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guava/src/com/google/common/primitives/Chars.java
* input byte array {@code {0x54, 0x32}} would yield the {@code char} value {@code '\\u5432'}. * * <p>Arguably, it's preferable to use {@link java.nio.ByteBuffer}; that library exposes much more * flexibility at little cost in readability. * * @throws IllegalArgumentException if {@code bytes} has fewer than 2 elements */ @GwtIncompatible // doesn't work public static char fromByteArray(byte[] bytes) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0) -
README.md
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Thu Oct 31 09:13:26 UTC 2024 - 23.6K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Longs.java
* {@code long} value {@code 0x1213141516171819L}. * * <p>Arguably, it's preferable to use {@link java.nio.ByteBuffer}; that library exposes much more * flexibility at little cost in readability. * * @throws IllegalArgumentException if {@code bytes} has fewer than 8 elements */ public static long fromByteArray(byte[] bytes) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 18:05:56 UTC 2024 - 29.3K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Longs.java
* {@code long} value {@code 0x1213141516171819L}. * * <p>Arguably, it's preferable to use {@link java.nio.ByteBuffer}; that library exposes much more * flexibility at little cost in readability. * * @throws IllegalArgumentException if {@code bytes} has fewer than 8 elements */ public static long fromByteArray(byte[] bytes) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 29K bytes - Viewed (0) -
docs/en/docs/alternatives.md
It doesn't use a data validation, serialization and documentation third-party library like Pydantic, it has its own. So, these data type definitions would not be reusable as easily. It requires a little bit more verbose configurations. And as it is based on WSGI (instead of ASGI), it is not designed to take advantage of the high performance provided by tools like Uvicorn, Starlette and Sanic.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 20 19:20:23 UTC 2024 - 23.2K bytes - Viewed (0) -
LICENSE
a de-facto standard. To achieve this, non-free programs must be allowed to use the library. A more frequent case is that a free library does the same job as widely used non-free libraries. In this case, there is little to gain by limiting the free library to free software only, so we use the Lesser General Public License. In other cases, permission to use a particular library in non-free
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Mon Jan 18 20:25:38 UTC 2016 - 25.8K bytes - Viewed (0) -
docs/en/docs/deployment/docker.md
This way, containers consume **little resources**, an amount comparable to running the processes directly (a virtual machine would consume much more).
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Sep 18 16:09:57 UTC 2024 - 28.5K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Iterables.java
* desiredType}. The returned iterable's iterator does not support {@code remove()}. * * <p><b>{@code Stream} equivalent:</b> {@code stream.filter(type::isInstance).map(type::cast)}. * This does perform a little more work than necessary, so another option is to insert an * unchecked cast at some later point: * * <pre> * {@code @SuppressWarnings("unchecked") // safe because of ::isInstance check
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Apr 24 19:38:27 UTC 2024 - 42.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Ordering.java
* <li>Finally, natural ordering is used (i.e. the result of {@code Bar.compareTo(Bar)} is * returned) * </ol> * * <p>Alas, {@link #reverse} is a little different. As you read backwards through a chain and * encounter a call to {@code reverse}, continue working backwards until a result is determined, and * then reverse that result. * * <h3>Additional notes</h3> *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 39.4K bytes - Viewed (0) -
docs/en/docs/async.md
Instead of that, by being an "asynchronous" system, once finished, the task can wait in line a little bit (some microseconds) for the computer / program to finish whatever it went to do, and then come back to take the results and continue working with them.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Aug 28 23:33:37 UTC 2024 - 23.5K bytes - Viewed (0)