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Results 171 - 180 of 446 for Wait (0.03 sec)

  1. internal/s3select/simdj/reader.go

    	// Close the input.
    	// Potentially racy if the stream decoder is still reading.
    	if r.readCloser != nil {
    		r.readCloser.Close()
    	}
    	if r.exitReader != nil {
    		close(r.exitReader)
    		r.readerWg.Wait()
    		r.exitReader = nil
    		r.input = nil
    	}
    	return nil
    }
    
    // startReader will start a reader that accepts input from r.input.
    // Input should be root -> object input. Each root indicates a record.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue May 30 17:02:22 UTC 2023
    - 4.9K bytes
    - Viewed (0)
  2. RELEASE_BRANCHES.md

    * For large API changes, 2 members of the TOC must approve the PR before release manager approval in the release branch
      of the istio/api repository. This does not have to wait for the weekly TOC meeting.
        * Risk should be assessed in the PR.
            * Have installs and upgrades affected by this feature?
            * Is the feature still being worked on?
            * Is the default behavior altered?
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Sep 16 21:14:17 UTC 2024
    - 4.2K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/base/internal/Finalizer.java

          }
        }
      }
    
      /**
       * Cleans up the given reference and any other references already in the queue. Catches and logs
       * all throwables.
       *
       * @return true if the caller should continue to wait for more references to be added to the
       *     queue, false if the associated FinalizableReferenceQueue is no longer referenced.
       */
      private boolean cleanUp(Reference<?> firstReference) {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Aug 23 12:54:09 UTC 2023
    - 9.4K bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/ExecutionSequencer.java

     *       next task will wait for any running callable (or pending {@code Future} returned by an
     *       {@code AsyncCallable}) to complete, without interrupting it (and without calling {@code
     *       cancel} on the {@code Future}). So beware: <i>Even if you cancel every preceding {@code
     *       Future} returned by this class, the next task may still have to wait.</i>.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Feb 01 21:46:34 UTC 2024
    - 22.1K bytes
    - Viewed (0)
  5. cmd/metacache-stream.go

    			}
    		}
    	}()
    
    	return objs, nil
    }
    
    // Close and release resources.
    func (w *metacacheWriter) Close() error {
    	if w == nil || w.closer == nil {
    		return nil
    	}
    	w.streamWg.Wait()
    	err := w.closer()
    	w.closer = nil
    	return err
    }
    
    // Reset and start writing to new writer.
    // Close must have been called before this.
    func (w *metacacheWriter) Reset(out io.Writer) {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Apr 04 12:04:40 UTC 2024
    - 19.5K bytes
    - Viewed (0)
  6. cmd/endpoint.go

    					endpoints[i].IsLocal = isLocal
    					epsResolved++
    					if !foundLocal {
    						foundLocal = isLocal
    					}
    				}
    			}
    
    			// Wait for the tick, if the there exist a local endpoint in discovery.
    			// Non docker/kubernetes environment we do not need to wait.
    			if !foundLocal && orchestrated {
    				<-keepAliveTicker.C
    			}
    		}
    	}
    
    	// On Kubernetes/Docker setups DNS resolves inappropriately sometimes
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 21 22:22:24 UTC 2024
    - 34.2K bytes
    - Viewed (0)
  7. cmd/dynamic-timeouts_test.go

    					timeout.LogSuccess(time.Duration(float64(time.Second) * rng.Float64()))
    				}
    				to := timeout.Timeout()
    				if to < time.Millisecond || to > time.Second {
    					panic(to)
    				}
    			}
    		}()
    	}
    	wg.Wait()
    }
    
    func TestDynamicTimeoutHitMinimum(t *testing.T) {
    	const minimum = 30 * time.Second
    	timeout := newDynamicTimeout(time.Minute, minimum)
    
    	initial := timeout.Timeout()
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Oct 14 10:08:40 UTC 2022
    - 5.4K bytes
    - Viewed (0)
  8. guava/src/com/google/common/cache/Cache.java

       * value. Otherwise, a call that passes one {@code loader} may return the result of another call
       * with a differently behaving {@code loader}. For example, a call that requests a short timeout
       * for an RPC may wait for a similar call that requests a long timeout, or a call by an
       * unprivileged user may return a resource accessible only to a privileged user making a similar
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sun Aug 07 02:38:22 UTC 2022
    - 7.9K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/util/concurrent/Uninterruptibles.java

       * </ul>
       *
       * @throws ExecutionException if the computation threw an exception
       * @throws CancellationException if the computation was cancelled
       * @throws TimeoutException if the wait timed out
       * @since NEXT (but since 28.0 in the JRE flavor)
       */
      @CanIgnoreReturnValue
      @J2ktIncompatible
      @GwtIncompatible // java.time.Duration
      @ParametricNullness
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 20.1K bytes
    - Viewed (0)
  10. cmd/listen-notification-handlers.go

    		}
    	}
    
    	rulesMap := event.NewRulesMap(eventNames, pattern, event.TargetID{ID: mustGetUUID()})
    
    	setEventStreamHeaders(w)
    
    	// Listen Publisher and peer-listen-client uses nonblocking send and hence does not wait for slow receivers.
    	// Use buffered channel to take care of burst sends or slow w.Write()
    	mergeCh := make(chan []byte, globalAPIConfig.getRequestsPoolCapacity()*len(globalEndpoints.Hostnames()))
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 6K bytes
    - Viewed (0)
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