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Results 1 - 6 of 6 for not_ready (0.21 sec)

  1. pkg/controller/nodelifecycle/node_lifecycle_controller.go

    		},
    		v1.NodePIDPressure: {
    			v1.ConditionTrue: v1.TaintNodePIDPressure,
    		},
    	}
    
    	taintKeyToNodeConditionMap = map[string]v1.NodeConditionType{
    		v1.TaintNodeNotReady:           v1.NodeReady,
    		v1.TaintNodeUnreachable:        v1.NodeReady,
    		v1.TaintNodeNetworkUnavailable: v1.NodeNetworkUnavailable,
    		v1.TaintNodeMemoryPressure:     v1.NodeMemoryPressure,
    		v1.TaintNodeDiskPressure:       v1.NodeDiskPressure,
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 04 18:33:12 UTC 2024
    - 51.6K bytes
    - Viewed (0)
  2. pkg/kubelet/nodestatus/setters_test.go

    		return &v1.NodeCondition{
    			Type:               v1.NodeReady,
    			Status:             v1.ConditionTrue,
    			Reason:             "KubeletReady",
    			Message:            message,
    			LastTransitionTime: metav1.NewTime(transition),
    			LastHeartbeatTime:  metav1.NewTime(heartbeat),
    		}
    	}
    	return &v1.NodeCondition{
    		Type:               v1.NodeReady,
    		Status:             v1.ConditionFalse,
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu Apr 25 21:47:24 UTC 2024
    - 76.1K bytes
    - Viewed (0)
  3. src/internal/trace/order.go

    // it doesn't.
    func validateCtx(ctx schedCtx, reqs event.SchedReqs) error {
    	// Check thread requirements.
    	if reqs.Thread == event.MustHave && ctx.M == NoThread {
    		return fmt.Errorf("expected a thread but didn't have one")
    	} else if reqs.Thread == event.MustNotHave && ctx.M != NoThread {
    		return fmt.Errorf("expected no thread but had one")
    	}
    
    	// Check proc requirements.
    	if reqs.Proc == event.MustHave && ctx.P == NoProc {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 03 14:56:25 UTC 2024
    - 52.4K bytes
    - Viewed (0)
  4. hack/local-up-cluster.sh

        echo "time out on waiting $node_name exist"
        exit 1
      fi
    
      local system_node_ready_time=300
      local node_ready="${KUBECTL} --kubeconfig '${CERT_DIR}/admin.kubeconfig' wait --for=condition=Ready --timeout=60s nodes $node_name"
      kube::util::wait_for_success "$system_node_ready_time" "$interval_time" "$node_ready"
      if [ $? == "1" ]; then
        echo "time out on waiting $node_name info"
        exit 1
      fi
    }
    
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 25 02:33:52 UTC 2024
    - 53.3K bytes
    - Viewed (0)
  5. pkg/controller/endpointslice/endpointslice_controller_test.go

    				}
    				if nodeInfo.ready != nil {
    					status := v1.ConditionFalse
    					if *nodeInfo.ready {
    						status = v1.ConditionTrue
    					}
    					node.Status.Conditions = []v1.NodeCondition{{
    						Type:   v1.NodeReady,
    						Status: status,
    					}}
    				}
    				if nodeInfo.cpu != nil {
    					node.Status.Allocatable = v1.ResourceList{
    						v1.ResourceCPU: *nodeInfo.cpu,
    					}
    				}
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Tue Jun 04 08:33:32 UTC 2024
    - 65.5K bytes
    - Viewed (0)
  6. pkg/controller/volume/attachdetach/reconciler/reconciler_test.go

    	nodeName1 := k8stypes.NodeName("worker-0")
    	node1 := &v1.Node{
    		ObjectMeta: metav1.ObjectMeta{Name: string(nodeName1)},
    		Status: v1.NodeStatus{
    			Conditions: []v1.NodeCondition{
    				{
    					Type:   v1.NodeReady,
    					Status: v1.ConditionTrue,
    				},
    			},
    		},
    	}
    	informerFactory.Core().V1().Nodes().Informer().GetStore().Add(node1)
    	dsw.AddNode(nodeName1)
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu Apr 18 07:00:14 UTC 2024
    - 72.8K bytes
    - Viewed (0)
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