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Results 1 - 10 of 80 for not_ready (0.16 sec)

  1. guava/src/com/google/common/base/AbstractIterator.java

     */
    @GwtCompatible
    @ElementTypesAreNonnullByDefault
    abstract class AbstractIterator<T extends @Nullable Object> implements Iterator<T> {
      private State state = State.NOT_READY;
    
      protected AbstractIterator() {}
    
      private enum State {
        READY,
        NOT_READY,
        DONE,
        FAILED,
      }
    
      @CheckForNull private T next;
    
      @CheckForNull
      protected abstract T computeNext();
    
      @CanIgnoreReturnValue
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Jul 09 17:31:04 UTC 2021
    - 2.5K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/base/AbstractIterator.java

     */
    @GwtCompatible
    @ElementTypesAreNonnullByDefault
    abstract class AbstractIterator<T extends @Nullable Object> implements Iterator<T> {
      private State state = State.NOT_READY;
    
      protected AbstractIterator() {}
    
      private enum State {
        READY,
        NOT_READY,
        DONE,
        FAILED,
      }
    
      @CheckForNull private T next;
    
      @CheckForNull
      protected abstract T computeNext();
    
      @CanIgnoreReturnValue
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Jul 09 17:31:04 UTC 2021
    - 2.5K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/AbstractIterator.java

      private State state = State.NOT_READY;
    
      /** Constructor for use by subclasses. */
      protected AbstractIterator() {}
    
      private enum State {
        /** We have computed the next element and haven't returned it yet. */
        READY,
    
        /** We haven't yet computed or have already returned the element. */
        NOT_READY,
    
        /** We have reached the end of the data and are finished. */
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Mar 18 02:04:10 UTC 2022
    - 6.4K bytes
    - Viewed (0)
  4. guava/src/com/google/common/collect/AbstractIterator.java

      private State state = State.NOT_READY;
    
      /** Constructor for use by subclasses. */
      protected AbstractIterator() {}
    
      private enum State {
        /** We have computed the next element and haven't returned it yet. */
        READY,
    
        /** We haven't yet computed or have already returned the element. */
        NOT_READY,
    
        /** We have reached the end of the data and are finished. */
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Mar 18 02:04:10 UTC 2022
    - 6.4K bytes
    - Viewed (0)
  5. tensorflow/compiler/mlir/tensorflow/tests/canonicalize.mlir

      // CHECK: PartitionedCall
      // CHECK-SAME: f = @sub
      // CHECK-SAME: _cluster_launch = "not_ready"
      // CHECK-SAME: device = "noodle"
      %5 = "tf.Case"(%3, %4, %arg1) {branches = [@sub, @add], output_shapes = [#tf_type.shape<>], device= "noodle", _cluster_launch = "not_ready", is_stateless = false} : (tensor<i32>, tensor<f32>, tensor<f32>) -> tensor<f32>
      func.return %5 : tensor<f32>
    }
    
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Thu May 09 22:07:10 UTC 2024
    - 132.1K bytes
    - Viewed (0)
  6. pkg/controller/nodelifecycle/node_lifecycle_controller_test.go

    	// we need second healthy node in tests. Because of how the tests are written we need to update
    	// the status of this Node.
    	healthyNodeNewStatus := v1.NodeStatus{
    		Conditions: []v1.NodeCondition{
    			{
    				Type:   v1.NodeReady,
    				Status: v1.ConditionTrue,
    				// Node status has just been updated, and is NotReady for 10min.
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Mon Feb 26 03:26:45 UTC 2024
    - 119K bytes
    - Viewed (0)
  7. plugin/pkg/admission/nodetaint/admission_test.go

    		name           string
    		node           api.Node
    		oldNode        api.Node
    		operation      admission.Operation
    		options        runtime.Object
    		expectedTaints []api.Taint
    	}{
    		{
    			name:           "notReady taint is added on creation",
    			node:           myNodeObj,
    			operation:      admission.Create,
    			options:        &metav1.CreateOptions{},
    			expectedTaints: []api.Taint{notReadyTaint},
    		},
    		{
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed Nov 06 04:56:21 UTC 2019
    - 3.1K bytes
    - Viewed (0)
  8. pkg/controller/nodelifecycle/node_lifecycle_controller.go

    		},
    		v1.NodePIDPressure: {
    			v1.ConditionTrue: v1.TaintNodePIDPressure,
    		},
    	}
    
    	taintKeyToNodeConditionMap = map[string]v1.NodeConditionType{
    		v1.TaintNodeNotReady:           v1.NodeReady,
    		v1.TaintNodeUnreachable:        v1.NodeReady,
    		v1.TaintNodeNetworkUnavailable: v1.NodeNetworkUnavailable,
    		v1.TaintNodeMemoryPressure:     v1.NodeMemoryPressure,
    		v1.TaintNodeDiskPressure:       v1.NodeDiskPressure,
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 04 18:33:12 UTC 2024
    - 51.6K bytes
    - Viewed (0)
  9. operator/pkg/helmreconciler/wait.go

    func namespacesReady(namespaces []corev1.Namespace) (bool, []string) {
    	var notReady []string
    	for _, namespace := range namespaces {
    		if namespace.Status.Phase != corev1.NamespaceActive {
    			notReady = append(notReady, "Namespace/"+namespace.Name)
    		}
    	}
    	return len(notReady) == 0, notReady
    }
    
    func podsReady(pods []corev1.Pod) (bool, []string) {
    	var notReady []string
    	for _, pod := range pods {
    		if !isPodReady(&pod) {
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Fri Dec 08 03:13:12 UTC 2023
    - 13.1K bytes
    - Viewed (0)
  10. cmd/kubeadm/app/phases/upgrade/health.go

    }
    
    // getNotReadyNodes returns a string slice of nodes in the cluster that are NotReady
    func getNotReadyNodes(nodes []v1.Node) []string {
    	var notReadyNodes []string
    	for _, node := range nodes {
    		for _, condition := range node.Status.Conditions {
    			if condition.Type == v1.NodeReady && condition.Status != v1.ConditionTrue {
    				notReadyNodes = append(notReadyNodes, node.ObjectMeta.Name)
    			}
    		}
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Fri Apr 26 09:18:02 UTC 2024
    - 8.8K bytes
    - Viewed (0)
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