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Results 521 - 530 of 783 for seni (0.02 seconds)

  1. ci/official/utilities/setup_macos.sh

    # inside the TensorFlow root directory. We then define them as a filegroup
    # target inside "tensorflow/tools/toolchains/cross_compile/cc" so that Bazel
    # can register it as an input to compile/link actions and send it to the remote
    # VMs when needed.
    # TODO(b/316932689): Avoid copying and replace with a local repository rule.
    if [[ "$TFCI_MACOS_CROSS_COMPILE_ENABLE" == 1 ]]; then
      mkdir -p "${TFCI_MACOS_CROSS_COMPILE_SDK_DEST}/usr"
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Mon Oct 06 22:42:26 GMT 2025
    - 6.8K bytes
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  2. benchmarks/README.md

    If you want to run a specific benchmark class like, say,
    `MemoryStatsBenchmark`, you can use `--args`:
    
    ```
    gradlew -p benchmarks run --args 'MemoryStatsBenchmark'
    ```
    
    Everything in the `'` gets sent on the command line to JMH.
    
    You can set benchmark parameters with `-p`:
    ```
    Created: Wed Apr 08 16:19:15 GMT 2026
    - Last Modified: Mon May 03 15:30:50 GMT 2021
    - 5.9K bytes
    - Click Count (0)
  3. internal/grid/grid_test.go

    	register := func(manager *Manager) {
    		errFatal(manager.RegisterStreamingHandler(handlerTest, StreamHandler{
    			Handle: func(ctx context.Context, payload []byte, request <-chan []byte, resp chan<- []byte) *RemoteErr {
    				// Send many responses.
    				// Test that this doesn't block.
    				for i := range byte(100) {
    					select {
    					case resp <- []byte{i}:
    					// ok
    					case <-ctx.Done():
    						return NewRemoteErr(ctx.Err())
    					}
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 36.1K bytes
    - Click Count (0)
  4. src/main/webapp/css/admin/respond.min.js

    (c){b=new a.ActiveXObject("Microsoft.XMLHTTP")}return function(){return b}}(),f=function(a,b){var c=e();c&&(c.open("GET",a,!0),c.onreadystatechange=function(){4!==c.readyState||200!==c.status&&304!==c.status||b(c.responseText)},4!==c.readyState&&c.send(null))};if(c.ajax=f,c.queue=d,c.regex={media:/@media[^\{]+\{([^\{\}]*\{[^\}\{]*\})+/gi,keyframes:/@(?:\-(?:o|moz|webkit)\-)?keyframes[^\{]+\{(?:[^\{\}]*\{[^\}\{]*\})+[^\}]*\}/gi,urls:/(url\()['"]?([^\/\)'"][^:\)'"]+)['"]?(\))/g,findStyles:/@media ...
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Thu Oct 08 12:14:13 GMT 2015
    - 4.3K bytes
    - Click Count (0)
  5. docs/fr/docs/advanced/websockets.md

    **FastAPI** fournit le même `WebSocket` directement, simplement pour vous faciliter la vie en tant que développeur. Mais il provient directement de Starlette.
    
    ///
    
    ## Attendre des messages et envoyer des messages { #await-for-messages-and-send-messages }
    
    Dans votre route WebSocket, vous pouvez `await` des messages et envoyer des messages.
    
    {* ../../docs_src/websockets_/tutorial001_py310.py hl[48:52] *}
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
    - 5.9K bytes
    - Click Count (0)
  6. src/test/java/org/codelibs/fess/exec/CrawlerTest.java

    import org.codelibs.fess.opensearch.client.SearchEngineClient;
    import org.codelibs.fess.unit.UnitFessTestCase;
    import org.codelibs.fess.util.ComponentUtil;
    import org.dbflute.mail.CardView;
    import org.dbflute.mail.send.supplement.SMailPostingDiscloser;
    import org.junit.jupiter.api.Test;
    import org.junit.jupiter.api.TestInfo;
    import org.lastaflute.core.mail.Postbox;
    
    public class CrawlerTest extends UnitFessTestCase {
    
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Fri Mar 13 23:01:26 GMT 2026
    - 30.8K bytes
    - Click Count (0)
  7. cmd/metacache-stream.go

    				return err
    			}
    			return w.mw.Flush()
    		}
    		return nil
    	}
    	return &w
    }
    
    // write one or more objects to the stream in order.
    // It is favorable to send as many objects as possible in a single write,
    // but no more than math.MaxUint32
    func (w *metacacheWriter) write(objs ...metaCacheEntry) error {
    	if w == nil {
    		return errors.New("metacacheWriter: nil writer")
    	}
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed May 07 15:37:12 GMT 2025
    - 19.5K bytes
    - Click Count (0)
  8. src/main/java/jcifs/internal/smb2/ServerMessageBlock2Response.java

            // observed too that signatures on error responses are sometimes wrong??
            // Looks like the failure case also is just reflecting back the signature we sent
    
            // with SMB3's negotiation validation it's no longer possible to ignore this (on the validation response)
            // make sure that validation is performed in any case
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sun Aug 31 08:00:57 GMT 2025
    - 8.1K bytes
    - Click Count (0)
  9. guava/src/com/google/common/cache/Cache.java

    import java.util.Map;
    import java.util.concurrent.Callable;
    import java.util.concurrent.ConcurrentMap;
    import java.util.concurrent.ExecutionException;
    import org.jspecify.annotations.Nullable;
    
    /**
     * A semi-persistent mapping from keys to values. Cache entries are manually added using {@link
     * #get(Object, Callable)} or {@link #put(Object, Object)}, and are stored in the cache until either
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Mar 03 12:40:22 GMT 2026
    - 8K bytes
    - Click Count (0)
  10. internal/store/queuestore.go

    	"github.com/valyala/bytebufferpool"
    )
    
    const (
    	defaultLimit = 100000 // Default store limit.
    	defaultExt   = ".unknown"
    	compressExt  = ".snappy"
    )
    
    // errLimitExceeded error is sent when the maximum limit is reached.
    var errLimitExceeded = errors.New("the maximum store limit reached")
    
    // QueueStore - Filestore for persisting items.
    type QueueStore[_ any] struct {
    	sync.RWMutex
    	entryLimit uint64
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 7.8K bytes
    - Click Count (0)
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