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Results 1 - 10 of 11 for efficiency (0.17 sec)

  1. okhttp-idna-mapping-table/src/main/kotlin/okhttp3/internal/idn/SimpleIdnaMappingTable.kt

    import okio.ByteString.Companion.encodeUtf8
    import okio.Options
    
    /**
     * A decoded [mapping table] that can perform the [mapping step] of IDNA processing.
     *
     * This implementation is optimized for readability over efficiency.
     *
     * This implements non-transitional processing by preserving deviation characters.
     *
     * This implementation's STD3 rules are configured to `UseSTD3ASCIIRules=false`. This is
     * permissive and permits the `_` character.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  2. docs/features/calls.md

    ## Rewriting Requests
    
    When you provide OkHttp with an HTTP request, you’re describing the request at a high-level: _“fetch me this URL with these headers.”_ For correctness and efficiency, OkHttp rewrites your request before transmitting it.
    
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
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  3. okhttp/src/test/java/okhttp3/internal/publicsuffix/PublicSuffixListGenerator.kt

    import okio.Path
    import okio.Path.Companion.toPath
    import okio.buffer
    import okio.gzip
    
    /**
     * Downloads the public suffix list from https://publicsuffix.org/list/public_suffix_list.dat and
     * transforms the file into an efficient format used by OkHttp.
     *
     *
     * The intent is to use this class to update the list periodically by manually running the main
     * method. This should be run from the top-level okhttp directory.
     *
     *
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Thu Apr 18 01:24:38 GMT 2024
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  4. docs/contribute/concurrency.md

    ## Connection Pool
    
    A primary responsibility for any HTTP client is to efficiently manage network connections. Creating and establishing new connections require a fair amount of overhead and added latency. OkHttp will make every effort to reuse existing connections to avoid this overhead and added latency.
    
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
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  5. okhttp/src/main/kotlin/okhttp3/Headers.kt

       * approximate size of HTTP/2 headers before they are compressed with HPACK. This value is
       * intended to be used as a metric: smaller headers are more efficient to encode and transmit.
       */
      fun byteCount(): Long {
        // Each header name has 2 bytes of overhead for ': ' and every header value has 2 bytes of
        // overhead for '\r\n'.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  6. okhttp/src/main/kotlin/okhttp3/Cache.kt

     *     .url("http://publicobject.com/helloworld.txt")
     *     .build();
     * ```
     *
     * If it is only necessary to force a cached response to be validated by the server, use the more
     * efficient `max-age=0` directive instead:
     *
     * ```java
     * Request request = new Request.Builder()
     *     .cacheControl(new CacheControl.Builder()
     *         .maxAge(0, TimeUnit.SECONDS)
     *         .build())
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 10 19:46:48 GMT 2024
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  7. docs/changelogs/changelog_3x.md

        Provider that integrates BoringSSL into the Java platform. Conscrypt
        supports more cipher suites than the JVM’s default provider and may also
        execute more efficiently.
    
        To use it, first register a [Conscrypt dependency][conscrypt_dependency] in
        your build system.
    
        OkHttp will use Conscrypt if you set the `okhttp.platform` system property
        to `conscrypt`.
    
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    - Last Modified: Sun Feb 06 14:55:54 GMT 2022
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  8. README.md

    OkHttp
    ======
    
    See the [project website][okhttp] for documentation and APIs.
    
    HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP
    efficiently makes your stuff load faster and saves bandwidth.
    
    OkHttp is an HTTP client that’s efficient by default:
    
     * HTTP/2 support allows all requests to the same host to share a socket.
     * Connection pooling reduces request latency (if HTTP/2 isn’t available).
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    - Last Modified: Wed Dec 20 23:27:07 GMT 2023
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  9. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

          }
    
        /**
         * Configure the protocols used by this client to communicate with remote servers. By default
         * this client will prefer the most efficient transport available, falling back to more
         * ubiquitous protocols. Applications should only call this method to avoid specific
         * compatibility problems, such as web servers that behave incorrectly when HTTP/2 is enabled.
    Plain Text
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    - Last Modified: Sat Apr 06 04:21:33 GMT 2024
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  10. okhttp/src/main/kotlin/okhttp3/internal/idn/IdnaMappingTable.kt

     *
     * Mappings may overlap.
     *
     * ASCII-Only
     * ==========
     *
     * Neither the section index nor the ranges data use bit 0x80 anywhere. That means the data is
     * strictly ASCII. This is intended to make it efficient to encode this data as a string, and to
     * index into it as a string.
     *
     * The mappings data contains non-ASCII characters.
     */
    internal class IdnaMappingTable internal constructor(
      val sections: String,
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    - Last Modified: Tue Apr 02 11:39:58 GMT 2024
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