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Results 1 - 8 of 8 for pool_id (0.17 sec)

  1. docs/features/events.md

    System.out.println("REQUEST 1 (new connection)");
    try (Response response = client.newCall(request).execute()) {
      // Consume and discard the response body.
      response.body().source().readByteString();
    }
    
    System.out.println("REQUEST 2 (pooled connection)");
    try (Response response = client.newCall(request).execute()) {
      // Consume and discard the response body.
      response.body().source().readByteString();
    }
    ```
    
    Plain Text
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  2. mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt

     * follow-up requests. The client is unblocked and free to continue as soon as it has received the
     * entire response body. If and when the client makes a subsequent request using a pooled socket the
     * server may not have had time to close the socket. The socket will be closed at an indeterminate
     * point before or during the second request. It may be closed after client has started sending the
    Plain Text
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  3. docs/contribute/concurrency.md

     * **Exchange** carries a single HTTP request/response pair.
    
     * **ExchangeFinder** chooses which connection carries each exchange. Where possible it will use the same connection for all exchanges in a single call. It prefers reusing pooled connections over establishing new connections.      
    
    #### Per-Connection Locks
    
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  4. docs/changelogs/changelog_1x.md

     * Fix: Support the `PATCH` method.
     * Fix: Support request bodies on `DELETE` method.
     * Fix: Drop the `okhttp-protocols` module.
     * Internal: Replaced internal byte array buffers with pooled buffers ("OkBuffer").
    
    
    ## Version 1.3.0
    
    _2014-01-11_
    
     * New: Support for "PATCH" HTTP method in client and MockWebServer.
     * Fix: Drop `Content-Length` header when redirected from POST to GET.
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  5. docs/features/calls.md

    ## Retrying Requests
    
    Sometimes connections fail: either a pooled connection was stale and disconnected, or the webserver itself couldn’t be reached. OkHttp will retry the request with a different route if one is available.
    
    ## [Calls](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-call/)
    
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  6. docs/features/connections.md

    If there's a problem with the connection, OkHttp will select another route and try again. This allows OkHttp to recover when a subset of a server's addresses are unreachable. It's also useful when a pooled connection is stale or if the attempted TLS version is unsupported.
    
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  7. okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt

     *     available routes.
     *
     * If the pool gains an eligible connection while DNS, TCP, or TLS work is in flight, this finder
     * will prefer pooled connections. Only pooled HTTP/2 connections are used for such de-duplication.
     *
     * It is possible to cancel the finding process by canceling its call.
     *
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  8. samples/guide/src/main/java/okhttp3/recipes/PrintEventsNonConcurrent.java

        try (Response response = client.newCall(request).execute()) {
          // Consume and discard the response body.
          response.body().source().readByteString();
        }
    
        System.out.println("REQUEST 2 (pooled connection)");
        try (Response response = client.newCall(request).execute()) {
          // Consume and discard the response body.
          response.body().source().readByteString();
        }
      }
    
    Java
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