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compat/maven-embedder/src/main/java/org/apache/maven/cli/transfer/SimplexTransferListener.java
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 8.4K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/JSSETest.kt
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 5.4K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/ExecutionSequencerTest.java
} }, directExecutor())); thingToCancel[0] = serializer.submit(Callables.returning(null), directExecutor()); results.add(thingToCancel[0]); // Enqueue more than enough tasks to force reentrancy. for (int i = 0; i < 5; i++) { results.add(serializer.submit(Callables.returning(null), directExecutor())); } manualExecutorTask[0].run();
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 22:10:29 UTC 2024 - 16.7K bytes - Viewed (0) -
internal/logger/target/types/types.go
// Constants for target types const ( _ TargetType = iota TargetConsole TargetHTTP TargetKafka ) // TargetStats contains statistics for a target. type TargetStats struct { // QueueLength is the queue length if any messages are queued. QueueLength int // TotalMessages is the total number of messages sent in the lifetime of the target TotalMessages int64
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Nov 10 18:20:21 UTC 2022 - 1.4K bytes - Viewed (0) -
docs/throttle/README.md
MinIO server allows to throttle incoming requests: - limit the number of active requests allowed across the cluster - limit the wait duration for each request in the queue These values are enabled using server's configuration or environment variables. ## Examples ### Configuring connection limit
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Aug 16 08:43:49 UTC 2024 - 1.5K bytes - Viewed (1) -
common-protos/k8s.io/api/flowcontrol/v1alpha1/generated.proto
} // LimitResponse defines how to handle requests that can not be executed right now. // +union message LimitResponse { // `type` is "Queue" or "Reject". // "Queue" means that requests that can not be executed upon arrival // are held in a queue until they can be executed or a queuing limit // is reached. // "Reject" means that requests that can not be executed upon arrival // are rejected.
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 19.4K bytes - Viewed (0) -
common-protos/k8s.io/api/flowcontrol/v1beta2/generated.proto
} // LimitResponse defines how to handle requests that can not be executed right now. // +union message LimitResponse { // `type` is "Queue" or "Reject". // "Queue" means that requests that can not be executed upon arrival // are held in a queue until they can be executed or a queuing limit // is reached. // "Reject" means that requests that can not be executed upon arrival // are rejected.
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 19.4K bytes - Viewed (0) -
docs/features/calls.md
Calls are executed in one of two ways: * **Synchronous:** your thread blocks until the response is readable. * **Asynchronous:** you enqueue the request on any thread, and get [called back](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-callback/) on another thread when the response is readable.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 02:19:09 UTC 2022 - 3.9K bytes - Viewed (0) -
fess-crawler-opensearch/src/main/resources/crawler_opensearch.xml
<arg>crawlerConfig</arg> </component> <component name="crawlerConfig" class="org.codelibs.fess.crawler.util.OpenSearchCrawlerConfig"> <property name="queueIndex">"fess_crawler.queue"</property> <property name="queueShards">5</property> <property name="queueReplicas">1</property> <property name="dataIndex">"fess_crawler.data"</property> <property name="dataShards">5</property>
Registered: Sun Nov 10 03:50:12 UTC 2024 - Last Modified: Thu Nov 07 04:44:10 UTC 2024 - 2.2K bytes - Viewed (0) -
docs/contribute/concurrency.md
#### Do-stuff-later pool Sometimes there's an action required like calling the application layer or responding to a ping, and the thread discovering the action is not the thread that should do the work. We enqueue a runnable on this executor and it gets handled by one of the executor's threads. ### Locks We have 3 different things that we synchronize on. #### Http2Connection
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0)