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docs/changelogs/changelog_2x.md
## Version 2.7.0 _2015-12-13_ * **Rewritten connection management.** Previously OkHttp's connection pool managed both idle and active connections for HTTP/2, but only idle connections for HTTP/1.x. With this update the connection pool manages both idle and active connections for everything. OkHttp now detects and warns on connections that were allocated but never released, and will enforce HTTP/2
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Feb 06 02:19:09 GMT 2022 - 26.6K bytes - Click Count (0) -
lib/fips140/v1.0.0-c2097c7c.zip
bounds check s0 := byteorder.BEUint32(src[0:4]) s1 := byteorder.BEUint32(src[4:8]) s2 := byteorder.BEUint32(src[8:12]) s3 := byteorder.BEUint32(src[12:16]) // First round just XORs input with key. s0 ^= xk[0] s1 ^= xk[1] s2 ^= xk[2] s3 ^= xk[3] // Middle rounds shuffle using tables. k := 4 var t0, t1, t2, t3 uint32 for r := 0; r < c.rounds-1; r++ { t0 = xk[k+0] ^ te0[uint8(s0>>24)] ^ te1[uint8(s1>>16)] ^ te2[uint8(s2>>8)] ^ te3[uint8(s3)] t1 = xk[k+1] ^ te0[uint8(s1>>24)] ^ te1[uint8(s2>>16)] ^ te2[uint8(s3>>8)]...
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Thu Sep 25 19:53:19 GMT 2025 - 642.7K bytes - Click Count (0) -
internal/http/transports.go
// if trhttp2 != nil { // // ReadIdleTimeout is the timeout after which a health check using ping // // frame will be carried out if no frame is received on the // // connection. 5 minutes is sufficient time for any idle connection. // trhttp2.ReadIdleTimeout = 5 * time.Minute // // PingTimeout is the timeout after which the connection will be closed // // if a response to Ping is not received. // trhttp2.PingTimeout = dialTimeoutCreated: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 08 17:51:53 GMT 2025 - 6.5K bytes - Click Count (0) -
fess-crawler/src/main/java/org/codelibs/fess/crawler/client/http/Hc4HttpClient.java
this.connectionCheckInterval = connectionCheckInterval; } /** * Sets the idle connection timeout in milliseconds. * * @param idleConnectionTimeout The idle connection timeout */ public void setIdleConnectionTimeout(final long idleConnectionTimeout) { this.idleConnectionTimeout = idleConnectionTimeout; }Created: Sun Apr 12 03:50:13 GMT 2026 - Last Modified: Fri Jan 09 23:46:52 GMT 2026 - 54.4K bytes - Click Count (0) -
cmd/server-main.go
Usage: "shutdown timeout to gracefully shutdown server (DEPRECATED)", EnvVar: "MINIO_SHUTDOWN_TIMEOUT", Hidden: true, }, cli.DurationFlag{ Name: "idle-timeout", Value: xhttp.DefaultIdleTimeout, Usage: "idle timeout is the maximum amount of time to wait for the next request when keep-alive are enabled", EnvVar: "MINIO_IDLE_TIMEOUT", Hidden: true, }, cli.DurationFlag{
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue May 27 15:18:36 GMT 2025 - 35.9K bytes - Click Count (4) -
api/go1.23.txt
pkg net, type KeepAliveConfig struct #62254 pkg net, type KeepAliveConfig struct, Count int #62254 pkg net, type KeepAliveConfig struct, Enable bool #62254 pkg net, type KeepAliveConfig struct, Idle time.Duration #62254 pkg net, type KeepAliveConfig struct, Interval time.Duration #62254 pkg net, type ListenConfig struct, KeepAliveConfig KeepAliveConfig #62254 pkg net/http, func ParseCookie(string) ([]*Cookie, error) #66008
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Tue Jun 25 17:08:08 GMT 2024 - 10.1K bytes - Click Count (0) -
fess-crawler/src/main/java/org/codelibs/fess/crawler/client/http/Hc5HttpClient.java
this.connectionCheckInterval = connectionCheckInterval; } /** * Sets the idle connection timeout in milliseconds. * * @param idleConnectionTimeout The idle connection timeout */ public void setIdleConnectionTimeout(final long idleConnectionTimeout) { this.idleConnectionTimeout = idleConnectionTimeout; }Created: Sun Apr 12 03:50:13 GMT 2026 - Last Modified: Sat Jan 31 12:23:29 GMT 2026 - 62.2K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt
} closed = true } } companion object { private const val NO_CHUNK_YET = -1L private const val STATE_IDLE = 0 // Idle connections are ready to write request headers. private const val STATE_OPEN_REQUEST_BODY = 1 private const val STATE_WRITING_REQUEST_BODY = 2 private const val STATE_READ_RESPONSE_HEADERS = 3Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 17.6K bytes - Click Count (7) -
docs/contribute/concurrency.md
Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead. #### Framed protocols
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Feb 06 16:35:36 GMT 2022 - 7K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/UrlComponentEncodingTester.kt
encodings[0x13] = encoding // Device Control 3 (oft. XOFF) encodings[0x14] = encoding // Device Control 4 encodings[0x15] = encoding // Negative Acknowledgment encodings[0x16] = encoding // Synchronous idle encodings[0x17] = encoding // End of Transmission Block encodings[0x18] = encoding // Cancel encodings[0x19] = encoding // End of Medium encodings[0x1a] = encoding // Substitute
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 12.3K bytes - Click Count (0)