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architecture-standards/0002-avoid-using-java-serialization.md
Java serialization is one way to implement this, however, despite its simplicity of implementation, it has several drawbacks: - **Performance:** Java's built-in serialization mechanism is often slower compared to other serialization solutions. This is due to Java's use of reflection and the need to maintain a lot of metadata.
Plain Text - Registered: Wed Feb 14 11:36:15 GMT 2024 - Last Modified: Thu Feb 08 21:48:27 GMT 2024 - 1.9K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/LittleEndianByteArray.java
} /** * Similar to load64, but allows offset + 8 > input.length, padding the result with zeroes. This * has to explicitly reverse the order of the bytes as it packs them into the result which makes * it slower than the native version. * * @param input the input bytes * @param offset the offset into the array at which to start reading * @param length the number of bytes from the input to read
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 9.7K bytes - Viewed (0) -
.github/ISSUE_TEMPLATE/tflite-converter-issue.md
### 3. Failure after conversion If the conversion is successful, but the generated model is wrong, then state what is wrong: - Model produces wrong results and/or has lesser accuracy. - Model produces correct results, but it is slower than expected. ### 4. (optional) RNN conversion support If converting TF RNN to TFLite fused RNN ops, please prefix [RNN] in the title. ### 5. (optional) Any other info / logs
Plain Text - Registered: Tue Apr 23 12:39:09 GMT 2024 - Last Modified: Wed Jun 15 03:35:58 GMT 2022 - 2.1K bytes - Viewed (0) -
architecture/standards/0002-avoid-using-java-serialization.md
Java serialization is one way to implement this, however, despite its simplicity of implementation, it has several drawbacks: - **Performance:** Java's built-in serialization mechanism is often slower compared to other serialization solutions. This is due to Java's use of reflection and the need to maintain a lot of metadata. - **Size of Serialized Data:**
Plain Text - Registered: Wed Apr 24 11:36:11 GMT 2024 - Last Modified: Thu Feb 29 22:32:18 GMT 2024 - 2.3K bytes - Viewed (0) -
guava/src/com/google/common/base/Throwables.java
return stringWriter.toString(); } /** * Returns the stack trace of {@code throwable}, possibly providing slower iteration over the full * trace but faster iteration over parts of the trace. Here, "slower" and "faster" are defined in * comparison to the normal way to access the stack trace, {@link Throwable#getStackTrace()
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Wed Mar 06 15:38:58 GMT 2024 - 20.6K bytes - Viewed (0) -
android/guava/src/com/google/common/base/Throwables.java
return stringWriter.toString(); } /** * Returns the stack trace of {@code throwable}, possibly providing slower iteration over the full * trace but faster iteration over parts of the trace. Here, "slower" and "faster" are defined in * comparison to the normal way to access the stack trace, {@link Throwable#getStackTrace()
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Wed Mar 06 15:38:58 GMT 2024 - 20.6K bytes - Viewed (0) -
docs/en/docs/benchmarks.md
* **Starlette**: * Will have the next best performance, after Uvicorn. In fact, Starlette uses Uvicorn to run. So, it probably can only get "slower" than Uvicorn by having to execute more code. * But it provides you the tools to build simple web applications, with routing based on paths, etc.
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cmd/speedtest.go
// been seen recently due to hardware issues // causes Reads() to go slower than Writes(). // // Send such results anyways as this shall // expose a problem underneath. if totalPut > throughputHighestPut { throughputHighestResults = results throughputHighestPut = totalPut // let the client see lower value as well throughputHighestGet = totalGet } sendResult()
Go - Registered: Sun Apr 28 19:28:10 GMT 2024 - Last Modified: Sun Jan 28 18:04:17 GMT 2024 - 9K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/FuturesGetChecked.java
* This avoids out-of-control memory consumption, and it keeps the cache from growing so * large that doing the lookup is noticeably slower than redoing the work would be. * * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Thu Dec 14 20:35:03 GMT 2023 - 10.3K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
*/ static final class SmoothWarmingUp extends SmoothRateLimiter { private final long warmupPeriodMicros; /** * The slope of the line from the stable interval (when permits == 0), to the cold interval * (when permits == maxPermits) */ private double slope; private double thresholdPermits; private double coldFactor; SmoothWarmingUp(
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Tue Apr 04 09:45:04 GMT 2023 - 19.3K bytes - Viewed (0)