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  1. android/guava/src/com/google/common/escape/CharEscaper.java

     * string {@code "Foo<Bar>"}.
     *
     * <p>A {@code CharEscaper} instance is required to be stateless, and safe when used concurrently by
     * multiple threads.
     *
     * <p>Popular escapers are defined as constants in classes like {@link
     * com.google.common.html.HtmlEscapers} and {@link com.google.common.xml.XmlEscapers}. To create
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Feb 13 15:45:16 UTC 2025
    - 6.7K bytes
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  2. src/main/resources/fess_label_en.properties

    labels.includedUrls=Included URLs for Crawling
    labels.includedDocPaths=Included Paths for Searching
    labels.includedDocUrls=Included URLs for Searching
    labels.maxAccessCount=Max Access Count
    labels.name=Name
    labels.numOfThread=Number of Threads
    labels.duplicateHostName=Duplicate Host Name
    labels.pageNumber=Page Number
    labels.password=Password
    labels.paths=Paths
    labels.port=Port
    labels.regex=Regex
    labels.regularName=Regular Name
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 10 04:56:21 UTC 2025
    - 40.7K bytes
    - Viewed (0)
  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt

         * until we send the frame that acknowledges this new size.
         *
         * Since we can't ACK settings on the current reader thread (the reader thread can't write) we
         * execute all peer settings logic on the writer thread. This relies on the fact that the
         * writer task queue won't reorder tasks; otherwise settings could be applied in the opposite
         * order than received.
         */
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 31.8K bytes
    - Viewed (0)
  4. android/guava-tests/benchmark/com/google/common/util/concurrent/ExecutionListBenchmark.java

                SECONDS,
                new ArrayBlockingQueue<Runnable>(1000));
        executorService.prestartAllCoreThreads();
        AtomicInteger integer = new AtomicInteger();
        // Execute a bunch of tasks to ensure that our threads are allocated and hot
        for (int i = 0; i < NUM_THREADS * 10; i++) {
          @SuppressWarnings("unused") // https://errorprone.info/bugpattern/FutureReturnValueIgnored
          Future<?> possiblyIgnoredError =
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jul 16 17:42:14 UTC 2025
    - 15.8K bytes
    - Viewed (0)
  5. okhttp/src/jvmTest/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinderTest.kt

       * one from the pool. We must take the pooled connection because by taking it from the pool, we've
       * fully acquired it.
       *
       * This test yields threads to force the decision of plan1 to be deliberate and not lucky. In
       * particular, we set up this sequence of events:
       *
       *  1. take plan 0
       *  3. plan 0 connects
       *  4. finish taking plan 1
       *
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Dec 27 13:39:56 UTC 2024
    - 20.9K bytes
    - Viewed (0)
  6. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

     *
     * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of
     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
     * Use `new OkHttpClient()` to create a shared instance with the default settings:
     *
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon May 05 16:01:00 UTC 2025
    - 51.7K bytes
    - Viewed (0)
  7. guava/src/com/google/common/util/concurrent/AbstractService.java

     * requests, responding to them with {@link #notifyStarted()} and {@link #notifyStopped()}
     * callbacks. Its subclasses must manage threads manually; consider {@link
     * AbstractExecutionThreadService} if you need only a single execution thread.
     *
     * @author Jesse Wilson
     * @author Luke Sandberg
     * @since 1.0
     */
    @GwtIncompatible
    @J2ktIncompatible
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Feb 19 21:24:11 UTC 2025
    - 20.7K bytes
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  8. docs/en/docs/tutorial/sql-databases.md

    {* ../../docs_src/sql_databases/tutorial001_an_py310.py ln[14:18] hl[14:15,17:18] *}
    
    Using `check_same_thread=False` allows FastAPI to use the same SQLite database in different threads. This is necessary as **one single request** could use **more than one thread** (for example in dependencies).
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 15.4K bytes
    - Viewed (0)
  9. guava-tests/test/com/google/common/util/concurrent/MoreExecutorsTest.java

        }
      }
    
      /** Wait for the given thread to reach the {@link State#TIMED_WAITING} thread state. */
      @SuppressWarnings("ThreadPriorityCheck") // TODO: b/175898629 - Consider onSpinWait.
      void awaitTimedWaiting(Thread thread) {
        while (true) {
          switch (thread.getState()) {
            case BLOCKED:
            case NEW:
            case RUNNABLE:
            case WAITING:
              Thread.yield();
              break;
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 18:46:00 UTC 2025
    - 28K bytes
    - Viewed (0)
  10. android/guava-testlib/src/com/google/common/testing/GcFinalization.java

        //
        // TODO(user): Consider using
        // java/lang/management/OperatingSystemMXBean.html#getSystemLoadAverage()
        //
        // TODO(user): Consider scaling by number of mutator threads,
        // e.g. using Thread#activeCount()
        return max(10L, Runtime.getRuntime().totalMemory() / (32L * 1024L * 1024L));
      }
    
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 11.5K bytes
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