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Results 1 - 7 of 7 for Bowling (0.2 sec)

  1. samples/guide/src/main/java/okhttp3/guide/PostExample.java

          return response.body().string();
        }
      }
    
      String bowlingJson(String player1, String player2) {
        return "{'winCondition':'HIGH_SCORE',"
            + "'name':'Bowling',"
            + "'round':4,"
            + "'lastSaved':1367702411696,"
            + "'dateStarted':1367702378785,"
            + "'players':["
            + "{'name':'" + player1 + "','history':[10,8,6,7,8],'color':-13388315,'total':39},"
    Java
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Fri Apr 05 03:30:42 GMT 2024
    - 2K bytes
    - Viewed (0)
  2. docs/changelogs/changelog_4x.md

        the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after
        a stream timeout to determine whether the connection should remain eligible for pooling.
    
     *  Fix: Don't call `EventListener.responseHeadersStart()` or `responseBodyStart()` until bytes have
        been received. Previously these events were incorrectly sent too early, when OkHttp was ready to
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
    - 25.2K bytes
    - Viewed (0)
  3. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Reader.kt

         * that trigger this are HEADERS and PUSH_PROMISE.
         *
         * @param inFinished true if the sender will not send further frames.
         * @param streamId the stream owning these headers.
         * @param associatedStreamId the stream that triggered the sender to create this stream.
         */
        fun headers(
          inFinished: Boolean,
          streamId: Int,
          associatedStreamId: Int,
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 19.9K bytes
    - Viewed (0)
  4. okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt

       * https://github.com/square/okhttp/issues/4258
       */
      @Test
      @Throws(Exception::class)
      fun webSocketConnectionIsReleased() {
        // This test assumes HTTP/1.1 pooling semantics.
        client =
          client.newBuilder()
            .protocols(Arrays.asList(Protocol.HTTP_1_1))
            .build()
        webServer.enqueue(
          MockResponse.Builder()
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Mar 31 17:16:15 GMT 2024
    - 35.2K bytes
    - Viewed (1)
  5. okhttp/src/main/kotlin/okhttp3/internal/connection/ForceConnectRoutePlanner.kt

     * limitations under the License.
     */
    package okhttp3.internal.connection
    
    /**
     * A RoutePlanner that will always establish a new connection, ignoring any connection pooling
     */
    class ForceConnectRoutePlanner(private val delegate: RealRoutePlanner) : RoutePlanner by delegate {
      override fun plan(): RoutePlanner.Plan = delegate.planConnect() // not delegate.plan()
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 03 20:39:41 GMT 2024
    - 932 bytes
    - Viewed (0)
  6. README.md

    efficiently makes your stuff load faster and saves bandwidth.
    
    OkHttp is an HTTP client that’s efficient by default:
    
     * HTTP/2 support allows all requests to the same host to share a socket.
     * Connection pooling reduces request latency (if HTTP/2 isn’t available).
     * Transparent GZIP shrinks download sizes.
     * Response caching avoids the network completely for repeat requests.
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Dec 20 23:27:07 GMT 2023
    - 6.2K bytes
    - Viewed (0)
  7. okhttp-idna-mapping-table/src/main/resources/okhttp3/internal/idna/IdnaMappingTable.txt

    1F641..1F642  ; valid                  ;      ; NV8    # 7.0  SLIGHTLY FROWNING FACE..SLIGHTLY SMILING FACE
    1F643..1F644  ; valid                  ;      ; NV8    # 8.0  UPSIDE-DOWN FACE..FACE WITH ROLLING EYES
    1F645..1F64F  ; valid                  ;      ; NV8    # 6.0  FACE WITH NO GOOD GESTURE..PERSON WITH FOLDED HANDS
    1F650..1F67F  ; valid                  ;      ; NV8    # 7.0  NORTH WEST POINTING LEAF..REVERSE CHECKER BOARD
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Feb 10 11:25:47 GMT 2024
    - 854.1K bytes
    - Viewed (2)
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