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guava/src/com/google/common/graph/EndpointPair.java
// return condition1 || condition2; if (nodeU().equals(other.nodeU())) { // check condition1 // Here's the tricky bit. We don't have to explicitly check for condition2 in this case. // Why? The second half of condition2 requires that nodeV equals other.nodeU. // We already know that nodeU equals other.nodeU. Combined with the earlier statement,
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 8.1K bytes - Viewed (0) -
src/main/java/jcifs/internal/smb2/multichannel/ChannelInfo.java
long total = requestsSent.get(); if (total == 0) return 0.0; return (double) errors.get() / total; } /** * Get throughput in bytes per second * * @return throughput in bps */ public long getThroughput() { long duration = System.currentTimeMillis() - establishedTime; if (duration == 0) return 0;
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Thu Aug 21 11:13:46 UTC 2025 - 10.6K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
* New: Honor the `Retry-After` response header. HTTP 503 (Unavailable) responses are retried automatically if this header is present and its delay is 0 seconds. HTTP 408 (Client Timeout) responses are retried automatically if the header is absent or its delay is 0 seconds. * New: Allow request bodies for all HTTP methods except GET and HEAD. * New: Automatic module name of `okhttp3` for use with the Java Platform Module System.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
cmd/bucket-replication-metrics.go
if m.expMovingAvg == 0 { // Should address initial calculation and should be fine for resuming from 0 m.expMovingAvg = float64(bytesSinceLastWindow) / duration.Seconds() return } increment := float64(bytesSinceLastWindow) / duration.Seconds() m.expMovingAvg = exponentialMovingAverage(beta, m.expMovingAvg, increment) } // exponentialMovingAverage calculates the exponential moving average
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Aug 15 12:04:40 UTC 2024 - 14.2K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.18.md
- Fix: use force detach for azure disk ([#91948](https://github.com/kubernetes/kubernetes/pull/91948), [@andyzhangx](https://github.com/andyzhangx)) [SIG Cloud Provider] - Fixes a problem with 63-second or 1-second connection delays with some VXLAN-based network plugins which was first widely noticed in 1.16 (though some users saw it earlier than that, possibly only with specific network plugins). If you were previously
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Jun 16 17:18:28 UTC 2021 - 373.2K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.27.md
- Potentially breaking change - Updating the polling interval for Windows stats collection from 1 second to 10 seconds ([#116546](https://github.com/kubernetes/kubernetes/pull/116546), [@marosset](https://github.com/marosset)) [SIG Node and Windows]
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Jul 17 07:48:22 UTC 2024 - 466.3K bytes - Viewed (2) -
src/main/java/jcifs/smb/SmbTransportPoolImpl.java
private static final int DEFAULT_HEALTH_CHECK_INTERVAL = 60000; // 1 minute in ms private static final int DEFAULT_PROACTIVE_CHECK_INTERVAL = 30000; // 30 seconds in ms private int maxPoolSize = DEFAULT_MAX_POOL_SIZE; private int maxIdleTime = DEFAULT_MAX_IDLE_TIME; private int healthCheckInterval = DEFAULT_HEALTH_CHECK_INTERVAL;
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sun Aug 31 08:00:57 UTC 2025 - 33.4K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/ConnectionListenerTest.kt
"ConnectionReleased", ) } @Test fun failedCallEventSequence() { server!!.enqueue( MockResponse .Builder() .headersDelay(2, TimeUnit.SECONDS) .build(), ) client = client .newBuilder() .readTimeout(Duration.ofMillis(250)) .build() val call = client.newCall( Request
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Fri Jun 20 11:46:46 UTC 2025 - 9.8K bytes - Viewed (0) -
android/guava/src/com/google/common/eventbus/Dispatcher.java
// were added to the queue. It's easily possible for one thread to take the head of the // queue, immediately followed by another thread taking the next element in the queue. That // second thread can then dispatch to the subscriber it took before the first thread does. // // All this makes me really wonder if there's any value in queueing here at all. A dispatcher
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 7.4K bytes - Viewed (0) -
docs/fr/docs/project-generation.md
* Hashage de **mots de passe sécurisé** par défaut. * Authentification par **jetons JWT**. * Modèles **SQLAlchemy** (indépendants des extensions Flask, afin qu'ils puissent être utilisés directement avec des *workers* Celery). * Modèle de démarrages basiques pour les utilisateurs (à modifier et supprimer au besoin).
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Jul 29 23:35:07 UTC 2024 - 6.7K bytes - Viewed (0)