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android/guava/src/com/google/common/graph/StandardNetwork.java
private final ElementOrder<E> edgeOrder; final MapIteratorCache<N, NetworkConnections<N, E>> nodeConnections; // We could make this a Map<E, EndpointPair<N>>. It would make incidentNodes(edge) slightly // faster, but also make Networks consume 5 to 20+% (increasing with average degree) more memory. final MapIteratorCache<E, N> edgeToReferenceNode; // referenceNode == source if directed
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 6.9K bytes - Viewed (0) -
guava/src/com/google/common/graph/StandardNetwork.java
private final ElementOrder<E> edgeOrder; final MapIteratorCache<N, NetworkConnections<N, E>> nodeConnections; // We could make this a Map<E, EndpointPair<N>>. It would make incidentNodes(edge) slightly // faster, but also make Networks consume 5 to 20+% (increasing with average degree) more memory. final MapIteratorCache<E, N> edgeToReferenceNode; // referenceNode == source if directed
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 6.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Doubles.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(double[] array, int distance) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 18:05:56 UTC 2024 - 28.1K bytes - Viewed (0) -
guava/src/com/google/common/collect/TreeBasedTable.java
* iterators that don't support {@code remove()}. Otherwise, all optional operations are supported. * Null row keys, columns keys, and values are not supported. * * <p>Lookups by row key are often faster than lookups by column key, because the data is stored in * a {@code Map<R, Map<C, V>>}. A method call like {@code column(columnKey).get(rowKey)} still runs
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 11.5K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/UnsignedInteger.java
import javax.annotation.CheckForNull; /** * A wrapper class for unsigned {@code int} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}. * * <p>See the Guava User Guide article on <a
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Feb 23 18:45:50 UTC 2023 - 8.3K bytes - Viewed (0) -
guava/src/com/google/common/primitives/UnsignedInteger.java
import javax.annotation.CheckForNull; /** * A wrapper class for unsigned {@code int} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}. * * <p>See the Guava User Guide article on <a
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Feb 23 18:45:50 UTC 2023 - 8.3K bytes - Viewed (0) -
CHANGELOG.md
receiving stream to process it. This change may increase OkHttp's memory use for applications that make many concurrent HTTP calls and that can receive data faster than they can process it. Previously, OkHttp limited HTTP/2 to 16 MiB of unacknowledged data per connection. With this fix there is a limit of 16 MiB of unacknowledged data per stream and no per-connection limit.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Apr 18 01:31:39 UTC 2024 - 21.4K bytes - Viewed (1) -
docs/features/connections.md
URLs that share the same address may also share the same underlying TCP socket connection. Sharing a connection has substantial performance benefits: lower latency, higher throughput (due to [TCP slow start](https://www.igvita.com/2011/10/20/faster-web-vs-tcp-slow-start/)) and conserved battery. OkHttp uses a [ConnectionPool](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-connection-pool/) that automatically reuses HTTP/1.x connections and multiplexes HTTP/2 connections.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Feb 21 03:33:59 UTC 2022 - 5.4K bytes - Viewed (0) -
android/guava/src/com/google/common/base/Supplier.java
* Otherwise, at least reduce <i>explicit</i> dependencies on this type by using lambda expressions * or method references instead of classes, leaving your code easier to migrate in the future. * * <p>To use an existing supplier instance (say, named {@code supplier}) in a context where the * <i>other type</i> of supplier is expected, use the method reference {@code supplier::get}. A
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed May 15 12:15:07 UTC 2024 - 2.5K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/ServerTruncatesRequestTest.kt
// Confirm that the connection pool was not corrupted by making another call. makeSimpleCall() } /** * If the server returns a full response, it doesn't really matter if the HTTP/2 stream is reset. * Attempts to write the request body fails fast. */ @Test fun serverTruncatesRequestHttp2OnDuplexRequest() { enableProtocol(Protocol.HTTP_2) server.enqueue(
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 9.5K bytes - Viewed (0)