Search Options

Display Count
Sort
Preferred Language
Advanced Search

Results 1 - 10 of 10 for unassigned (0.1 seconds)

  1. cmd/test-utils_test.go

    // response for anonymous/unsigned and unknown signature type HTTP request.
    
    // Here is the brief description of some of the arguments to the function below.
    //
    //	apiRouter - http.Handler with the relevant API endPoint (API endPoint under test) registered.
    //	anonReq   - unsigned *http.Request to invoke the handler's response for anonymous requests.
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 77K bytes
    - Click Count (0)
  2. tensorflow/c/c_api.h

                                              const char* attr_name,
                                              unsigned char value);
    TF_CAPI_EXPORT extern void TF_SetAttrBoolList(TF_OperationDescription* desc,
                                                  const char* attr_name,
                                                  const unsigned char* values,
                                                  int num_values);
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Thu Oct 26 21:08:15 GMT 2023
    - 82.3K bytes
    - Click Count (0)
  3. tensorflow/c/eager/c_api_test.cc

      const int async = state.range(0);
      state.SetLabel(async ? "ExecuteAsync" : "Execute");
      TF_Status* status = TF_NewStatus();
      TFE_ContextOptions* opts = TFE_NewContextOptions();
      TFE_ContextOptionsSetAsync(opts, static_cast<unsigned char>(async));
      TFE_Context* ctx = TFE_NewContext(opts, status);
      CHECK_EQ(TF_OK, TF_GetCode(status)) << TF_Message(status);
      TFE_DeleteContextOptions(opts);
    
      TFE_TensorHandle* m = TestMatrixTensorHandle(ctx);
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Thu Oct 09 05:56:18 GMT 2025
    - 94.6K bytes
    - Click Count (0)
  4. tensorflow/c/c_api_test.cc

        EXPECT_TRUE(TF_TensorIsAligned(a));
      }
      TF_DeleteTensor(a);
    }
    
    TEST(CAPI, TestTensorIsNotAligned) {
      // Test unaligned access via a Slice.
      Tensor x(DT_FLOAT, TensorShape({30}));
      x.flat<float>().setConstant(0.0);
    
      // Take an unaligned slice.
      Tensor y = x.Slice(1, 13);
      absl::Status status;
      TF_Tensor* a = TF_TensorFromTensor(y, &status);
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Wed Jan 07 04:56:09 GMT 2026
    - 97.3K bytes
    - Click Count (0)
  5. android/guava/src/com/google/common/util/concurrent/Futures.java

      // 'inputFuture'. That field is non-final and non-volatile. There are 2 places where the
      // 'inputFuture' field is read and where we will have to consider visibility of the write
      // operation in the constructor.
      //
      // 1. In the listener that performs the callback. In this case it is fine since inputFuture is
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Mar 17 19:26:39 GMT 2026
    - 64.2K bytes
    - Click Count (0)
  6. internal/bucket/lifecycle/lifecycle_test.go

    	if err != nil {
    		t.Fatalf("Expected parsing to succeed but failed with %v", err)
    	}
    	for _, rule := range lc.Rules {
    		if rule.ID == "" {
    			t.Fatalf("Expected all rules to have a unique id assigned %#v", rule)
    		}
    	}
    }
    
    func TestFilterAndSetPredictionHeaders(t *testing.T) {
    	lc := Lifecycle{
    		Rules: []Rule{
    			{
    				ID:     "rule-1",
    				Status: "Enabled",
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 55.5K bytes
    - Click Count (0)
  7. guava/src/com/google/common/base/CharMatcher.java

     * <a href="http://www.unicode.org/glossary/#supplementary_code_point">supplementary Unicode code
     * points</a> in the range {@code 0x10000} to {@code 0x10FFFF} which includes the majority of
     * assigned characters, including important CJK characters and emoji.
     *
     * <p>Supplementary characters are <a
     * href="https://docs.oracle.com/en/java/javase/25/docs/api/java.base/java/lang/Character.html#supplementary">encoded
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 54.4K bytes
    - Click Count (0)
  8. src/cmd/asm/internal/asm/testdata/amd64enc_extra.s

    	MOVQ DR6, DX // 0f21f2
    	MOVQ DR7, SI // 0f21fe
    	// Test other movtab entries.
    	PUSHQ GS // 0fa8
    	PUSHQ FS // 0fa0
    	POPQ FS  // 0fa1
    	POPQ GS  // 0fa9
    	// All instructions below semantically have unsigned operands,
    	// but previous assembler permitted negative arguments.
    	// This behavior is preserved for compatibility reasons.
    	VPSHUFD $-79, X7, X7         // c5f970ffb1
    	RORXL $-1, (AX), DX          // c4e37bf010ff
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Thu Feb 20 11:20:03 GMT 2025
    - 57.7K bytes
    - Click Count (0)
  9. android/guava/src/com/google/common/base/CharMatcher.java

     * <a href="http://www.unicode.org/glossary/#supplementary_code_point">supplementary Unicode code
     * points</a> in the range {@code 0x10000} to {@code 0x10FFFF} which includes the majority of
     * assigned characters, including important CJK characters and emoji.
     *
     * <p>Supplementary characters are <a
     * href="https://docs.oracle.com/en/java/javase/25/docs/api/java.base/java/lang/Character.html#supplementary">encoded
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 53.9K bytes
    - Click Count (0)
  10. src/cmd/asm/internal/asm/testdata/arm64.s

    	FMOVD	0x8008(R1), F2		// FMOVD	32776(R1), F2		// 3b40009162ff7ffd
    	FMOVD	0x1006ff8(R1), F2	// FMOVD	16805880(R1), F2	// 3bfc7f9162ff7ffd
    
    // very large or unaligned offset uses constant pool.
    // the encoding cannot be checked as the address of the constant pool is unknown.
    // here we only test that they can be assembled.
    	MOVB	R1, 0x1000000(R2)	// MOVB		R1, 16777216(R2)
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Feb 27 20:41:17 GMT 2026
    - 96.2K bytes
    - Click Count (0)
Back to Top