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  1. android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java

       *   <li>{@link #NULL} terminal state, {@code set(null)} was called.
       *   <li>Any other non-null value, terminal state, {@code set} was called with a non-null
       *       argument.
       * </ul>
       */
      volatile @Nullable Object valueField;
    
      /** All listeners. */
      volatile @Nullable Listener listenersField;
    
      /** All waiting threads. */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 33.2K bytes
    - Viewed (0)
  2. src/bytes/bytes.go

    // are the same length and contain the same bytes.
    // A nil argument is equivalent to an empty slice.
    func Equal(a, b []byte) bool {
    	// Neither cmd/compile nor gccgo allocates for these string conversions.
    	return string(a) == string(b)
    }
    
    // Compare returns an integer comparing two byte slices lexicographically.
    // The result will be 0 if a == b, -1 if a < b, and +1 if a > b.
    // A nil argument is equivalent to an empty slice.
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Wed Sep 03 14:04:47 UTC 2025
    - 35.5K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/hash/Hashing.java

          for (int i = 0; i < nextBytes.length; i++) {
            resultBytes[i] += nextBytes[i];
          }
        }
        return HashCode.fromBytesNoCopy(resultBytes);
      }
    
      /** Checks that the passed argument is positive, and ceils it to a multiple of 32. */
      static int checkPositiveAndMakeMultipleOf32(int bits) {
        checkArgument(bits > 0, "Number of bits must be positive");
        return (bits + 31) & ~31;
      }
    
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 29.8K bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/AbstractFutureState.java

       *   <li>{@link #NULL} terminal state, {@code set(null)} was called.
       *   <li>Any other non-null value, terminal state, {@code set} was called with a non-null
       *       argument.
       * </ul>
       */
      volatile @Nullable Object valueField;
    
      /** All listeners. */
      volatile @Nullable Listener listenersField;
    
      /** All waiting threads. */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 34.8K bytes
    - Viewed (0)
  5. docs/es/docs/virtual-environments.md

    <div class="termy">
    
    ```console
    $ uv venv
    ```
    
    </div>
    
    /// tip | Consejo
    
    Por defecto, `uv` creará un entorno virtual en un directorio llamado `.venv`.
    
    Pero podrías personalizarlo pasando un argumento adicional con el nombre del directorio.
    
    ///
    
    ////
    
    Ese comando crea un nuevo entorno virtual en un directorio llamado `.venv`.
    
    /// details | `.venv` u otro nombre
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Dec 30 18:26:57 UTC 2024
    - 22.2K bytes
    - Viewed (0)
  6. docs/pt/docs/virtual-environments.md

    <div class="termy">
    
    ```console
    $ uv venv
    ```
    
    </div>
    
    /// tip | Dica
    
    Por padrão, `uv` criará um ambiente virtual em um diretório chamado `.venv`.
    
    Mas você pode personalizá-lo passando um argumento adicional com o nome do diretório.
    
    ///
    
    ////
    
    Esse comando cria um novo ambiente virtual em um diretório chamado `.venv`.
    
    /// details | `.venv` ou outro nome
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sat Nov 09 16:39:20 UTC 2024
    - 22.6K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/primitives/Ints.java

      }
    
      /**
       * Returns an array containing each value of {@code collection}, converted to a {@code int} value
       * in the manner of {@link Number#intValue}.
       *
       * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}.
       * Calling this method is as thread-safe as calling that method.
       *
       * @param collection a collection of {@code Number} instances
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 31.4K bytes
    - Viewed (0)
  8. guava/src/com/google/common/primitives/Chars.java

        }
      }
    
      /**
       * Copies a collection of {@code Character} instances into a new array of primitive {@code char}
       * values.
       *
       * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}.
       * Calling this method is as thread-safe as calling that method.
       *
       * @param collection a collection of {@code Character} objects
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 24.2K bytes
    - Viewed (0)
  9. guava/src/com/google/common/primitives/Floats.java

      }
    
      /**
       * Returns an array containing each value of {@code collection}, converted to a {@code float}
       * value in the manner of {@link Number#floatValue}.
       *
       * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}.
       * Calling this method is as thread-safe as calling that method.
       *
       * @param collection a collection of {@code Number} instances
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 25.7K bytes
    - Viewed (0)
  10. docs/en/docs/virtual-environments.md

    <div class="termy">
    
    ```console
    $ uv venv
    ```
    
    </div>
    
    /// tip
    
    By default, `uv` will create a virtual environment in a directory called `.venv`.
    
    But you could customize it passing an additional argument with the directory name.
    
    ///
    
    ////
    
    That command creates a new virtual environment in a directory called `.venv`.
    
    /// details | `.venv` or other name
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 22.4K bytes
    - Viewed (0)
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