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  1. src/main/java/org/codelibs/fess/Constants.java

        // ============================================================
    
        /** Scheduled job identifier. */
        public static final String SCHEDULED_JOB = "scheduledJob";
    
        /** Job log ID parameter key for passing pre-generated ID to job execution. */
        public static final String JOB_LOG_ID = "jobLogId";
    
        /** Default job target value (all configurations). */
        public static final String DEFAULT_JOB_TARGET = "all";
    
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Mar 28 11:55:54 GMT 2026
    - 35.8K bytes
    - Click Count (0)
  2. android/guava/src/com/google/common/collect/Ordering.java

        return explicit(Lists.asList(leastValue, remainingValuesInOrder));
      }
    
      // Ordering<Object> singletons
    
      /**
       * Returns an ordering which treats all values as equal, indicating "no ordering." Passing this
       * ordering to any <i>stable</i> sort algorithm results in no change to the order of elements.
       * Note especially that {@link #sortedCopy} and {@link #immutableSortedCopy} are stable, and in
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 39.4K bytes
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  3. guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

                        CHORUS.
    
        (In which the cook and the baby joined):--
    
                    `Wow! wow! wow!'
    
      While the Duchess sang the second verse of the song, she kept
    tossing the baby violently up and down, and the poor little thing
    howled so, that Alice could hardly hear the words:--
    
            `I speak severely to my boy,
              I beat him when he sneezes;
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Oct 29 21:35:03 GMT 2012
    - 145.2K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/util/concurrent/ClosingFuture.java

              }
    
              @Override
              public String toString() {
                return function.toString();
              }
            };
        // TODO(dpb): Switch to future.transformSync when that exists (passing a throwing function).
        return derive(state.future.transformAsync(applyFunction, executor));
      }
    
      /**
       * Returns a new {@code ClosingFuture} pipeline step derived from this one by applying a function
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Apr 01 17:27:13 GMT 2026
    - 101.7K bytes
    - Click Count (0)
  5. android/guava/src/com/google/common/util/concurrent/Monitor.java

       * in which case the signal is a no-op, and the bigger-picture signal is lost unless interrupted
       * threads take special action by participating in the signal-passing game.
       */
    
      /*
       * Timeout handling is intricate, especially given our ambitious goals:
       * - Avoid underflow and overflow of timeout values when specified timeouts are close to
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 28 22:39:02 GMT 2026
    - 43.5K bytes
    - Click Count (0)
  6. android/guava/src/com/google/common/collect/Multimaps.java

      }
    
      /**
       * Support removal operations when filtering a filtered multimap. Since a filtered multimap has
       * iterators that don't support remove, passing one to the FilteredEntryMultimap constructor would
       * lead to a multimap whose removal operations would fail. This method combines the predicates to
       * avoid that problem.
       */
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 86K bytes
    - Click Count (0)
  7. guava/src/com/google/common/collect/Multimaps.java

      }
    
      /**
       * Support removal operations when filtering a filtered multimap. Since a filtered multimap has
       * iterators that don't support remove, passing one to the FilteredEntryMultimap constructor would
       * lead to a multimap whose removal operations would fail. This method combines the predicates to
       * avoid that problem.
       */
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 86.3K bytes
    - Click Count (0)
  8. src/main/webapp/css/admin/bootstrap.min.css.map

    !important;\n      }\n    }\n  }\n  @include deprecate(\"`text-emphasis-variant()`\", \"v4.4.0\", \"v5\", $ignore-warning);\n}\n","// CSS image replacement\n@mixin text-hide($ignore-warning: false) {\n  // stylelint-disable-next-line font-family-no-missing-generic-family-keyword\n  font: 0/0 a;\n  color: transparent;\n  text-shadow: none;\n  background-color: transparent;\n  border: 0;\n\n  @include deprecate(\"`text-hide()`\", \"v4.1.0\", \"v5\", $ignore-warning);\n}\n","// stylelint-disable decla...
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Oct 26 01:49:09 GMT 2024
    - 639.3K bytes
    - Click Count (1)
  9. guava/src/com/google/common/base/Preconditions.java

     * void exampleBadCaller() {
     *   double d = sqrt(-1.0);
     * }
     * }
     *
     * <p>would be flagged as having called {@code sqrt()} with an illegal argument.
     *
     * <h3>Performance</h3>
     *
     * <p>Avoid passing message arguments that are expensive to compute; your code will always compute
     * them, even though they usually won't be needed. If you have such arguments, use the conventional
     * if/throw idiom instead.
     *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 08 18:10:02 GMT 2026
    - 53.5K bytes
    - Click Count (0)
  10. android/guava/src/com/google/common/base/Preconditions.java

     * void exampleBadCaller() {
     *   double d = sqrt(-1.0);
     * }
     * }
     *
     * <p>would be flagged as having called {@code sqrt()} with an illegal argument.
     *
     * <h3>Performance</h3>
     *
     * <p>Avoid passing message arguments that are expensive to compute; your code will always compute
     * them, even though they usually won't be needed. If you have such arguments, use the conventional
     * if/throw idiom instead.
     *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 08 18:10:02 GMT 2026
    - 53.5K bytes
    - Click Count (0)
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