, `jstream` is document position- and depth-aware -- this enables the extraction of values at a specified depth, eliminating the overhead of allocating encompassing arrays or objects; e.g:
    
    Using the below example document:
    <img width="85%" src="https://bradley.codes/static/img/jstream-levels.gif" alt="jstream"/>
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 23 19:35:41 UTC 2024
    - 3.2K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/graph/InvalidatableSet.java

      @Override
      public int hashCode() {
        return delegate.hashCode();
      }
    
      private void validate() {
        // Don't use checkState(), because we don't want the overhead of generating the error message
        // unless it's actually going to be used; validate() is called for all set method calls, so it
        // needs to be fast.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Jan 22 17:29:38 UTC 2024
    - 1.8K bytes
    - Viewed (0)
  8. architecture/standards/0002-avoid-using-java-serialization.md

    This is due to Java's use of reflection and the need to maintain a lot of metadata.
    
    - **Size of Serialized Data:**
    Java serialization tends to produce larger serialized objects because it includes class metadata and other overhead.
    
    - **Flexibility and Control:**
    Java serialization offers limited control over the serialization process, such as excluding certain fields, customizing naming conventions, and handling complex data structures more gracefully.
    
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Thu Feb 29 22:32:18 UTC 2024
    - 2.3K bytes
    - Viewed (0)
  9. guava-tests/benchmark/com/google/common/collect/ComparatorDelegationOverheadBenchmark.java

    import com.google.caliper.Benchmark;
    import com.google.caliper.Param;
    import java.util.Arrays;
    import java.util.Comparator;
    import java.util.Random;
    
    /**
     * A benchmark to determine the overhead of sorting with {@link Ordering#from(Comparator)}, or with
     * {@link Ordering#natural()}, as opposed to using the inlined {@link Arrays#sort(Object[])}
     * implementation, which uses {@link Comparable#compareTo} directly.
     *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 2.5K bytes
    - Viewed (0)
  10. impl/maven-core/src/main/java/org/apache/maven/eventspy/internal/EventSpyDispatcher.java

        private final List<EventSpy> eventSpies;
    
        @Inject
        public EventSpyDispatcher(List<EventSpy> eventSpies) {
            // make copy to get rid of needless overhead for dynamic lookups
            this.eventSpies = new ArrayList<>(eventSpies);
        }
    
        public ExecutionListener chainListener(ExecutionListener listener) {
            if (eventSpies.isEmpty()) {
                return listener;
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 3.3K bytes
    - Viewed (0)
Back to top