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Results 11 - 20 of 67 for toState (0.1 sec)
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guava/src/com/google/common/primitives/Booleans.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Booleans.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(boolean[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 20.4K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(char[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Chars.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(char[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Shorts.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(short[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 25.5K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Shorts.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(short[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 25.5K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Floats.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(float[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Doubles.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(double[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 27.9K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Floats.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(float[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Doubles.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(double[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 18:05:56 UTC 2024 - 28.1K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Bytes.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(byte[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 15.3K bytes - Viewed (0)