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Results 1 - 8 of 8 for Microseconds (0.06 sec)
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src/main/java/jcifs/internal/smb2/rdma/RdmaStatistics.java
* * @return average write latency */ public double getAverageWriteLatencyMicros() { long writes = rdmaWrites.get(); if (writes == 0) { return 0.0; } return totalWriteTime.get() / (double) writes / 1000.0; // Convert to microseconds } /** * Calculate average send latency in microseconds * * @return average send latency
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sun Aug 24 00:12:28 UTC 2025 - 10.7K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/RateLimiterTest.java
} public void testTryAcquire_overflow() { RateLimiter limiter = RateLimiter.create(5.0, stopwatch); assertTrue(limiter.tryAcquire(0, MICROSECONDS)); stopwatch.sleepMillis(100); assertTrue(limiter.tryAcquire(Long.MAX_VALUE, MICROSECONDS)); } public void testTryAcquire_negative() { RateLimiter limiter = RateLimiter.create(5.0, stopwatch); assertTrue(limiter.tryAcquire(5, 0, SECONDS));
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 21.9K bytes - Viewed (0) -
guava-tests/test/com/google/common/util/concurrent/RateLimiterTest.java
} public void testTryAcquire_overflow() { RateLimiter limiter = RateLimiter.create(5.0, stopwatch); assertTrue(limiter.tryAcquire(0, MICROSECONDS)); stopwatch.sleepMillis(100); assertTrue(limiter.tryAcquire(Long.MAX_VALUE, MICROSECONDS)); } public void testTryAcquire_negative() { RateLimiter limiter = RateLimiter.create(5.0, stopwatch); assertTrue(limiter.tryAcquire(5, 0, SECONDS));
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 21.9K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
) : Lockable { private var nextQueueName = 10000 private var coordinatorWaiting = false private var coordinatorWakeUpAt = 0L /** * When we need a new thread to run tasks, we call [Backend.execute]. A few microseconds later we * expect a newly-started thread to call [Runnable.run]. We shouldn't request new threads until * the already-requested ones are in service, otherwise we might create more threads than we need. *
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sat Aug 30 11:30:11 UTC 2025 - 10.4K bytes - Viewed (0) -
docs/en/docs/async.md
Instead of that, by being an "asynchronous" system, once finished, the task can wait in line a little bit (some microseconds) for the computer / program to finish whatever it went to do, and then come back to take the results and continue working with them.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24K bytes - Viewed (0) -
docs/en/docs/tutorial/bigger-applications.md
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 19.1K bytes - Viewed (0) -
docs/fr/docs/async.md
À la place, en étant "asynchrone", une fois terminée, une tâche peut légèrement attendre (quelques microsecondes) que l'ordinateur / le programme finisse ce qu'il était en train de faire, et revienne récupérer le résultat.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 25.4K bytes - Viewed (0) -
cmd/data-scanner.go
return &dynamicSleeper{ factor: factor, cycle: make(chan struct{}), maxSleep: maxWait, minSleep: 100 * time.Microsecond, isScanner: isScanner, } } // Timer returns a timer that has started. // When the returned function is called it will wait. func (d *dynamicSleeper) Timer(ctx context.Context) func() {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 45.5K bytes - Viewed (0)