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  1. okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt

     * thread, which yields its execution privilege while calling [runTasks], [runNextTask], or
     * [advanceUntil]. These functions don't return until the task threads are all idle.
     *
     * Task threads release their execution privilege in these ways:
     *
     *  * By yielding in [TaskRunner.Backend.coordinatorWait].
     *  * By yielding in [BlockingQueue.poll].
     *  * By completing.
     */
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Wed May 28 23:28:25 GMT 2025
    - 11.9K bytes
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  2. okhttp/src/jvmTest/kotlin/okhttp3/UrlComponentEncodingTester.kt

          encodings[ 0x13] = encoding // Device Control 3 (oft. XOFF)
          encodings[ 0x14] = encoding // Device Control 4
          encodings[ 0x15] = encoding // Negative Acknowledgment
          encodings[ 0x16] = encoding // Synchronous idle
          encodings[ 0x17] = encoding // End of Transmission Block
          encodings[ 0x18] = encoding // Cancel
          encodings[ 0x19] = encoding // End of Medium
          encodings[ 0x1a] = encoding // Substitute
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Wed Mar 19 19:25:20 GMT 2025
    - 12.3K bytes
    - Click Count (0)
  3. api/go1.23.txt

    pkg net, type KeepAliveConfig struct #62254
    pkg net, type KeepAliveConfig struct, Count int #62254
    pkg net, type KeepAliveConfig struct, Enable bool #62254
    pkg net, type KeepAliveConfig struct, Idle time.Duration #62254
    pkg net, type KeepAliveConfig struct, Interval time.Duration #62254
    pkg net, type ListenConfig struct, KeepAliveConfig KeepAliveConfig #62254
    pkg net/http, func ParseCookie(string) ([]*Cookie, error) #66008
    Created: Tue Dec 30 11:13:12 GMT 2025
    - Last Modified: Tue Jun 25 17:08:08 GMT 2024
    - 10.1K bytes
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  4. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
     * Use `new OkHttpClient()` to create a shared instance with the default settings:
     *
     * ```java
     * // The singleton HTTP client.
     * public final OkHttpClient client = new OkHttpClient();
     * ```
     *
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Tue Oct 07 21:55:03 GMT 2025
    - 51.4K bytes
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  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt

          }
          closed = true
        }
      }
    
      companion object {
        private const val NO_CHUNK_YET = -1L
    
        private const val STATE_IDLE = 0 // Idle connections are ready to write request headers.
        private const val STATE_OPEN_REQUEST_BODY = 1
        private const val STATE_WRITING_REQUEST_BODY = 2
        private const val STATE_READ_RESPONSE_HEADERS = 3
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Thu Jul 31 04:18:40 GMT 2025
    - 17.5K bytes
    - Click Count (7)
  6. internal/rest/client.go

    	return c.CallWithHTTPMethod(ctx, http.MethodPost, rpcMethod, values, body, length)
    }
    
    // Close closes all idle connections of the underlying http client
    func (c *Client) Close() {
    	atomic.StoreInt32(&c.connected, closed)
    }
    
    // NewClient - returns new REST client.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 14.7K bytes
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  7. guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java

       * time which we translate to storedPermits. (We increase storedPermits with the amount of permits
       * that would have been produced in that idle time). So, if rate == 1 permit per second, and
       * arrivals come exactly one second after the previous, then storedPermits is _never_ increased --
       * we would only increase it for arrivals _later_ than the expected one second.
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Wed May 14 19:40:47 GMT 2025
    - 19.3K bytes
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  8. android/guava/src/com/google/common/base/Ascii.java

       * response to the sender.
       *
       * @since 8.0
       */
      public static final byte NAK = 21;
    
      /**
       * Synchronous Idle: A communication control character used by a synchronous transmission system
       * in the absence of any other character to provide a signal from which synchronism may be
       * achieved or retained.
       *
       * @since 8.0
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 21.7K bytes
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  9. docs/en/docs/async.md

    ///
    
    ---
    
    Imagine you are the computer / program 🤖 in that story.
    
    While you are at the line, you are just idle 😴, waiting for your turn, not doing anything very "productive". But the line is fast because the cashier is only taking the orders (not preparing them), so that's fine.
    
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Sun Aug 31 09:56:21 GMT 2025
    - 24K bytes
    - Click Count (0)
  10. cmd/storage-rest-client.go

    		return true
    	// Corner case, the server closed the connection with a keep-alive timeout
    	// some requests are not retried internally, such as POST request with written body
    	case strings.Contains(err.Error(), "server closed idle connection"):
    		return true
    	}
    
    	return false
    }
    
    // Converts network error to storageErr. This function is
    // written so that the storageAPI errors are consistent
    // across network disks.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 08 02:38:41 GMT 2025
    - 30.4K bytes
    - Click Count (0)
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