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Results 1 - 10 of 11 for Precompute (1.83 sec)
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android/guava-tests/benchmark/com/google/common/collect/MinMaxPriorityQueueBenchmark.java
void pollAndAdd(int reps) { for (int i = 0; i < reps; i++) { // TODO(kevinb): precompute random #s? queue.add(queue.poll() ^ random.nextInt()); } } @Benchmark void populate(int reps) { for (int i = 0; i < reps; i++) { queue.clear(); for (int j = 0; j < size; j++) { // TODO(kevinb): precompute random #s? queue.add(random.nextInt()); } } } /**
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 4.4K bytes - Viewed (0) -
guava/src/com/google/common/math/BigIntegerMath.java
return (logX2Floor < 2 * logFloor + 1) ? logFloor : logFloor + 1; } throw new AssertionError(); } /* * The maximum number of bits in a square root for which we'll precompute an explicit half power * of two. This can be any value, but higher values incur more class load time and linearly * increasing memory consumption. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 18.8K bytes - Viewed (0) -
android/guava/src/com/google/common/base/CharMatcher.java
* memory, so it is only likely to be worthwhile if the precomputed matcher is queried very often. * * <p>This method has no effect (returns {@code this}) when called in GWT: it's unclear whether a * precomputed matcher is faster, but it certainly would consume more memory (which doesn't seem * like a worthwhile tradeoff in a browser). */ public CharMatcher precomputed() { return Platform.precomputeCharMatcher(this); }
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 53.9K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/base/CharMatcherTest.java
reallyTestNoMatchThenMatch(matcher.precomputed().negate(), s); } private void doTestNoMatchThenMatch(CharMatcher matcher, String s) { reallyTestNoMatchThenMatch(matcher, s); reallyTestMatchThenNoMatch(matcher.negate(), s); reallyTestNoMatchThenMatch(matcher.precomputed(), s); reallyTestMatchThenNoMatch(matcher.negate().precomputed(), s);
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 30.3K bytes - Viewed (0) -
guava-tests/test/com/google/common/base/CharMatcherTest.java
reallyTestNoMatchThenMatch(matcher.precomputed().negate(), s); } private void doTestNoMatchThenMatch(CharMatcher matcher, String s) { reallyTestNoMatchThenMatch(matcher, s); reallyTestMatchThenNoMatch(matcher.negate(), s); reallyTestNoMatchThenMatch(matcher.precomputed(), s); reallyTestMatchThenNoMatch(matcher.negate().precomputed(), s);
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 30.4K bytes - Viewed (0) -
guava-gwt/src-super/com/google/common/base/super/com/google/common/base/Platform.java
/** * @author Jesse Wilson */ final class Platform { static CharMatcher precomputeCharMatcher(CharMatcher matcher) { // CharMatcher.precomputed() produces CharMatchers that are maybe a little // faster (and that's debatable), but definitely more memory-hungry. We're // choosing to turn .precomputed() into a no-op in GWT, because it doesn't // seem to be a worthwhile tradeoff in a browser. return matcher; }
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Feb 03 21:52:39 UTC 2025 - 2.2K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/TreeMultiset.java
this.totalCount = elemCount + totalCount(left) + totalCount(right); } private void recomputeHeight() { this.height = 1 + max(height(left), height(right)); } private void recompute() { recomputeMultiset(); recomputeHeight(); } private AvlNode<E> rebalance() { switch (balanceFactor()) { case -2:
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 33.8K bytes - Viewed (0) -
lib/fips140/v1.0.0.zip
lookup table for variable-base, constant-time scalar muls. type projLookupTable struct { points [8]projCached } // A precomputed lookup table for fixed-base, constant-time scalar muls. type affineLookupTable struct { points [8]affineCached } // A dynamic lookup table for variable-base, variable-time scalar muls. type nafLookupTable5 struct { points [8]projCached } // A precomputed lookup table for fixed-base, variable-time scalar muls. type nafLookupTable8 struct { points [64]affineCached } // Constructors....
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Jan 29 15:10:35 UTC 2025 - 635K bytes - Viewed (0) -
guava-tests/test/com/google/common/cache/CacheLoadingTest.java
int iterations = 10; WeakReference<Object> ref = new WeakReference<>(null); int expectedComputations = 0; for (int i = 0; i < iterations; i++) { // The entry should get garbage collected and recomputed. Object oldValue = ref.get(); if (oldValue == null) { expectedComputations++; } ref = new WeakReference<>(cache.getUnchecked(1)); oldValue = null;
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 85.7K bytes - Viewed (0) -
cmd/object-handlers.go
return } // After we've checked for an invalid copy (above), if a server-side checksum type // is requested, we need to read the source to recompute the checksum. if dstOpts.WantServerSideChecksumType.IsSet() { srcInfo.metadataOnly = false } // Federation only. remoteCallRequired := isRemoteCopyRequired(ctx, srcBucket, dstBucket, objectAPI)
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun Sep 07 16:13:09 UTC 2025 - 120.6K bytes - Viewed (0)