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api/go1.8.txt
pkg math/rand, func Uint64() uint64 pkg math/rand, method (*Rand) Uint64() uint64 pkg math/rand, type Source64 interface, Int63() int64 pkg math/rand, type Source64 interface { Int63, Seed, Uint64 } pkg math/rand, type Source64 interface, Seed(int64) pkg math/rand, type Source64 interface, Uint64() uint64 pkg net/http, const TrailerPrefix ideal-string pkg net/http, const TrailerPrefix = "Trailer:"
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Wed Dec 21 05:25:57 GMT 2016 - 16.3K bytes - Click Count (0) -
cmd/data-scanner.go
return s.newCache, nil } // sendUpdate() should be called on a regular basis when the newCache contains more recent total than previously. // May or may not send an update upstream. func (f *folderScanner) sendUpdate() { // Send at most an update every minute. if f.updates == nil || time.Since(f.lastUpdate) < time.Minute { return } if flat := f.updateCache.sizeRecursive(f.newCache.Info.Name); flat != nil {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 45.5K bytes - Click Count (0) -
src/main/resources/fess_label.properties
labels.chat_step_intent=Analyze labels.chat_step_search=Search labels.chat_step_evaluate=Evaluate labels.chat_step_fetch=Retrieve labels.chat_step_answer=Answer labels.chat_input_hint=Press Enter to send, Shift+Enter for new line labels.chat_send=Send message labels.chat_retry=Retry labels.chat_dismiss=Dismiss labels.chat_copied=Copied! labels.chat_copy_failed=Copy failed labels.chat_filter=Filter
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sat Mar 28 11:54:13 GMT 2026 - 48.9K bytes - Click Count (0) -
docs/pt/docs/advanced/middleware.md
* `www_redirect` - Se definido como True, as requisições para versões sem www dos hosts permitidos serão redirecionadas para suas versões com www. O padrão é `True`. Se uma requisição recebida não for validada corretamente, uma resposta `400` será enviada. ## `GZipMiddleware` { #gzipmiddleware }Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:20:43 GMT 2026 - 4.5K bytes - Click Count (0) -
buildscripts/verify-build.sh
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri May 24 19:28:51 GMT 2024 - 6.7K bytes - Click Count (0) -
doc/godebug.md
This setting is fixed at program startup time, and can't be modified by changing the `GODEBUG` environment variable after the program starts. Go 1.24 changed the global [`math/rand.Seed`](/pkg/math/rand/#Seed) to be a no-op. This behavior is controlled by the `randseednop` setting. For Go 1.24 it defaults to `randseednop=1`. Using `randseednop=0` reverts to the pre-Go 1.24 behavior.
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Fri Mar 20 15:49:10 GMT 2026 - 26K bytes - Click Count (0) -
docs/pt/docs/deployment/docker.md
Um contêiner normalmente tem um **único processo**, mas também é possível iniciar sub-processos a partir do processo principal, e dessa forma você terá **vários processos** no mesmo contêiner. Mas não é possível ter um contêiner rodando sem **pelo menos um processo rodando**. Se o processo principal parar, o contêiner também para. ## Construir uma Imagem Docker para FastAPI { #build-a-docker-image-for-fastapi } Okay, vamos construir algo agora! 🚀Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:20:43 GMT 2026 - 30.9K bytes - Click Count (0) -
docs/contribute/concurrency.md
=========== This document describes the concurrency considerations for http/2 connections and the connection pool within OkHttp. ## HTTP/2 Connections The HttpURLConnection API is a blocking API. You make a blocking write to send a request, and a blocking read to receive the response. #### Blocking APIs
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Feb 06 16:35:36 GMT 2022 - 7K bytes - Click Count (0) -
src/main/java/jcifs/smb1/http/NtlmHttpFilter.java
* initiated by the client (MSIE post requests after successful NTLM SSP * authentication). If false and the user has not been authenticated yet * the client will be forced to send an authentication (server sends * HttpServletResponse.SC_UNAUTHORIZED). * @return True if the negotiation is complete, otherwise false * @throws IOException if an I/O error occurs
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sat Aug 30 05:58:03 GMT 2025 - 11.3K bytes - Click Count (0) -
docs/ko/docs/advanced/websockets.md
/// note | 기술 세부사항 `from starlette.websockets import WebSocket`을 사용할 수도 있습니다. **FastAPI**는 개발자를 위한 편의를 위해 동일한 `WebSocket`을 직접 제공합니다. 하지만 이는 Starlette에서 가져옵니다. /// ## 메시지를 대기하고 전송하기 { #await-for-messages-and-send-messages } WebSocket 경로에서 메시지를 대기(`await`)하고 전송할 수 있습니다. {* ../../docs_src/websockets_/tutorial001_py310.py hl[48:52] *} 여러분은 이진 데이터, 텍스트, JSON 데이터를 받을 수 있고 전송할 수 있습니다. ## 시도해보기 { #try-it }Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:06:26 GMT 2026 - 6.3K bytes - Click Count (0)