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android/guava/src/com/google/common/cache/CacheBuilder.java
/** * Guides the allowed concurrency among update operations. Used as a hint for internal sizing. The * table is internally partitioned to try to permit the indicated number of concurrent updates * without contention. Because assignment of entries to these partitions is not necessarily * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 13:13:59 GMT 2026 - 52K bytes - Click Count (0) -
guava/src/com/google/common/cache/CacheBuilder.java
/** * Guides the allowed concurrency among update operations. Used as a hint for internal sizing. The * table is internally partitioned to try to permit the indicated number of concurrent updates * without contention. Because assignment of entries to these partitions is not necessarily * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 13:13:59 GMT 2026 - 51.7K bytes - Click Count (0) -
guava/src/com/google/common/collect/MapMakerInternalMap.java
* of reads may not be immediately reflected on the algorithm's data structures. These structures * are guarded by a lock and operations are applied in batches to avoid lock contention. The * penalty of applying the batches is spread across threads so that the amortized cost is slightly * higher than performing just the operation without enforcing the capacity constraint. *
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Apr 01 17:27:13 GMT 2026 - 89.9K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/MapMakerInternalMap.java
* of reads may not be immediately reflected on the algorithm's data structures. These structures * are guarded by a lock and operations are applied in batches to avoid lock contention. The * penalty of applying the batches is spread across threads so that the amortized cost is slightly * higher than performing just the operation without enforcing the capacity constraint. *
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Apr 01 17:27:13 GMT 2026 - 89.9K bytes - Click Count (0) -
CHANGELOG/CHANGELOG-1.3.md
* Make addon-manager cross-platform and use it with hyperkube ([#25631](https://github.com/kubernetes/kubernetes/pull/25631), [@luxas](https://github.com/luxas)) * kubelet: Optionally, have kubelet exit if lock file contention is observed, using --exit-on-lock-contention flag ([#25596](https://github.com/kubernetes/kubernetes/pull/25596), [@derekparker](https://github.com/derekparker))
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Thu Dec 24 02:28:26 GMT 2020 - 84K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/Http2ConnectionTest.kt
// Play it back. val connection = connect(peer) connection.newStream(headerEntries("a", "android"), false) connection.withLock { if (!connection.isHealthy(System.nanoTime())) { throw ConnectionShutdownException() } } connection.writePing() connection.shutdown(ErrorCode.PROTOCOL_ERROR) assertThat(connection.openStreamCount()).isEqualTo(1)Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Thu Jul 31 04:18:40 GMT 2025 - 75.5K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/HttpOverHttp2Test.kt
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 67.5K bytes - Click Count (0) -
docs/changelogs/changelog_3x.md
stuck on the old version. * **There is no longer a global singleton connection pool.** In OkHttp 2.x, all `OkHttpClient` instances shared a common connection pool by default. In OkHttp 3.x, each new `OkHttpClient` gets its own private connection pool. Applications should avoid creating many connection pools as doing so prevents connection reuse. Each connection pool holds its own set ofCreated: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Feb 06 14:55:54 GMT 2022 - 50.8K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt
* automatically send ping frames until either the connection fails or it is closed. This keeps * the connection alive and may detect connectivity failures. * * If the server does not respond to each ping with a pong within `interval`, this client will * assume that connectivity has been lost. When this happens on a web socket the connection isCreated: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Feb 03 22:17:59 GMT 2026 - 51.5K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/KotlinSourceModernTest.kt
ioe: IOException, ) = TODO() override fun connectionAcquired( call: Call, connection: Connection, ) = TODO() override fun connectionReleased( call: Call, connection: Connection, ) = TODO() override fun requestHeadersStart(call: Call) = TODO() override fun requestHeadersEnd(Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Mar 10 21:47:20 GMT 2026 - 49.7K bytes - Click Count (0)