Search Options

Display Count
Sort
Preferred Language
Advanced Search

Results 1 - 10 of 18 for contention (0.06 seconds)

  1. android/guava/src/com/google/common/cache/CacheBuilder.java

      /**
       * Guides the allowed concurrency among update operations. Used as a hint for internal sizing. The
       * table is internally partitioned to try to permit the indicated number of concurrent updates
       * without contention. Because assignment of entries to these partitions is not necessarily
       * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 13:13:59 GMT 2026
    - 52K bytes
    - Click Count (0)
  2. guava/src/com/google/common/cache/CacheBuilder.java

      /**
       * Guides the allowed concurrency among update operations. Used as a hint for internal sizing. The
       * table is internally partitioned to try to permit the indicated number of concurrent updates
       * without contention. Because assignment of entries to these partitions is not necessarily
       * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 13:13:59 GMT 2026
    - 51.7K bytes
    - Click Count (0)
  3. guava/src/com/google/common/collect/MapMakerInternalMap.java

       * of reads may not be immediately reflected on the algorithm's data structures. These structures
       * are guarded by a lock and operations are applied in batches to avoid lock contention. The
       * penalty of applying the batches is spread across threads so that the amortized cost is slightly
       * higher than performing just the operation without enforcing the capacity constraint.
       *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Apr 01 17:27:13 GMT 2026
    - 89.9K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/collect/MapMakerInternalMap.java

       * of reads may not be immediately reflected on the algorithm's data structures. These structures
       * are guarded by a lock and operations are applied in batches to avoid lock contention. The
       * penalty of applying the batches is spread across threads so that the amortized cost is slightly
       * higher than performing just the operation without enforcing the capacity constraint.
       *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Apr 01 17:27:13 GMT 2026
    - 89.9K bytes
    - Click Count (0)
  5. CHANGELOG/CHANGELOG-1.3.md

    * Make addon-manager cross-platform and use it with hyperkube ([#25631](https://github.com/kubernetes/kubernetes/pull/25631), [@luxas](https://github.com/luxas))
    * kubelet: Optionally, have kubelet exit if lock file contention is observed, using --exit-on-lock-contention flag ([#25596](https://github.com/kubernetes/kubernetes/pull/25596), [@derekparker](https://github.com/derekparker))
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Thu Dec 24 02:28:26 GMT 2020
    - 84K bytes
    - Click Count (0)
  6. okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/Http2ConnectionTest.kt

        // Play it back.
        val connection = connect(peer)
        connection.newStream(headerEntries("a", "android"), false)
        connection.withLock {
          if (!connection.isHealthy(System.nanoTime())) {
            throw ConnectionShutdownException()
          }
        }
        connection.writePing()
        connection.shutdown(ErrorCode.PROTOCOL_ERROR)
        assertThat(connection.openStreamCount()).isEqualTo(1)
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Thu Jul 31 04:18:40 GMT 2025
    - 75.5K bytes
    - Click Count (0)
  7. okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/HttpOverHttp2Test.kt

      private fun waitForConnectionShutdown(connection: RealConnection?) {
        if (connection!!.isHealthy(false)) {
          Thread.sleep(100L)
        }
        if (connection.isHealthy(false)) {
          Thread.sleep(2000L)
        }
        if (connection.isHealthy(false)) {
          throw TimeoutException("connection didn't shutdown within timeout")
        }
      }
    
      /**
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 67.5K bytes
    - Click Count (0)
  8. docs/changelogs/changelog_3x.md

    stuck on the old version.
    
     *  **There is no longer a global singleton connection pool.** In OkHttp 2.x,
        all `OkHttpClient` instances shared a common connection pool by default.
        In OkHttp 3.x, each new `OkHttpClient` gets its own private connection pool.
        Applications should avoid creating many connection pools as doing so
        prevents connection reuse. Each connection pool holds its own set of
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Feb 06 14:55:54 GMT 2022
    - 50.8K bytes
    - Click Count (0)
  9. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

         * automatically send ping frames until either the connection fails or it is closed. This keeps
         * the connection alive and may detect connectivity failures.
         *
         * If the server does not respond to each ping with a pong within `interval`, this client will
         * assume that connectivity has been lost. When this happens on a web socket the connection is
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Feb 03 22:17:59 GMT 2026
    - 51.5K bytes
    - Click Count (0)
  10. okhttp/src/jvmTest/kotlin/okhttp3/KotlinSourceModernTest.kt

              ioe: IOException,
            ) = TODO()
    
            override fun connectionAcquired(
              call: Call,
              connection: Connection,
            ) = TODO()
    
            override fun connectionReleased(
              call: Call,
              connection: Connection,
            ) = TODO()
    
            override fun requestHeadersStart(call: Call) = TODO()
    
            override fun requestHeadersEnd(
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Mar 10 21:47:20 GMT 2026
    - 49.7K bytes
    - Click Count (0)
Back to Top