- Sort Score
- Result 10 results
- Languages All
Results 1 - 10 of 11 for efficiency (0.17 sec)
-
okhttp-idna-mapping-table/src/main/kotlin/okhttp3/internal/idn/SimpleIdnaMappingTable.kt
import okio.ByteString.Companion.encodeUtf8 import okio.Options /** * A decoded [mapping table] that can perform the [mapping step] of IDNA processing. * * This implementation is optimized for readability over efficiency. * * This implements non-transitional processing by preserving deviation characters. * * This implementation's STD3 rules are configured to `UseSTD3ASCIIRules=false`. This is * permissive and permits the `_` character.
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 6.8K bytes - Viewed (0) -
docs/features/calls.md
## Rewriting Requests When you provide OkHttp with an HTTP request, you’re describing the request at a high-level: _“fetch me this URL with these headers.”_ For correctness and efficiency, OkHttp rewrites your request before transmitting it.
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sun Feb 06 02:19:09 GMT 2022 - 3.9K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/publicsuffix/PublicSuffixListGenerator.kt
import okio.Path import okio.Path.Companion.toPath import okio.buffer import okio.gzip /** * Downloads the public suffix list from https://publicsuffix.org/list/public_suffix_list.dat and * transforms the file into an efficient format used by OkHttp. * * * The intent is to use this class to update the list periodically by manually running the main * method. This should be run from the top-level okhttp directory. * *
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Thu Apr 18 01:24:38 GMT 2024 - 6K bytes - Viewed (0) -
docs/contribute/concurrency.md
## Connection Pool A primary responsibility for any HTTP client is to efficiently manage network connections. Creating and establishing new connections require a fair amount of overhead and added latency. OkHttp will make every effort to reuse existing connections to avoid this overhead and added latency.
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sun Feb 06 16:35:36 GMT 2022 - 7K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Headers.kt
* approximate size of HTTP/2 headers before they are compressed with HPACK. This value is * intended to be used as a metric: smaller headers are more efficient to encode and transmit. */ fun byteCount(): Long { // Each header name has 2 bytes of overhead for ': ' and every header value has 2 bytes of // overhead for '\r\n'.
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 11.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Cache.kt
* .url("http://publicobject.com/helloworld.txt") * .build(); * ``` * * If it is only necessary to force a cached response to be validated by the server, use the more * efficient `max-age=0` directive instead: * * ```java * Request request = new Request.Builder() * .cacheControl(new CacheControl.Builder() * .maxAge(0, TimeUnit.SECONDS) * .build())
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Wed Apr 10 19:46:48 GMT 2024 - 26.8K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
Provider that integrates BoringSSL into the Java platform. Conscrypt supports more cipher suites than the JVM’s default provider and may also execute more efficiently. To use it, first register a [Conscrypt dependency][conscrypt_dependency] in your build system. OkHttp will use Conscrypt if you set the `okhttp.platform` system property to `conscrypt`.
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sun Feb 06 14:55:54 GMT 2022 - 50.8K bytes - Viewed (0) -
README.md
OkHttp ====== See the [project website][okhttp] for documentation and APIs. HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP efficiently makes your stuff load faster and saves bandwidth. OkHttp is an HTTP client that’s efficient by default: * HTTP/2 support allows all requests to the same host to share a socket. * Connection pooling reduces request latency (if HTTP/2 isn’t available).
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Wed Dec 20 23:27:07 GMT 2023 - 6.2K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
} /** * Configure the protocols used by this client to communicate with remote servers. By default * this client will prefer the most efficient transport available, falling back to more * ubiquitous protocols. Applications should only call this method to avoid specific * compatibility problems, such as web servers that behave incorrectly when HTTP/2 is enabled.
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sat Apr 06 04:21:33 GMT 2024 - 52K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/idn/IdnaMappingTable.kt
* * Mappings may overlap. * * ASCII-Only * ========== * * Neither the section index nor the ranges data use bit 0x80 anywhere. That means the data is * strictly ASCII. This is intended to make it efficient to encode this data as a string, and to * index into it as a string. * * The mappings data contains non-ASCII characters. */ internal class IdnaMappingTable internal constructor( val sections: String,
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Tue Apr 02 11:39:58 GMT 2024 - 9K bytes - Viewed (0)