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  1. android/guava/src/com/google/common/primitives/Ints.java

        // array slot is read and written exactly once. However, it can have very poor memory locality:
        // benchmarking shows it can take 7 times longer than the other two in some cases. The other two
        // do n swaps, minus a delta (0 or 2 for Reversal, gcd(d, n) for Successive), so that's about
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 22 18:14:49 UTC 2025
    - 31.3K bytes
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  2. docs/en/docs/async.md

    But all this functionality of using asynchronous code with `async` and `await` is many times summarized as using "coroutines". It is comparable to the main key feature of Go, the "Goroutines".
    
    ## Conclusion { #conclusion }
    
    Let's see the same phrase from above:
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
    - 24K bytes
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  3. guava/src/com/google/common/collect/ImmutableMultimap.java

       *         .putAll("several", 1, 2, 3)
       *         .putAll("many", 1, 2, 3, 4, 5)
       *         .build();
       * }
       *
       * <p>Builder instances can be reused; it is safe to call {@link #build} multiple times to build
       * multiple multimaps in series. Each multimap contains the key-value mappings in the previously
       * created multimaps.
       *
       * @since 2.0
       */
      @DoNotMock
      public static class Builder<K, V> {
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Dec 09 15:58:48 UTC 2025
    - 28.1K bytes
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  4. guava/src/com/google/common/primitives/Doubles.java

          // extensive testing
          try {
            return Double.parseDouble(string);
          } catch (NumberFormatException e) {
            // Double.parseDouble has changed specs several times, so fall through
            // gracefully
          }
        }
        return null;
      }
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 22 18:14:49 UTC 2025
    - 27.6K bytes
    - Viewed (0)
  5. cmd/data-usage-cache.go

    }
    
    // load the cache content with name from minioMetaBackgroundOpsBucket.
    // Only backend errors are returned as errors.
    // The loader is optimistic and has no locking, but tries 5 times before giving up.
    // If the object is not found, a nil error with empty data usage cache is returned.
    func (d *dataUsageCache) load(ctx context.Context, store objectIO, name string) error {
    	// By default, empty data usage cache
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 34.7K bytes
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  6. internal/grid/grid_test.go

    	st, err := remoteConn.NewStream(ctx, handlerTest, []byte(testPayload))
    	errFatal(err)
    
    	// Wait for the server start the request.
    	<-reqStarted
    
    	// Block until we have exceeded the deadline several times over.
    	nowBlocking := make(chan struct{})
    	var mu sync.Mutex
    	time.AfterFunc(time.Second, func() {
    		mu.Lock()
    		cancel()
    		close(nowBlocking)
    		mu.Unlock()
    	})
    	if inCap > 0 {
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 36.1K bytes
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  7. docs/changelogs/changelog_4x.md

        4.3.0 we introduced a regression where server name indication (SNI) was broken on Android 5.
    
    
    ## Version 4.3.0
    
    _2019-12-31_
    
     *  Fix: Degrade HTTP/2 connections after a timeout. When an HTTP/2 stream times out it may impact
        the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after
        a stream timeout to determine whether the connection should remain eligible for pooling.
    
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Wed Apr 17 13:25:31 UTC 2024
    - 25.2K bytes
    - Viewed (0)
  8. guava/src/com/google/common/collect/ImmutableSortedMultiset.java

       *         .addCopies(Bean.RED, 8)
       *         .addCopies(Bean.BLACK_EYED, 10)
       *         .build();
       * }
       *
       * <p>Builder instances can be reused; it is safe to call {@link #build} multiple times to build
       * multiple multisets in series.
       *
       * @since 12.0
       */
      public static class Builder<E> extends ImmutableMultiset.Builder<E> {
        /**
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Sep 22 21:07:18 UTC 2025
    - 29.5K bytes
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  9. guava/src/com/google/common/collect/Lists.java

       * in the returned list.
       *
       * <p>The function is applied lazily, invoked when needed. This is necessary for the returned list
       * to be a view, but it means that the function will be applied many times for bulk operations
       * like {@link List#contains} and {@link List#hashCode}. For this to perform well, {@code
       * function} should be fast. To avoid lazy evaluation when the returned list doesn't need to be a
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 42.6K bytes
    - Viewed (0)
  10. tests/preload_suits_test.go

    		atomic.AddInt64(&called, 1)
    	})
    
    	DB.Preload("Level2s").First(&Level1{}, "id = ?", lvl.ID)
    
    	if called != 3 {
    		t.Errorf("Wanted callback to be called 3 times but got %d", called)
    	}
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Thu Jun 05 11:34:13 UTC 2025
    - 30.4K bytes
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