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Results 1 - 3 of 3 for ADR (0.02 seconds)

  1. src/cmd/asm/internal/arch/arm64.go

    	"BLE":   true,
    	"CALL":  true,
    	"CBZ":   true,
    	"CBZW":  true,
    	"CBNZ":  true,
    	"CBNZW": true,
    	"JMP":   true,
    	"TBNZ":  true,
    	"TBZ":   true,
    
    	// ADR isn't really a jump, but it takes a PC or label reference,
    	// which needs to patched like a jump.
    	"ADR":  true,
    	"ADRP": true,
    }
    
    func jumpArm64(word string) bool {
    	return arm64Jump[word]
    }
    
    var arm64SpecialOperand map[string]arm64.SpecialOperand
    
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Mar 20 17:02:17 GMT 2026
    - 6K bytes
    - Click Count (0)
  2. CONTRIBUTING.md

    * Use American English spelling in code, comments, and documentation (e.g., "color" not "colour", "initialize" not "initialise"). See [ADR-0009](architecture/standards/0009-use-american-english.md) for details.
    
    Created: Wed Apr 01 11:36:16 GMT 2026
    - Last Modified: Fri Mar 27 18:43:39 GMT 2026
    - 19.1K bytes
    - Click Count (0)
  3. src/cmd/asm/internal/asm/asm.go

    		}
    		p.errorf("wrong number of arguments to %s instruction", op)
    		return
    	case 1:
    		target = &a[0]
    	case 2:
    		// Special 2-operand jumps.
    		if p.arch.Family == sys.ARM64 && arch.IsARM64ADR(op) {
    			// ADR label, R. Label is in From.
    			target = &a[0]
    			prog.To = a[1]
    			targetAddr = &prog.From
    		} else {
    			target = &a[1]
    			prog.From = a[0]
    		}
    	case 3:
    		if p.arch.Family == sys.PPC64 {
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Mar 20 17:02:17 GMT 2026
    - 27.5K bytes
    - Click Count (0)
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