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  1. docs/distributed/DESIGN.md

            serverPools := z.getServerPoolsAvailableSpace(ctx)
            total := serverPools.TotalAvailable()
            // choose when we reach this many
            choose := rand.Uint64() % total
            atTotal := uint64(0)
            for _, pool := range serverPools {
                    atTotal += pool.Available
                    if atTotal > choose && pool.Available > 0 {
                            return pool.Index
                    }
            }
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Aug 15 23:04:20 UTC 2023
    - 8K bytes
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  2. common-protos/k8s.io/api/authentication/v1/generated.proto

      // +optional
      optional bool authenticated = 1;
    
      // User is the UserInfo associated with the provided token.
      // +optional
      optional UserInfo user = 2;
    
      // Audiences are audience identifiers chosen by the authenticator that are
      // compatible with both the TokenReview and token. An identifier is any
      // identifier in the intersection of the TokenReviewSpec audiences and the
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 6.7K bytes
    - Viewed (0)
  3. docs/changelogs/upgrading_to_okhttp_4.md

    Upgrading to OkHttp 4
    =====================
    
    OkHttp 4.x upgrades our implementation language from Java to Kotlin and keeps everything else the
    same. We’ve chosen Kotlin because it gives us powerful new capabilities while integrating closely
    with Java.
    
    We spent a lot of time and energy on retaining strict compatibility with OkHttp 3.x. We’re even
    keeping the package name the same: `okhttp3`!
    
    There are three kinds of compatibility we’re tracking:
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 16:58:16 UTC 2022
    - 10.9K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/util/concurrent/ExecutionList.java

      }
    
      /**
       * Runs this execution list, executing all existing pairs in the order they were added. However,
       * note that listeners added after this point may be executed before those previously added, and
       * note that the execution order of all listeners is ultimately chosen by the implementations of
       * the supplied executors.
       *
       * <p>This method is idempotent. Calling it several times in parallel is semantically equivalent
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Apr 22 21:17:24 UTC 2024
    - 6.9K bytes
    - Viewed (0)
  5. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

        //     we find them, regardless of what the address policies need.
        //
        //  2. EVICTABLE: Connections not required by any address policy. This matches connections that
        //     don't participate in any policy, plus connections whose policies won't be violated if the
        //     connection is closed. We only close these if the idle connection limit is exceeded.
        //
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 16.2K bytes
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  6. docs/erasure/README.md

    The drives should all be of approximately the same size.
    
    ## Get Started with MinIO in Erasure Code
    
    ### 1. Prerequisites
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Sep 29 04:28:45 UTC 2022
    - 4.1K bytes
    - Viewed (0)
  7. docs/en/docs/history-design-future.md

    ## Future
    
    By this point, it's already clear that **FastAPI** with its ideas is being useful for many people.
    
    It is being chosen over previous alternatives for suiting many use cases better.
    
    Many developers and teams already depend on **FastAPI** for their projects (including me and my team).
    
    But still, there are many improvements and features to come.
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Jul 29 23:35:07 UTC 2024
    - 4.1K bytes
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  8. cmd/benchmark-utils_test.go

    	return []byte{letterBytes[rand.Intn(len(letterBytes))]}
    }
    
    // picks a random byte and repeats it to size bytes.
    func generateBytesData(size int) []byte {
    	// repeat the random character chosen size
    	return bytes.Repeat(getRandomByte(), size)
    }
    
    // Parallel benchmark utility functions for ObjectLayer.PutObject().
    // Creates Object layer setup ( MakeBucket ) and then runs the PutObject benchmark.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Dec 23 15:46:00 UTC 2022
    - 8.2K bytes
    - Viewed (0)
  9. docs/distributed/README.md

    - **MinIO creates erasure-coding sets of _2_ to _16_ drives per set.  The number of drives you provide in total must be a multiple of one of those numbers.**
    - **MinIO chooses the largest EC set size which divides into the total number of drives or total number of nodes given - making sure to keep the uniform distribution i.e each node participates equal number of drives per set**.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jan 18 07:03:17 UTC 2024
    - 8.8K bytes
    - Viewed (0)
  10. compat/maven-embedder/src/main/java/org/eclipse/sisu/plexus/PlexusXmlBeanConverter.java

                    parser.nextTag();
                }
                return "";
            }
    
            final Object bean = newImplementation(clazz);
    
            // build map of all known bean properties belonging to the chosen implementation
            final Map<String, BeanProperty<Object>> propertyMap = new HashMap<>();
            for (final BeanProperty<Object> property : new BeanProperties(clazz)) {
                final String name = property.getName();
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 15.3K bytes
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