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  1. src/main/java/jcifs/internal/smb2/rdma/RdmaBufferManager.java

    import java.util.EnumSet;
    import java.util.concurrent.ConcurrentLinkedQueue;
    import java.util.concurrent.atomic.AtomicLong;
    
    import org.slf4j.Logger;
    import org.slf4j.LoggerFactory;
    
    /**
     * RDMA buffer manager for efficient memory region pooling.
     *
     * Manages pools of pre-registered memory regions to avoid the overhead
     * of frequent registration/deregistration during RDMA operations.
     */
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 23 05:11:12 UTC 2025
    - 8.7K bytes
    - Viewed (0)
  2. futures/listenablefuture1/src/com/google/common/util/concurrent/ListenableFuture.java

     * the return type. For this case, we provide a more expensive workaround in {@code
     * JdkFutureAdapters}. However, when possible, it is more efficient and reliable to create a {@code
     * ListenableFuture} directly.
     *
     * @author Sven Mawson
     * @author Nishant Thakkar
     * @since 1.0
     */
    /*
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 8K bytes
    - Viewed (0)
  3. guava/src/com/google/common/util/concurrent/ListenableFuture.java

     * the return type. For this case, we provide a more expensive workaround in {@code
     * JdkFutureAdapters}. However, when possible, it is more efficient and reliable to create a {@code
     * ListenableFuture} directly.
     *
     * @author Sven Mawson
     * @author Nishant Thakkar
     * @since 1.0
     */
    /*
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 8K bytes
    - Viewed (0)
  4. guava/src/com/google/common/collect/Queues.java

         */
        long deadline = System.nanoTime() + unit.toNanos(timeout);
        int added = 0;
        while (added < numElements) {
          // we could rely solely on #poll, but #drainTo might be more efficient when there are multiple
          // elements already available (e.g. LinkedBlockingQueue#drainTo locks only once)
          added += q.drainTo(buffer, numElements - added);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 18.1K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/collect/Queues.java

         */
        long deadline = System.nanoTime() + unit.toNanos(timeout);
        int added = 0;
        while (added < numElements) {
          // we could rely solely on #poll, but #drainTo might be more efficient when there are multiple
          // elements already available (e.g. LinkedBlockingQueue#drainTo locks only once)
          added += q.drainTo(buffer, numElements - added);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 18.3K bytes
    - Viewed (0)
  6. guava/src/com/google/common/collect/Multimap.java

       */
      int size();
    
      /**
       * Returns {@code true} if this multimap contains no key-value pairs. Equivalent to {@code size()
       * == 0}, but can in some cases be more efficient.
       */
      boolean isEmpty();
    
      /**
       * Returns {@code true} if this multimap contains at least one key-value pair with the key {@code
       * key}.
       */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 15.7K bytes
    - Viewed (0)
  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Headers.kt

       * approximate size of HTTP/2 headers before they are compressed with HPACK. This value is
       * intended to be used as a metric: smaller headers are more efficient to encode and transmit.
       */
      fun byteCount(): Long {
        // Each header name has 2 bytes of overhead for ': ' and every header value has 2 bytes of
        // overhead for '\r\n'.
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Tue May 27 14:51:25 UTC 2025
    - 11.5K bytes
    - Viewed (0)
  8. docs/contribute/concurrency.md

    Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
    
    #### Framed protocols
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
  9. src/main/java/jcifs/smb1/util/Hexdump.java

                ci += NL_LENGTH;
            } while (si < length);
    
            ps.println(c);
        }
    
        /**
         * This is an alternative to the <code>java.lang.Integer.toHexString</code>
         * method. It is an efficient relative that also will pad the left side so
         * that the result is <code>size</code> digits.
         *
         * @param val the integer value to convert to hexadecimal
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 7.8K bytes
    - Viewed (0)
  10. guava/src/com/google/common/cache/CacheLoader.java

       * only the entries for {@code keys} will be returned from {@code getAll}.
       *
       * <p>This method should be overridden when bulk retrieval is significantly more efficient than
       * many individual lookups. Note that {@link LoadingCache#getAll} will defer to individual calls
       * to {@link LoadingCache#get} if this method is not overridden.
       *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 9.5K bytes
    - Viewed (0)
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